Sourcemined
Elden Ring Nightreign
EnemyVerified on build 22818764

Small Living Jar

HP solo
150
HP in a trio
150
Scaling class
Minimal Threat

HP, absorptions and resistances

HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.

Main · 150 HP solo · Minimal Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo150232246263298315
Duo150232246263298315
Trio150232246263298315

Damage absorption

Standard
10%
Slash
35%
Strike
−40%
Pierce
35%
Magic
0
Fire
20%
Lightning
20%
Holy
20%

Status resistance

Poison
Immune
Scarlet Rot
Immune
Blood Loss
Immune
Frostbite
Immune
Sleep
84 (+28, +70, +168, +458, +915 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.55, ×1.845, ×2.195, ×3.051, ×3.6 (depth 1–5).