Brass Shield
With its requirements met (Str 16), Brass Shield reaches 237 attack rating at +25; the strongest affinity at those stats is Sacred at 356.
Dropped by enemies placed all over (no markers): Drop: Leyndell Soldier (2%) · Altus Plateau, Mt. Gelmir, Leyndell, Royal Capital and 2 more; Drop: Haligtree Soldier (2%) · Elphael, Brace of the Haligtree; Drop: Radahn Soldier (2%) · Caelid, Greyoll's Dragonbarrow; Drop: Raya Lucaria Soldier (2%) · Liurnia of the Lakes, Bellum Highway, Stormveil Castle and 2 more kinds
- Attack rating (+25)
- 237
- Scaling (+25)
- Str C
- Class
- Medium Shield
- Weight
- 7
- Requires
- Str 16
- Skill
- No Skill
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
Attack rating by affinity 13
At Str 16 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 91 | 237 +25 | Physical 237 | Str CDex –Int –Fai –Arc – |
| Heavy | 91 | 243 +25 | Physical 243 | Str BDex –Int –Fai –Arc – |
| Keen | 85 | 222 +25 | Physical 222 | Str EDex CInt –Fai –Arc – |
| Quality | 85 | 217 +25 | Physical 217 | Str CDex CInt –Fai –Arc – |
| Fire | 144 | 324 +25 | Physical 159Fire 165 | Str DDex EInt –Fai –Arc – |
| Flame Art | 143 | 353 +25 | Physical 172Fire 181 | Str DDex –Int –Fai DArc – |
| Lightning | 138 | 313 +25 | Physical 155Lightning 158 | Str EDex DInt –Fai –Arc – |
| Sacred | 127 | 356 +25 | Physical 175Holy 181 | Str DDex –Int –Fai DArc – |
| Magic | 127 | 352 +25 | Physical 171Magic 181 | Str EDex –Int DFai –Arc – |
| Cold | 137 | 306 +25 | Physical 169Magic 137 | Str CDex –Int DFai –Arc – |
| Poison | 77 | 212 +25 | Physical 212 | Str CDex –Int –Fai –Arc D |
| Blood | 77 | 212 +25 | Physical 212 | Str CDex –Int –Fai –Arc D |
| Occult | 83 | 230 +25 | Physical 230 | Str DDex –Int –Fai –Arc C |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
Show the numbers
| Stat level | Attack rating |
|---|---|
| 16 | 237 |
| 19 | 244 |
| 22 | 251 |
| 25 | 257 |
| 28 | 263 |
| 31 | 269 |
| 34 | 275 |
| 37 | 280 |
| 40 | 286 |
| 43 | 291 |
| 46 | 297 |
| 49 | 302 |
| 52 | 306 |
| 55 | 311 |
| 58 | 315 |
| 61 | 318 |
| 64 | 321 |
| 67 | 324 |
| 70 | 328 |
| 73 | 331 |
| 76 | 334 |
| 79 | 338 |
| 82 | 340 |
| 85 | 341 |
| 88 | 342 |
| 91 | 343 |
| 94 | 345 |
| 97 | 346 |
| 99 | 347 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 18, 60, 80 | 16–18: +2.5 · 18–60: +1.76 · 60–80: +1.15 · 80–99: +0.42 | 347 from 237 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Sacred
- Flame Art
- Magic
Show the numbers
| Upgrade level | Standard | Sacred | Flame Art | Magic |
|---|---|---|---|---|
| 0 | 91 | 127 | 143 | 127 |
| 1 | 96 | 136 | 152 | 135 |
| 2 | 102 | 145 | 160 | 144 |
| 3 | 108 | 154 | 168 | 153 |
| 4 | 113 | 163 | 176 | 162 |
| 5 | 119 | 172 | 184 | 171 |
| 6 | 125 | 181 | 193 | 180 |
| 7 | 131 | 190 | 201 | 189 |
| 8 | 136 | 199 | 209 | 197 |
| 9 | 142 | 208 | 218 | 207 |
| 10 | 148 | 218 | 226 | 216 |
| 11 | 154 | 227 | 235 | 225 |
| 12 | 160 | 235 | 243 | 233 |
| 13 | 166 | 245 | 251 | 243 |
| 14 | 172 | 254 | 260 | 252 |
| 15 | 178 | 263 | 268 | 260 |
| 16 | 183 | 272 | 277 | 270 |
| 17 | 189 | 282 | 286 | 279 |
| 18 | 195 | 291 | 294 | 288 |
| 19 | 201 | 301 | 303 | 298 |
| 20 | 207 | 309 | 311 | 306 |
| 21 | 213 | 319 | 319 | 315 |
| 22 | 219 | 328 | 328 | 325 |
| 23 | 225 | 337 | 336 | 334 |
| 24 | 231 | 346 | 344 | 342 |
| 25 | 237 | 356 | 353 | 352 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 66 | 66 | 57 |
| 1 | 67 | 67 | 58 |
| 2 | 69 | 68 | 59 |
| 3 | 70 | 69 | 60 |
| 4 | 72 | 70 | 61 |
| 5 | 73 | 71 | 62 |
| 6 | 75 | 73 | 63 |
| 7 | 77 | 75 | 64 |
| 8 | 78 | 76 | 65 |
| 9 | 80 | 77 | 66 |
| 10 | 81 | 78 | 67 |
| 11 | 83 | 80 | 69 |
| 12 | 85 | 81 | 70 |
| 13 | 86 | 82 | 71 |
| 14 | 88 | 83 | 72 |
