Sourcemined
Slay the Spire 2
CardDefectReward oddsVerified on build 23811903
Sweeping Beam art

Sweeping Beam

Deal 6 damage to ALL enemies.
Draw 1 card.

In numbers

Per playBaseUpgradedPer Energy
Energy cost11
Damage · each enemy696 → 9
Cards drawn111
  • Against a Vulnerable enemy: 9 (13 upgraded). Each point of Strength adds 1 damage.

Damage: #19 of 26 Defect cards with damage

  1. Scrape7 1 Energy · 10 upgraded
  2. Shatter7 1 Energy · 11 upgraded
  3. Cold Snap6 1 Energy · 9 upgraded
  4. Strike6 1 Energy · 9 upgraded
  5. Sweeping Beam6 1 Energy · 9 upgraded
  6. FTL5 0 Energy · 6 upgraded
  7. Beam Cell3 0 Energy · 4 upgraded
  8. Claw3 0 Energy · 4 upgraded
  9. Go for the Eyes3 0 Energy · 4 upgraded
Damage per play (base), with Energy cost and upgraded value. Per Energy it ranks #14 of 21.

Cards drawn: #5 of 8 Defect cards with cards drawn

  1. Reboot4 0 Energy · 6 upgraded
  2. Scrape4 1 Energy · 5 upgraded
  3. Skim3 1 Energy · 4 upgraded
  4. Overclock2 0 Energy · 3 upgraded
  5. Coolheaded1 1 Energy · 2 upgraded
  6. Modded1 0 Energy · 2 upgraded
  7. Rocket Punch1 2 Energy · 2 upgraded
  8. Sweeping Beam1 1 Energy
Cards drawn per play (base), with Energy cost and upgraded value. Per Energy it ranks #3 of 5.

Chance it's offered

Chance this card is one of the cards in a single Defect reward, with every card unlocked. It's one of 20 common Defect cards, and each card's rarity rolls against a hidden offset that grows until a rare shows up.

RewardRight after a rareRun average
Regular fight · 3 cards9.6%8.49%
Elite fight · 3 cards8.11%7.37%
  • About one regular reward in 12 offers it over a run.
  • From act 2 on, it can come already upgraded (25% per act after the first, half at Ascension 7).

See the odds for your exact situation in the card reward odds calculator.

Upgraded

Deal 9 damage to ALL enemies. Draw 1 card.

  • Damage +3

Overview

Character
Defect
Rarity
common
Type
Attack
Energy cost
1
Target
All Enemies
Shop price
48–53
Game ID
SweepingBeam

Same odds: the other common Defect cards 19

Raw game dataAs extracted from the game's definitions
  • cost1
  • kindAttack
  • rarityCommon
  • targetAllEnemies
  • poolDefect
  • keywords[]
  • vars{2}
    • Damage6
    • Cards1
  • upgrade{4}
    • vars{1}
      • Damage3
    • addKeywords[]
    • removeKeywords[]
    • descDeal 9 damage to ALL enemies. Draw 1 card.
  • shopPrice{2}
    • min48
    • max53
  • shopChance0.09833333333333334
  • shopPool{3}
    • Rare8
    • Common12
    • Uncommon8