Go for the Eyes
Deal 3 damage.
If the enemy intends to attack, apply 1 Weak.
In numbers
| Per play | Base | Upgraded | Per Energy |
|---|---|---|---|
| Energy cost | 0 | 0 | |
| Damage | 3 | 4 | — |
- Against a Vulnerable enemy: 4 (6 upgraded). Each point of Strength adds 1 damage.
Damage: #23 of 26 Defect cards with damage
Chance it's offered
Chance this card is one of the cards in a single Defect reward, with every card unlocked. It's one of 20 common Defect cards, and each card's rarity rolls against a hidden offset that grows until a rare shows up.
| Reward | Right after a rare | Run average |
|---|---|---|
| Regular fight · 3 cards | 9.6% | 8.49% |
| Elite fight · 3 cards | 8.11% | 7.37% |
- About one regular reward in 12 offers it over a run.
- From act 2 on, it can come already upgraded (25% per act after the first, half at Ascension 7).
See the odds for your exact situation in the card reward odds calculator.
Upgraded
Deal 4 damage. If the enemy intends to attack, apply 2 Weak.
- Damage +1
- Weak +1
Overview
- Character
- Defect
- Rarity
- common
- Type
- Attack
- Energy cost
- 0
- Target
- Any Enemy
- Shop price
- 48–53
- Game ID
GoForTheEyes
Same odds: the other common Defect cards 19
Raw game dataAs extracted from the game's definitions
- cost0
- kindAttack
- rarityCommon
- targetAnyEnemy
- poolDefect
- keywords[]
vars{2}
- Damage3
- WeakPower1
upgrade{4}
vars{2}
- Damage1
- WeakPower1
- addKeywords[]
- removeKeywords[]
- descDeal 4 damage. If the enemy intends to attack, apply 2 Weak.
shopPrice{2}
- min48
- max53
- shopChance0.09833333333333334
shopPool{3}
- Rare8
- Common12
- Uncommon8