Sourcemined
Baldur's Gate 3
Verified on build 256056171,505 entries

Conditions · page 8

Every condition and status effect with exactly what it does, how long it lasts and what ends it, its damage each turn, and every spell, item and feature that applies, removes or prevents it.

1,505 entries
Full page →Hit point maximum increased by 10.Buff+10 maximum hit points3
A nearby water myrmidon grants the affected entity Immunity to Cold damage and an additional 3d8 Cold damage…BuffImmune to Cold damage; +1 Reaction—
Full page →Raphael has gorged on souls and enhanced his fiendish powers, granting him an even deadlier array of spells a…ShapeshiftGrants Multiattack1
The affected entity can't move, take actions, bonus actions or reactions while holding open the Astral Rift b…DebuffCan't use Action; Can't use Bonus Action1
The ambient temperature is too low to operate the sluice gate.Effect—2
Full page →Creature can attack three times. It regains 3d6 hit points if it lands a killing blow.RageGrants Multiattack1
This creature's weapon attacks deal an additional 5d8 Radiant damage.Buff+5d8 Radiant damage with weapon attacks1
This creature's weapon attacks deal an additional 2d8 Radiant damage.Buff+2d8 Radiant damage with weapon attacks1
Full page →Affected entity will be automatically Critically Hit by Viconia's attacks, and it has Disadvantage on Wisdom…DebuffDisadvantage on Wisdom saving throws1
Full page →Orin can use Deathbringer Assault until the end of her next turn.RageGrants Deathbringer Assault1
Full page →Sarevok is able to use Deathbringer Assault until the end of his next turn.RageGrants Deathbringer Assault1
Full page →While within 18 m of Raphael, this creature's weapon attacks deal an additional 3d6 Piercing damage and it ha…BuffAdvantage on Strength checks; Advantage on Strength saving throws1
While within 18 m of Raphael, this creature has Advantage on Strength and Dexterity Checks and attacks.BuffAdvantage on Strength checks; Advantage on Strength saving throws—
A nearby earth myrmidon grants the affected entity Immunity to Poison damage and an additional 3d8 Poison dam…BuffImmune to Poison damage; +1 Reaction—
Armour Class increased by 1.Buff+1 Armour Class1
Full page →Affected entity will be automatically Critically Hit by Viconia's attacks, and it has Disadvantage on Wisdom…DebuffDisadvantage on Wisdom saving throws1
Full page →Affected entity must obey the commands of the fiend directly controlling it.Condition——
Affected entity is vulnerable to Fire damage.DebuffVulnerable to Fire damage—
The hydraulic system is overloaded with water and has seized up.Effect—1
The affected entity is psychically oppressed by a powerful ghost. It has Disadvantage on Charisma and Wisdom…DebuffDisadvantage on Charisma saving throws; Disadvantage on Wisdom saving throws—
Full page →Creature has a +2 bonus to Armour Class, Advantage on Dexterity Saving Throws, its movement speed is doubled,…Buff+9 m movement speed; +2 Armour Class1
Full page →This creature's Movement Speed and jump distance is halved while within 3 m of a cursed skull.EffectMovement costs ×1.5; Jump distance ×0.51
Full page →Overcome with the fear they've turned into an illithid, the affected entity cannot move or take actions.ShapeshiftCan't move; Can't use Action1
This creature has twisted its form into one of your fears.Shapeshift—1
Full page →This creature has twisted its form into one of your fears.Shapeshift——
This Sharran knows your fears and has twisted its form into one of them.Shapeshift—1
Full page →This Sharran knows your fears and has twisted its form into one of them.Shapeshift——
Full page →The current water level is dangerously high.Effect—2
Any effect controlling or incapacitating this creature will cease at the end of its next turn.Effect——
Full page →This creature cannot move or act, and Raphael can Soul Drain it at will.ConditionAutomatically fails Strength saving throws; Automatically fails Dexterity saving throws1
