Sourcemined
Slay the Spire 2
CardDefectReward oddsVerified on build 23811903
Refract art

Refract

Deal 9 damage twice.
Channel 2 Glass.

In numbers

Per playBaseUpgradedPer Energy
Energy cost33
Damage9 × 2 = 1812 × 2 = 246 → 8
Glass channelled220.7
  • Against a Vulnerable enemy: 26 (36 upgraded). Each point of Strength adds 2 damage, one per hit.
02040600246810Strength
  • Base
  • Upgraded
Damage of one play by your Strength, before Vulnerable or Weak.
Show the numbers
StrengthBaseUpgraded
01824
12026
22228
32430
42632
52834
63036
73238
83440
93642
103844

Damage: #5 of 26 Defect cards with damage

  1. Meteor Strike24 5 Energy · 30 upgraded
  2. Sunder24 3 Energy · 32 upgraded
  3. Ice Lance19 3 Energy · 24 upgraded
  4. Adaptive Strike18 2 Energy · 23 upgraded
  5. Refract18 3 Energy · 24 upgraded
  6. Synthesis14 2 Energy · 20 upgraded
  7. Rocket Punch13 2 Energy · 14 upgraded
  8. Gunk Up12 1 Energy · 15 upgraded
  9. Uproar12 2 Energy · 16 upgraded
Damage per play (base), with Energy cost and upgraded value. Per Energy it ranks #14 of 21.

Chance it's offered

Chance this card is one of the cards in a single Defect reward, with every card unlocked. It's one of 35 uncommon Defect cards, and each card's rarity rolls against a hidden offset that grows until a rare shows up.

RewardRight after a rareRun average
Regular fight · 3 cards3.09%3.15%
Elite fight · 3 cards3.43%3.43%
  • About one regular reward in 32 offers it over a run.
  • From act 2 on, it can come already upgraded (25% per act after the first, half at Ascension 7).

See the odds for your exact situation in the card reward odds calculator.

Upgraded

Deal 12 damage twice. Channel 2 Glass.

  • Damage +3

Overview

Character
Defect
Rarity
uncommon
Type
Attack
Energy cost
3
Target
Any Enemy
Shop price
71–79
Game ID
Refract

Same odds: the other uncommon Defect cards 34

Raw game dataAs extracted from the game's definitions
  • cost3
  • kindAttack
  • rarityUncommon
  • targetAnyEnemy
  • poolDefect
  • keywords[]
  • vars{2}
    • Repeat2
    • Damage9
  • upgrade{4}
    • vars{1}
      • Damage3
    • addKeywords[]
    • removeKeywords[]
    • descDeal 12 damage twice. Channel 2 Glass.
  • shopPrice{2}
    • min71
    • max79
  • shopChance0.0925
  • shopPool{3}
    • Rare8
    • Common12
    • Uncommon8