RF-025 SCUDDER
High-firepower assault rifle developed by Balam.
This variation has been adjusted to focus on the offensive
performance of individual shots. However, the longer
firing cycle demands more precise aiming.
Firepower
135attack per trigger
82impact per trigger
386damage per second
235impact per second
- Element
- kinetic
- Accumulative impact
- 39
- Direct hit adjustment
- 185%
- Ideal range
- 173 m
- Rapid fire
- 2.86 / s
- Recoil
- 15
- Magazine
- 15
- Total rounds
- 450
- Reload time
- 2.4 s
- Ammo cost
- 50
- Lock range
- 200 m
Per second = attack × hits × rapid fire: sustained, before reloads, overheating and range falloff.
In an assembly
- Weighs 28% of a typical arms load limit (13,540) when held in an arm.
Overview
- Type
- Assault Rifle
- Mounts on
- R-arm, L-arm, R-back, L-back
- Weight
- 3830
- EN load
- 153
- Game ID
10010200
Same slot, closest in weight
Patch history: tracking from regulation build 21034069; every later balance change will show here.
Raw game dataAs read from the regulation
- categoryAssault Rifle
- weight3830
- enLoad153
- slots[right-arm, left-arm, right-back, left-back]
attack{7}
- elementkinetic
- attackPower135
- impact82
- accumulativeImpact39
- directHitAdjustment185
- idealRange173
- hits1
- rapidFire2.86
- recoil15
- magazine15
- totalRounds450
- reloadTime2.4
- ammoCost50
- lockRange200