After 1 turn the affected entity will become Paralysed.DebuffDisadvantage on Dexterity checks; Disadvantage on Charisma checks1
Full page →This invisible creature has Advantage on attacks and imposes Disadvantage on enemy attacks and can only be re…BuffInvisible; Advantage on attack rolls—
Full page →Affected entity will be automatically Critically Hit by Viconia's attacks, and it has Disadvantage on Wisdom…DebuffDisadvantage on Wisdom saving throws1
The current water level is too low to operate the sluice gate.Effect—2
Affected entity has −2 to Attack Rolls. It also sheds bright light in an area surrounding it.Debuff−2 to attack rolls1
Full page →Attracted to a harpy's luring melody. The affected entity will use its turn to move closer to the harpy, allo…DebuffCan't harm whoever charmed it; Can't use Action1
Must succeed a Wisdom Saving Throw every turn or be Lured by the Harpy's song.Effect—2
Full page →Hostile to everyone in the vicinity.Effect—6
Full page →Base Armour Class is 13.EffectArmour Class 13 + Dexterity modifier4
Tapping into their innate magic to visualise the Weave. The barbarian and all creatures within 3 m add their…Buff+1d4 to saving throws1
A nearby barbarian is visualising the Weave. Adds their Proficiency Bonus to Saving Throws against spells, as…Buff+1d4 to saving throws1
DebuffAttacks against it have Disadvantage—
Full page →Weapon has become magical, receiving a +1 bonus to Attack and Damage Rolls.Buff+1 weapon enchantment (attack and damage); Weapon property: Magical2
Weapon has become magical, receiving a +2 bonus to Attack and Damage Rolls.Buff+2 weapon enchantment (attack and damage); Weapon property: Magical1
Weapon has become magical, receiving a +3 bonus to Attack and Damage Rolls.Buff+3 weapon enchantment (attack and damage); Weapon property: Magical1
Affected entity is hidden. Creatures have Disadvantage on Saving Throws against its spells.Effect—1
Full page →Affected entity will be automatically Critically Hit by Viconia's attacks, and it has Disadvantage on Wisdom…DebuffDisadvantage on Wisdom saving throws1
The Lady of Silver grants her daughter 100 hit points; Advantage on attack rolls, +4 to her Strength and Char…BuffAdvantage on attack rolls; 100 temporary hit points—
Full page →Orin's bloodthirsty inheritance grants her Deathbringer Assault after attacking five times.Effect—1
Full page →After performing four attacks, Sarevok will have embodied Bhaal enough to use Deathbringer Assault.Effect—1
Full page →Orin's bloodthirsty inheritance grants her Deathbringer Assault after attacking five times.Effect—1
Full page →After performing four attacks, Sarevok will have embodied Bhaal enough to use Deathbringer Assault.Effect—1
Full page →Orin's bloodthirsty inheritance grants her Deathbringer Assault after attacking five times.Effect—1
Full page →After performing four attacks, Sarevok will have embodied Bhaal enough to use Deathbringer Assault.Effect—1
Full page →Orin's bloodthirsty inheritance grants her Deathbringer Assault after attacking five times.Effect—1
Full page →After performing four attacks, Sarevok will have embodied Bhaal enough to use Deathbringer Assault.Effect—1
Full page →A deathly miasma grants the affected entity 20 temporary hit points. While the affected entity has temporary…BuffResistant to Bludgeoning damage; Resistant to Slashing damage1
Shar's ardent favour lets her chosen disciple regain 7d8 hit points every time they use their Channel Divinit…Effect——
Full page →Affected entity takes 1d4 Acid damage at the start of its turn.Debuff1d4 Acid damage each turn1
Full page →Hostile creatures in a radius of 3 m take 1d4 Acid damage.Debuff1d4 Acid damage each turn2
The hydraulic system has overheated and seized up.Effect—1
Full page →The ambient temperature allows you to operate the sluice gate.Effect—2
Full page →The current water level allows you to operate the sluice gate.Effect—2
The temperature has risen to a dangerous level.Effect—2
