Glasswork
Gain 5 Block.
Channel 1 Glass.
In numbers
| Per play | Base | Upgraded | Per Energy |
|---|---|---|---|
| Energy cost | 1 | 1 | |
| Block | 5 | 8 | 5 → 8 |
| Glass channelled | 1 | 1 | 1 |
Block: #9 of 12 Defect cards with Block
Chance it's offered
Chance this card is one of the cards in a single Defect reward, with every card unlocked. It's one of 35 uncommon Defect cards, and each card's rarity rolls against a hidden offset that grows until a rare shows up.
| Reward | Right after a rare | Run average |
|---|---|---|
| Regular fight · 3 cards | 3.09% | 3.15% |
| Elite fight · 3 cards | 3.43% | 3.43% |
- About one regular reward in 32 offers it over a run.
- From act 2 on, it can come already upgraded (25% per act after the first, half at Ascension 7).
See the odds for your exact situation in the card reward odds calculator.
Upgraded
Gain 8 Block. Channel 1 Glass.
- Block +3
Overview
- Character
- Defect
- Rarity
- uncommon
- Type
- Skill
- Energy cost
- 1
- Target
- Self
- Shop price
- 71–79
- Game ID
Glasswork
Same odds: the other uncommon Defect cards 34
Raw game dataAs extracted from the game's definitions
- cost1
- kindSkill
- rarityUncommon
- targetSelf
- poolDefect
- keywords[]
vars{1}
- Block5
upgrade{4}
vars{1}
- Block3
- addKeywords[]
- removeKeywords[]
- descGain 8 Block. Channel 1 Glass.
shopPrice{2}
- min71
- max79
- shopChance0.04352941176470588
shopPool{3}
- Common8
- Uncommon17
- Rare8