Vigor adds the most HP between 25 and 40 (+43.33 a point) and only+5.13 a point past 60. Every number here is read from the curves in the game's regulation file.
HP at each soft cap: 800 at 25, 1,450 at 40, 1,900 at 60; 2,100 at 99.Show the numbers
Vigor
HP
1
300
3
312
5
334
7
362
9
396
11
434
13
476
15
522
17
572
19
624
21
680
23
738
25
800
27
870
29
951
31
1,037
33
1,125
35
1,216
37
1,308
39
1,402
41
1,476
43
1,529
45
1,581
47
1,631
49
1,680
51
1,727
53
1,772
55
1,814
57
1,853
59
1,887
61
1,906
63
1,918
65
1,930
67
1,942
69
1,954
71
1,965
73
1,977
75
1,988
77
1,999
79
2,010
81
2,020
83
2,031
85
2,041
87
2,051
89
2,060
91
2,070
93
2,078
95
2,086
97
2,094
99
2,100
FP by Mind
FP at each soft cap: 95 at 15, 200 at 35, 350 at 60; 450 at 99.Show the numbers
Mind
FP
1
50
3
56
5
62
7
69
9
75
11
82
13
88
15
95
17
105
19
116
21
126
23
137
25
147
27
158
29
168
31
179
33
189
35
200
37
214
39
228
41
242
43
255
45
268
47
281
49
293
51
305
53
317
55
328
57
338
59
346
61
352
63
357
65
362
67
367
69
373
71
378
73
383
75
388
77
393
79
398
81
403
83
408
85
414
87
419
89
424
91
429
93
434
95
439
97
444
99
450
Stamina by Endurance
Stamina at each soft cap: 105 at 15, 130 at 30, 155 at 50; 170 at 99.Show the numbers
Endurance
Stamina
1
80
3
83
5
87
7
90
9
94
11
97
13
101
15
105
17
108
19
111
21
115
23
118
25
121
27
125
29
128
31
131
33
133
35
136
37
138
39
141
41
143
43
146
45
148
47
151
49
153
51
155
53
155
55
156
57
157
59
157
61
158
63
158
65
159
67
160
69
160
71
161
73
162
75
162
77
163
79
163
81
164
83
165
85
165
87
166
89
166
91
167
93
168
95
168
97
169
99
170
Equip load by Endurance
Equip load at each soft cap: 45 at 8, 72 at 25, 120 at 60; 160 at 99. Before talismans.Show the numbers
Endurance
Equip load
1
45
3
45
5
45
7
45
9
46.6
11
49.8
13
52.9
15
56.1
17
59.3
19
62.5
21
65.6
23
68.8
25
72
27
74.1
29
76.4
31
78.9
33
81.5
35
84.1
37
86.8
39
89.5
41
92.3
43
95.1
45
97.9
47
100.8
49
103.7
51
106.6
53
109.6
55
112.5
57
115.5
59
118.5
61
121
63
123.1
65
125.1
67
127.2
69
129.2
71
131.3
73
133.3
75
135.4
77
137.4
79
139.5
81
141.5
83
143.6
85
145.6
87
147.7
89
149.7
91
151.8
93
153.8
95
155.9
97
157.9
99
160
Discovery by Arcane
Discovery at each soft cap: 130 at 30, 140 at 40, 160 at 60; 199 at 99. Base Discovery before items and talismans.Show the numbers
Arcane
Discovery
1
101
3
103
5
105
7
107
9
109
11
111
13
113
15
114
17
117
19
119
21
121
23
123
25
125
27
127
29
129
31
131
33
133
35
135
37
137
39
139
41
141
43
143
45
145
47
147
49
149
51
151
53
153
55
155
57
157
59
159
61
161
63
163
65
165
67
167
69
169
71
171
73
173
75
175
77
177
79
179
81
181
83
183
85
185
87
187
89
189
91
191
93
193
95
195
97
197
99
199
Weapon scaling curves 7
A weapon's scaling bonus follows one of these curves per damage type: the percent of the full bonus a stat level gives. The breakpoints are the weapon's soft caps; each weapon page shows its own.
Curve 0
Curve 4
Curve 7
Curve 16
Curve 15
The 5 curves the most weapons use.Show the numbers
Curve numbers are the game's own row ids (CalcCorrectGraph). Counted on each weapon's Standard affinity; other affinities can move a damage type to another curve.