Effect——
Full page →Affected entity will be automatically Critically Hit by Viconia's attacks, and it has Disadvantage on Wisdom…DebuffDisadvantage on Wisdom saving throws1
When hit with Radiant damage, Raphael can use a reaction to stun the attacker, leaving the impudent creature…Effect—1
You can cast Illusion and Enchantment Spells as a bonus action.Effect—1
Succeeded a Saving Throw against the harpy's Luring Song and is immune to its effects for 2 turns.Effect—1
Grant a creature a rudimentary defensive boost, increasing its Armour Class by 2.Buff+2 Armour Class1
A nearby fire myrmidon grants the affected entity Immunity to Fire damage and an additional 3d8 Fire damage t…BuffImmune to Fire damage; +1 Reaction—
As a reaction, the Sliver can deal 12d12 Radiant damage to an attacker. It can use Selûne's Ire again after i…BuffGrants the reaction Interposing Protector—
With no soul to motivate it, the affected entity has Disadvantage on Attack Rolls and all Ability Checks unti…DebuffGrants Restore Soul; Disadvantage on attack rolls1
While it remains in the aura, affected entity is Silenced.Effect—1
Full page →Affected entity is Immune to all damage. This protection is shared by every creature and object within the ba…BuffInvulnerable; Advantage on all saving throws1
The harpy Lures nearby creatures with a magical melody. The song ends if she is incapacitated or loses concen…DebuffCan't move; Can't use Bonus Action1
Raphael has 1 soul to spend on powerful spells.Effect——
Full page →Raphael has consumed the power of a destroyed Soul Pillar. He is unable to cast spells using Souls until he t…DebuffCan't use Bonus Action; Half movement speed3
Raphael is near one of the Soul Pillars, granting his attacks an additional 1d12 Fire damage. In addition, he…Effect——
Raphael is surrounded by 2 Soul Pillars, granting Raphael's attacks an additional 2d12 Fire damage and a +6 b…Effect——
Raphael is surrounded by 3 Soul Pillars, granting Raphael's attacks an additional 3d12 Fire damage and a +9 b…Effect——
Raphael is surrounded by 4 Soul Pillars, granting Raphael's attacks an additional 4d12 Fire damage and a +12…Effect——
Raphael can now consume souls from this Soul Pillar to spend on powerful spells - but it is susceptible to Ra…Effect—1
Raphael has 2 souls to spend on powerful spells.Effect——
Raphael has 3 souls to spend on powerful spells.Effect——
Raphael has 4 souls to spend on powerful spells.Effect——
Raphael has 5 souls to spend on powerful spells.Effect——
Raphael has 6 souls to spend on powerful spells.Effect——
Raphael has 7 souls to spend on powerful spells.Effect——
Raphael has 8 souls to spend on powerful spells.Effect——
Raphael has 9 souls to spend on powerful spells.Effect——
Full page →While concentrating, you add your Spellcasting Ability Modifier to your Saving Throws and gain a +1 bonus to…Buff+spellcasting ability modifier to saving throws; +1 Armour Class2
Full page →A nearby air myrmidon grants the affected entity Immunity to Lightning damage and an additional 3d8 Lightning…BuffImmune to Lightning damage; +1 Reaction—
Raphael cannot consume a soul from this Pillar because it recently took Radiant damage or had its souls dispe…Effect—1
The myrmidon's Armour Class is increased by 2, but its movement speed has been reduced by 6 m.Buff+2 Armour Class1
Full page →This entity cannot take actions as their courage has been stifled by a ghost.ConditionCan't use Action2
Full page →Reduce the next damage taken by the entity to 1 and consumes one charge of Unstoppable. Unstoppable creatures…BuffTakes 1000 less damage (under a condition)1
Full page →Affected entity will be automatically Critically Hit by Viconia's attacks, and it has Disadvantage on Wisdom…DebuffDisadvantage on Wisdom saving throws1
Full page →Affected entity will be automatically Critically Hit by Viconia's attacks, and it has Disadvantage on Wisdom…DebuffDisadvantage on Wisdom saving throws1
ShapeshiftDarkvision 24 m; Can't cast spells1