Sourcemined
Elden Ring
BossNokron, Eternal CityChanged in 1 patchVerified on build 25080141

Valiant Gargoyle

5,671 HP at Nokron, Eternal City · Great Waterfall Basin, with the area's scaling applied. It takes the most damage from Strike and the least from Fire.

HP (NG)
5,671
HP in NG+7
11,599
Stance
110
Weakest to
Strike 0%
Resists most
Fire 40%
Nearest grace
Great Waterfall Basin

How Valiant Gargoyle fights

At Nokron, Eternal City · Great Waterfall Basin, its toughest placement: 5,671 HP.

Phases by HP verified

50%
  • Its script checks its HP at 50% when it chooses what to do.

Attack choice by distance verified

Share of its picks per attack routine at each range, from its main weight tables (it switches between 9 sets of tables by state; one is shown). Routines are numbered as in its script.

  • Routine 4
  • Routine 9
  • Routine 30
  • Routine 8
  • Routine 10
  • Other
  • Right column: routines it can pick there
Show as a table
DistanceRoutinesMost likely picks
under 2.5 m5#8 31% · #4 25% · #6 25%
2.5–5 m5#4 27% · #1 20% · #9 20%
5–15 m3#30 45% · #9 27% · #10 27%
Attack routines
35
With a cooldown
31 10–40 s
Walk in before attacking
17 from up to 28 m

What hurts it most

  1. Strike0% +11%
  2. Standard10%
  3. Magic20% −11%
  4. Slash35% −28%
  5. Pierce35% −28%
  6. Fire40% −33%
  7. Lightning40% −33%
  8. Holy40% −33%

Negation (lower lets more through), and how much more or less damage that type deals than Standard does.

Status procs to kill it

Status1st procHP per procProcs to kill
BleedImmune
FrostImmune
PoisonImmune
Scarlet RotImmune

From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.

AI facts are read from the boss's own battle script; only selection weights, HP checks, distances and cooldowns are kept, and what each routine looks like isn't named yet.

Where you fight it 1

Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).

PlaceHPStanceScaling
Nokron, Eternal City · Great Waterfall Basin5,671110×3.25

Damage negation

How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.

Standard10%
Slash35%
Strike0%
Pierce35%
Magic20%
Fire40%
Lightning40%
Holy40%

Flat defense

Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.

Physical111
Magic111
Fire111
Lightning111
Holy111

Status buildup to proc

Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).

Status1st proc2nd3rd4th
PoisonImmune
Scarlet RotImmune
BleedImmune
FrostImmune
SleepImmune
MadnessImmune
Death BlightImmune

HP in each journey

At Nokron, Eternal City · Great Waterfall Basin: new game plus multiplies HP, defense and resistances again on top of the area's scaling.

NGNG+1NG+2NG+3NG+4NG+5NG+6NG+7
5,6718,2859,1149,5289,94210,77111,18511,599

Kill-speed simulator New

How many hits Valiant Gargoyle takes with your weapon and stats, in any journey: damage per hit through its defense and negations, stance, and status procs as its thresholds grow.

Simulate Valiant Gargoyle

Patch history 1

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.02.1from 1.00
    • HP1,551→1,745
    • Standard negation20%→10%
    • Slash negation40%→35%
    • Pierce negation40%→35%

Other bosses in Nokron, Eternal City