IA-C01W1: NEBULA
Plasma rifle developed long ago by the Rubicon Research
Institute. Focuses on suppressive potential, prioritizing
rapid-fire performance over explosive power. Can be
charged to increase output and expand blast radius.
Firepower
88attack per trigger
33impact per trigger
126damage per second
47impact per second
- Element
- energy (blast)
- Accumulative impact
- 22
- Direct hit adjustment
- 125%
- Rapid fire
- 1.43 / s
- Recoil
- 15
- Total rounds
- 58
- Ammo cost
- 600
- Cooling
- 238
- Lock range
- 200 m
Charged (2.7 s): attack 143, impact 70, accumulative impact 36.
Per second = attack × hits × rapid fire: sustained, before reloads, overheating and range falloff.
In an assembly
- Weighs 29% of a typical arms load limit (13,540) when held in an arm.
Overview
- Type
- Plasma Rifle
- Mounts on
- R-arm, L-arm, R-back, L-back
- Weight
- 3890
- EN load
- 609
- Game ID
10150200
Same slot, closest in weight
Patch history: tracking from regulation build 21034069; every later balance change will show here.
Raw game dataAs read from the regulation
- categoryPlasma Rifle
- weight3890
- enLoad609
- slots[right-arm, left-arm, right-back, left-back]
attack{7}
- elementenergy
- attackPower88
- impact33
- accumulativeImpact22
- directHitAdjustment125
- blasttrue
- hits1
chargedAttack{7}
- elementenergy
- attackPower143
- impact70
- accumulativeImpact36
- directHitAdjustment125
- blasttrue
- hits1
- chargeTime2.7
- rapidFire1.43
- recoil15
- totalRounds58
- ammoCost600
- lockRange200
- cooling238
- overheatDelay1.6