Sourcemined
Slay the Spire 2
CardDefectReward oddsVerified on build 23811903
Glasswork art

Glasswork

Gain 5 Block.
Channel 1 Glass.

In numbers

Per playBaseUpgradedPer Energy
Energy cost11
Block585 → 8
Glass channelled111

Block: #9 of 12 Defect cards with Block

  1. Leap9 1 Energy · 12 upgraded
  2. Charge Battery7 1 Energy · 10 upgraded
  3. Boost Away6 0 Energy · 9 upgraded
  4. Compact6 1 Energy · 7 upgraded
  5. Glacier6 2 Energy · 9 upgraded
  6. Defend5 1 Energy · 8 upgraded
  7. Glasswork5 1 Energy · 8 upgraded
  8. Lightning Rod4 1 Energy · 7 upgraded
  9. Hologram3 1 Energy · 5 upgraded
Block per play (base), with Energy cost and upgraded value. Per Energy it ranks #6 of 10.

Chance it's offered

Chance this card is one of the cards in a single Defect reward, with every card unlocked. It's one of 35 uncommon Defect cards, and each card's rarity rolls against a hidden offset that grows until a rare shows up.

RewardRight after a rareRun average
Regular fight · 3 cards3.09%3.15%
Elite fight · 3 cards3.43%3.43%
  • About one regular reward in 32 offers it over a run.
  • From act 2 on, it can come already upgraded (25% per act after the first, half at Ascension 7).

See the odds for your exact situation in the card reward odds calculator.

Upgraded

Gain 8 Block. Channel 1 Glass.

  • Block +3

Overview

Character
Defect
Rarity
uncommon
Type
Skill
Energy cost
1
Target
Self
Shop price
71–79
Game ID
Glasswork

Same odds: the other uncommon Defect cards 34

Raw game dataAs extracted from the game's definitions
  • cost1
  • kindSkill
  • rarityUncommon
  • targetSelf
  • poolDefect
  • keywords[]
  • vars{1}
    • Block5
  • upgrade{4}
    • vars{1}
      • Block3
    • addKeywords[]
    • removeKeywords[]
    • descGain 8 Block. Channel 1 Glass.
  • shopPrice{2}
    • min71
    • max79
  • shopChance0.04352941176470588
  • shopPool{3}
    • Common8
    • Uncommon17
    • Rare8