Garrotted (Can't move)
- Kind
- Condition
- Lasts
- 3 turns
- Damage each turn
- 3d6 Bludgeoning (average 10.5)
Affected entity is being strangled by a garrotte. It is Silenced and takes 3d6 Bludgeoning damage per turn. Both the entity and the garrotter can't move until the condition ends.
What it does
- Can't cast spells with a verbal component
- Can't move
- Each turn
- 3d6 Bludgeoning damage, at the end of each of its turns
Decoded from the status's boosts and functors in the game's stats files; the description above is the game's own.
How long it lasts
- 3 turns · 1 source
The duration is set by whatever applies it; the counts are the sources below.
- Can end when another condition is applied to it, under a condition.
Shares a stack with 3
These replace or block each other rather than adding up.
Damage each turn
| Lasting | Ticks | Average total |
|---|---|---|
| 3 turns | 3 | 31.5 |
Averages of the dice, before resistances; one tick per turn it lasts (the turn counts are the ones its sources give it).
What applies it 1
Every spell, item, feature and effect in the game data that applies it, traced through the hidden helper statuses and passives in between.
Creature and other abilities 1
- Garrotte · 3 turns
What removes it 4
Spells and actions 1
Unshackling Strike · removes restrained effects
Other conditions 1
Inevitable Resolve · removes restrained effects
Creature and other abilities 2
- Help · removes restrained effects
- Saving Grace · removes restrained effects
What prevents it 11
Effects that make a creature immune to it, by name or to every status of its kind.
Weapons and armour 1
Ring of Free Action · while equipped · through Unwavering
Other conditions 10
- Absorbed Essence: Illasera
Downed
Elixir of Guileful Movement
Freedom of Movement- Hope of the House
Nature's Step
Resistant to Poison Damage- Weavewalker
Welcome Spectre- Welcome Spectre