Rocket Punch
Deal 13 damage.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0 1 Energy until played.
In numbers
| Per play | Base | Upgraded | Per Energy |
|---|---|---|---|
| Energy cost | 2 | 2 | |
| Damage | 13 | 14 | 6.5 → 7 |
| Cards drawn | 1 | 2 | 0.5 → 1 |
- Against a Vulnerable enemy: 19 (21 upgraded). Each point of Strength adds 1 damage.
Damage: #8 of 26 Defect cards with damage
Cards drawn: #5 of 8 Defect cards with cards drawn
Chance it's offered
Chance this card is one of the cards in a single Defect reward, with every card unlocked. It's one of 35 uncommon Defect cards, and each card's rarity rolls against a hidden offset that grows until a rare shows up.
| Reward | Right after a rare | Run average |
|---|---|---|
| Regular fight · 3 cards | 3.09% | 3.15% |
| Elite fight · 3 cards | 3.43% | 3.43% |
- About one regular reward in 32 offers it over a run.
- From act 2 on, it can come already upgraded (25% per act after the first, half at Ascension 7).
See the odds for your exact situation in the card reward odds calculator.
Upgraded
Deal 14 damage. Draw 2 cards. Whenever you create a Status, reduce this card's cost to 0 1 Energy until played.
- Damage +1
- Cards +1
Overview
- Character
- Defect
- Rarity
- uncommon
- Type
- Attack
- Energy cost
- 2
- Target
- Any Enemy
- Shop price
- 71–79
- Game ID
RocketPunch
Same odds: the other uncommon Defect cards 34
Raw game dataAs extracted from the game's definitions
- cost2
- kindAttack
- rarityUncommon
- targetAnyEnemy
- poolDefect
- keywords[]
vars{2}
- Damage13
- Cards1
upgrade{4}
vars{2}
- Damage1
- Cards1
- addKeywords[]
- removeKeywords[]
- descDeal 14 damage. Draw 2 cards. Whenever you create a Status, reduce this card's cost to 0 1 Energy until played.
shopPrice{2}
- min71
- max79
- shopChance0.0925
shopPool{3}
- Rare8
- Common12
- Uncommon8