Spiked Caestus
With its requirements met (Str 8 · Dex 10), Spiked Caestus reaches 258 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 391.
Merchant: Twin Maiden Husks, 4,000 runes · Roundtable Hold
- Attack rating (+25)
- 258
- Scaling (+25)
- Str C · Dex C
- Class
- Fist
- Weight
- 2
- Requires
- Str 8 · Dex 10
- Skill
- Endure · FP 9
- Passive
- Causes blood loss buildup (45)
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
Attack rating by affinity 13
At Str 10 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 100 | 258 +25 | Physical 258 | Str CDex CInt –Fai –Arc – |
| Heavy | 93 | 247 +25 | Physical 247 | Str ADex –Int –Fai –Arc – |
| Keen | 94 | 251 +25 | Physical 251 | Str EDex BInt –Fai –Arc – |
| Quality | 91 | 233 +25 | Physical 233 | Str BDex BInt –Fai –Arc – |
| Fire | 150 | 335 +25 | Physical 165Fire 170 | Str CDex EInt –Fai –Arc – |
| Flame Art | 155 | 391 +25 | Physical 183Fire 208 | Str DDex EInt –Fai BArc – |
| Lightning | 150 | 343 +25 | Physical 169Lightning 174 | Str EDex CInt –Fai –Arc – |
| Sacred | 137 | 391 +25 | Physical 183Holy 208 | Str DDex EInt –Fai BArc – |
| Magic | 137 | 390 +25 | Physical 180Magic 210 | Str EDex EInt BFai –Arc – |
| Cold | 144 | 331 +25 | Physical 184Magic 147 | Str CDex CInt BFai –Arc – |
| Poison | 83 | 230 +25 | Physical 230 | Str CDex CInt –Fai –Arc D |
| Blood | 83 | 230 +25 | Physical 230 | Str CDex CInt –Fai –Arc D |
| Occult | 90 | 249 +25 | Physical 249 | Str DDex DInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Strength
- Dexterity
Show the numbers
| Stat level | Strength | Dexterity |
|---|---|---|
| 10 | 258 | 258 |
| 13 | 266 | 265 |
| 16 | 274 | 272 |
| 19 | 282 | 279 |
| 22 | 288 | 285 |
| 25 | 295 | 291 |
| 28 | 302 | 297 |
| 31 | 308 | 303 |
| 34 | 314 | 309 |
| 37 | 321 | 314 |
| 40 | 327 | 319 |
| 43 | 332 | 325 |
| 46 | 338 | 330 |
| 49 | 344 | 335 |
| 52 | 349 | 339 |
| 55 | 353 | 343 |
| 58 | 358 | 347 |
| 61 | 361 | 350 |
| 64 | 364 | 353 |
| 67 | 368 | 357 |
| 70 | 372 | 360 |
| 73 | 375 | 363 |
| 76 | 379 | 366 |
| 79 | 382 | 370 |
| 82 | 385 | 371 |
| 85 | 386 | 373 |
| 88 | 387 | 374 |
| 91 | 389 | 375 |
| 94 | 390 | 376 |
| 97 | 391 | 378 |
| 99 | 392 | 378 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 18, 60, 80 | 10–18: +2.63 · 18–60: +1.93 · 60–80: +1.2 · 80–99: +0.42 | 392 from 258 |
| Dexterity | 18, 60, 80 | 10–18: +2.38 · 18–60: +1.71 · 60–80: +1.1 · 80–99: +0.37 | 378 from 258 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Flame Art
- Sacred
- Magic
Show the numbers
| Upgrade level | Standard | Flame Art | Sacred | Magic |
