MA-J-200 RANSETSU-RF
Burst rifle developed by BAWS. Consumes kinetic
ammunition to deliver on reliable offensive potential,
both in terms of damage and impact. Can be charged
to fire burst shots.
Firepower
224attack per trigger
245impact per trigger
320damage per second
350impact per second
- Element
- kinetic
- Accumulative impact
- 91
- Direct hit adjustment
- 220%
- Ideal range
- 180 m
- Rapid fire
- 1.43 / s
- Recoil
- 12
- Magazine
- 15
- Total rounds
- 375
- Reload time
- 1.8 s
- Ammo cost
- 100
- Lock range
- 200 m
Charged (0.7 s): attack 224 × 3, impact 245, accumulative impact 91.
Per second = attack × hits × rapid fire: sustained, before reloads, overheating and range falloff.
In an assembly
- Weighs 31% of a typical arms load limit (13,540) when held in an arm.
Overview
- Type
- Burst Rifle
- Mounts on
- R-arm, L-arm, R-back, L-back
- Weight
- 4210
- EN load
- 158
- Game ID
10000000
Same slot, closest in weight
Patch history: tracking from regulation build 21034069; every later balance change will show here.
Raw game dataAs read from the regulation
- categoryBurst Rifle
- weight4210
- enLoad158
- slots[right-arm, left-arm, right-back, left-back]
attack{7}
- elementkinetic
- attackPower224
- impact245
- accumulativeImpact91
- directHitAdjustment220
- idealRange180
- hits1
chargedAttack{7}
- elementkinetic
- attackPower224
- impact245
- accumulativeImpact91
- directHitAdjustment220
- idealRange200
- hits3
- chargeTime0.7
- rapidFire1.43
- recoil12
- magazine15
- totalRounds375
- reloadTime1.8
- ammoCost100
- lockRange200