Flame Barrier
Gain 12 Block.
Whenever you are attacked this turn, deal 4 damage back.
In numbers
| Per play | Base | Upgraded | Per Energy |
|---|---|---|---|
| Energy cost | 2 | 2 | |
| Block | 12 | 16 | 6 → 8 |
Block: #3 of 11 Ironclad cards with Block
Chance it's offered
Chance this card is one of the cards in a single Ironclad reward, with every card unlocked. It's one of 35 uncommon Ironclad cards, and each card's rarity rolls against a hidden offset that grows until a rare shows up.
| Reward | Right after a rare | Run average |
|---|---|---|
| Regular fight · 3 cards | 3.09% | 3.15% |
| Elite fight · 3 cards | 3.43% | 3.43% |
- About one regular reward in 32 offers it over a run.
- From act 2 on, it can come already upgraded (25% per act after the first, half at Ascension 7).
See the odds for your exact situation in the card reward odds calculator.
Upgraded
Gain 16 Block. Whenever you are attacked this turn, deal 6 damage back.
- Block +4
- Damage Back +2
Overview
- Character
- Ironclad
- Rarity
- uncommon
- Type
- Skill
- Energy cost
- 2
- Target
- Self
- Shop price
- 71–79
- Game ID
FlameBarrier
Same odds: the other uncommon Ironclad cards 34
- Ashen Strike
- Battle Trance
- Bludgeon
- Bully
- Burning Pact
- Colossus
- Dismantle
- Dominate
- Drum of Battle
- Evil Eye
- Expect a Fight
- Feel No Pain
- Fight Me!
- Forgotten Ritual
- Hemokinesis
- Howl from Beyond
- Infernal Blade
- Inferno
- Inflame
- Juggling
- Pillage
- Rage
- Rampage
- Rupture
- Second Wind
- Spite
- Stampede
- Stomp
- Stone Armor
- Taunt
- Unrelenting
- Uppercut
- Vicious
- Whirlwind
Raw game dataAs extracted from the game's definitions
- cost2
- kindSkill
- rarityUncommon
- targetSelf
- poolIronclad
- keywords[]
vars{2}
- Block12
- DamageBack4
upgrade{4}
vars{2}
- Block4
- DamageBack2
- addKeywords[]
- removeKeywords[]
- descGain 16 Block. Whenever you are attacked this turn, deal 6 damage back.
shopPrice{2}
- min71
- max79
- shopChance0.05692307692307692
shopPool{3}
- Common7
- Uncommon13
- Rare8