|---|---|---|---|---|
| 0 | 100 | 155 | 137 | 137 |
| 1 | 106 | 164 | 146 | 147 |
| 2 | 112 | 173 | 157 | 156 |
| 3 | 118 | 182 | 166 | 166 |
| 4 | 124 | 191 | 176 | 176 |
| 5 | 131 | 200 | 187 | 186 |
| 6 | 137 | 210 | 196 | 196 |
| 7 | 143 | 219 | 206 | 206 |
| 8 | 149 | 229 | 217 | 216 |
| 9 | 155 | 239 | 226 | 226 |
| 10 | 162 | 248 | 237 | 237 |
| 11 | 168 | 257 | 247 | 246 |
| 12 | 174 | 267 | 257 | 257 |
| 13 | 180 | 276 | 268 | 266 |
| 14 | 187 | 286 | 277 | 277 |
| 15 | 193 | 296 | 288 | 288 |
| 16 | 200 | 305 | 298 | 297 |
| 17 | 206 | 314 | 308 | 308 |
| 18 | 212 | 325 | 319 | 318 |
| 19 | 219 | 334 | 330 | 329 |
| 20 | 225 | 343 | 340 | 339 |
| 21 | 232 | 353 | 350 | 349 |
| 22 | 238 | 362 | 360 | 359 |
| 23 | 245 | 371 | 371 | 370 |
| 24 | 251 | 382 | 380 | 380 |
| 25 | 258 | 391 | 391 | 390 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 66 | 66 | 57 |
| 1 | 67 | 67 | 58 |
| 2 | 69 | 68 | 59 |
| 3 | 70 | 69 | 60 |
| 4 | 72 | 70 | 61 |
| 5 | 73 | 71 | 62 |
| 6 | 75 | 73 | 63 |
| 7 | 77 | 75 | 64 |
| 8 | 78 | 76 | 65 |
| 9 | 80 | 77 | 66 |
| 10 | 81 | 78 | 67 |
| 11 | 83 | 80 | 69 |
| 12 | 85 | 81 | 70 |
| 13 | 86 | 82 | 71 |
| 14 | 88 | 83 | 72 |
| 15 | 89 | 84 | 73 |
| 16 | 91 | 86 | 74 |
| 17 | 92 | 87 | 75 |
| 18 | 94 | 88 | 76 |
| 19 | 96 | 89 | 77 |
| 20 | 97 | 90 | 78 |
| 21 | 99 | 91 | 79 |
| 22 | 100 | 93 | 80 |
| 23 | 102 | 94 | 81 |
| 24 | 104 | 95 | 82 |
| 25 | 105 | 96 | 83 |
#13 of 14 fist weapons by attack rating
Moveset from the game files
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 258 | 5 | 8 | 0.47 s |
| R1 2Strike | 101 | 261 | 5 | 8 | 0.37 s |
| R1 3Strike | 102 | 263 | 5 | 8 | 0.43 s |
| R1 4Strike | 103 | 266 | 5 | 8 | 0.43 s |
| R1 5Strike | 104 | 268 | 5 | 8 | 0.37 s |
| R1 6Strike | 110 | 284 | 10 | 8 | 0.63 s |
| R2Strike | 120 | 310 | 10 | 13 | — |
| Charged R2Strike · 2 hits | 75 + 130 | 529 | 30 | 20 | 0.93 s |
| R2 2Strike | 120 | 310 | 10 | 13 | — |
| Charged R2 2Strike · 2 hits | 75 + 130 | 529 | 30 | 20 | 1.10 s |
| Running R1Strike | 105 | 271 | 5 | 9 | 0.53 s |
| Running R2Strike | 120 | 310 | 10 | 13 | 0.63 s |
| Backstep R1Strike | 90 | 232 | 5 | 7 | 0.53 s |
| Jumping R1Strike | 107 | 276 | 7.5 | 7 | 0.37 s |
| Jumping R2Strike | 122 | 315 | 20 | 13 | 0.50 s |
| Guard counterStrike | 130 | 335 | 30 | 13 | 0.57 s |
Two-handed17players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike · 2 hits | 92 + 92 | 475 | 6 | 14 | 0.37 s |
| R1 2Strike · 2 hits | 94 + 94 | 485 | 6 | 14 | 0.40 s |
| R1 3Strike | 96 | 248 | 6 | 7 | 0.50 s |
| R1 4Strike · 2 hits | 98 + 98 | 506 | 6 | 14 | 0.43 s |
| R1 5Strike | 100 | 258 | 6 | 7 | 0.37 s |
| R1 6Strike · 2 hits | 106 + 106 | 547 | 12 | 14 | 0.63 s |
| R2Strike | 160 | 413 | 11 | 20 | — |
| Charged R2Strike · 2 hits | 100 + 155 | 658 | 33 | 36 | 1.00 s |
| R2 2Strike · 2 hits | 75 + 140 | 555 | 13 | 20 | — |
| Charged R2 2Strike · 3 hits | 75 + 100 + 140 | 814 | 34 | 40 | 1.13 s |
| Running R1Strike · 2 hits | 95 + 100 | 503 | 6 | 18 | 0.37 s |
| Running R2Strike · 2 hits | 115 + 115 | 594 | 12 | 24 | 0.57 s |
| Rolling R1Strike · 2 hits | 85 + 85 | 439 | 6 | 14 | 0.33 s |
| Backstep R1Strike · 2 hits | 85 + 85 | 439 | 6 | 14 | 0.67 s |
| Jumping R1Strike · 2 hits | 102 + 102 | 527 | 9 | 14 | 0.43 s |
| Jumping R2Strike · 2 hits | 115 + 115 | 594 | 24 | 24 | 0.53 s |
| Guard counterStrike · 2 hits | 100 + 125 | 581 | 33 | 24 | 0.60 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStrike · 2 hits | 55 + 242 | 767 | 0 | 13 | 0.53 s |
| RiposteStrike · 2 hits | 55 + 330 | 994 | 0 | 13 | 0.93 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 100 | 100 | — |
| +1 | 106 | 106 | Smithing Stone [1] × 2 |
| +2 | 112 | 112 | Smithing Stone [1] × 4 |
| +3 | 118 | 118 | Smithing Stone [1] × 6 |
| +4 | 124 | 124 | Smithing Stone [2] × 2 |
| +5 | 131 | 131 | Smithing Stone [2] × 4 |
| +6 | 137 | 137 | Smithing Stone [2] × 6 |
| +7 | 143 | 143 | Smithing Stone [3] × 2 |
| +8 | 149 | 149 | Smithing Stone [3] × 4 |
| +9 | 155 | 155 | Smithing Stone [3] × 6 |
| +10 | 162 | 162 | Smithing Stone [4] × 2 |
| +11 | 168 | 168 | Smithing Stone [4] × 4 |
| +12 | 174 | 174 | Smithing Stone [4] × 6 |
| +13 | 180 | 180 | Smithing Stone [5] × 2 |
| +14 | 187 | 187 | Smithing Stone [5] × 4 |
| +15 | 193 | 193 | Smithing Stone [5] × 6 |
| +16 | 200 | 200 | Smithing Stone [6] × 2 |
| +17 | 206 | 206 | Smithing Stone [6] × 4 |
| +18 | 212 | 212 | Smithing Stone [6] × 6 |
| +19 | 219 | 219 | Smithing Stone [7] × 2 |
| +20 | 225 | 225 | Smithing Stone [7] × 4 |
| +21 | 232 | 232 | Smithing Stone [7] × 6 |
| +22 | 238 | 238 | Smithing Stone [8] × 2 |
| +23 | 245 | 245 | Smithing Stone [8] × 4 |
| +24 | 251 | 251 | Smithing Stone [8] × 6 |
| +25 | 258 | 258 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Spiked Caestus
Sold by 1
- Isolated Merchant · 4,000 runes · stock 1
Patch history 1
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 40 60 +20+50%
Other fists with similar AR
- Caestus 255
- Katar 268
- Iron Ball 283
- Poisoned Hand 294
- Star Fist 296
- Pata 300
- Madding Hand 334
- Golem Fist 359
Overview
- Class
- Fist
- Weight
- 2
- Requires
- Str 8 · Dex 10
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
21010000