| 15 | 89 | 84 | 73 |
| 16 | 91 | 86 | 74 |
| 17 | 92 | 87 | 75 |
| 18 | 94 | 88 | 76 |
| 19 | 96 | 89 | 77 |
| 20 | 97 | 90 | 78 |
| 21 | 99 | 91 | 79 |
| 22 | 100 | 93 | 80 |
| 23 | 102 | 94 | 81 |
| 24 | 104 | 95 | 82 |
| 25 | 105 | 96 | 83 |
#3 of 32 medium shield weapons by attack rating
Moveset from the game files
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 237 | 5.5 | 14.1 | 0.47 s |
| R1 2Strike | 101 | 240 | 5.5 | 14.1 | 0.40 s |
| R1 3Strike | 102 | 242 | 5.5 | 14.1 | 0.40 s |
| R1 4Strike | 105 | 249 | 11 | 14.1 | 0.53 s |
| R2Strike | 120 | 285 | 11 | 23.5 | — |
| Charged R2Strike | 140 | 332 | 33 | 35.3 | 1.20 s |
| R2 2Strike | 120 | 285 | 11 | 23.5 | — |
| Charged R2 2Strike | 140 | 332 | 33 | 35.3 | 1.30 s |
| Running R1Strike | 105 | 249 | 5.5 | 17.6 | 0.67 s |
| Running R2Strike | 115 | 273 | 11 | 23.5 | 0.63 s |
| Rolling R1Strike | 90 | 213 | 5.5 | 11.8 | 0.43 s |
| Backstep R1Strike | 90 | 213 | 5.5 | 11.8 | 0.53 s |
| Jumping R1Strike | 107 | 254 | 8.3 | 11.8 | 0.43 s |
| Jumping R2Strike | 122 | 289 | 22 | 23.5 | 0.50 s |
| Guard counterStrike | 130 | 308 | 33 | 23.5 | 0.67 s |
Two-handed15players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 103 | 263 | 7.2 | 17.6 | 0.50 s |
| R1 2Strike | 104 | 265 | 7.2 | 17.6 | 0.50 s |
| R1 3Strike | 105 | 268 | 7.2 | 17.6 | 0.47 s |
| R1 4Strike | 110 | 280 | 14.3 | 17.6 | 0.57 s |
| R2Strike | 125 | 319 | 12.1 | 28.2 | — |
| Charged R2Strike | 145 | 370 | 36.3 | 42.3 | 1.20 s |
| R2 2Strike | 125 | 319 | 12.1 | 28.2 | — |
| Charged R2 2Strike | 145 | 370 | 36.3 | 42.3 | 1.30 s |
| Running R1Strike | 110 | 280 | 7.2 | 21.2 | 0.63 s |
| Running R2Strike | 120 | 306 | 12.1 | 28.2 | 0.63 s |
| Rolling R1Strike | 95 | 242 | 7.2 | 15.3 | 0.43 s |
| Backstep R1Strike | 95 | 242 | 7.2 | 15.3 | 0.50 s |
| Jumping R1Strike | 112 | 285 | 10.7 | 14.1 | 0.47 s |
| Jumping R2Strike | 127 | 324 | 24.2 | 28.2 | 0.50 s |
| Guard counterStrike | 140 | 357 | 36.3 | 28.2 | 0.67 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 91 | 91 | — |
| +1 | 96 | 96 | Smithing Stone [1] × 2 |
| +2 | 102 | 102 | Smithing Stone [1] × 4 |
| +3 | 108 | 108 | Smithing Stone [1] × 6 |
| +4 | 113 | 113 | Smithing Stone [2] × 2 |
| +5 | 119 | 119 | Smithing Stone [2] × 4 |
| +6 | 125 | 125 | Smithing Stone [2] × 6 |
| +7 | 131 | 131 | Smithing Stone [3] × 2 |
| +8 | 136 | 136 | Smithing Stone [3] × 4 |
| +9 | 142 | 142 | Smithing Stone [3] × 6 |
| +10 | 148 | 148 | Smithing Stone [4] × 2 |
| +11 | 154 | 154 | Smithing Stone [4] × 4 |
| +12 | 160 | 160 | Smithing Stone [4] × 6 |
| +13 | 166 | 166 | Smithing Stone [5] × 2 |
| +14 | 172 | 172 | Smithing Stone [5] × 4 |
| +15 | 178 | 178 | Smithing Stone [5] × 6 |
| +16 | 183 | 183 | Smithing Stone [6] × 2 |
| +17 | 189 | 189 | Smithing Stone [6] × 4 |
| +18 | 195 | 195 | Smithing Stone [6] × 6 |
| +19 | 201 | 201 | Smithing Stone [7] × 2 |
| +20 | 207 | 207 | Smithing Stone [7] × 4 |
| +21 | 213 | 213 | Smithing Stone [7] × 6 |
| +22 | 219 | 219 | Smithing Stone [8] × 2 |
| +23 | 225 | 225 | Smithing Stone [8] × 4 |
| +24 | 231 | 231 | Smithing Stone [8] × 6 |
| +25 | 237 | 237 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Brass Shield
Dropped by 1
- Enemies the game gives no name, up to 2% per kill · Limgrave, Weeping Peninsula, Liurnia of the Lakes, Altus Plateau, Mt. Gelmir, Leyndell, Royal Capital, Capital Outskirts, Caelid, Greyoll's Dragonbarrow, Elphael, Brace of the Haligtree, Consecrated Snowfield, Deeproot Depths
At Discovery 100. "Once" drops stop after the first (the game sets a flag).
Source not yet traced: the game files we read don't say yet how to get this item.
Patch history 2
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
Other medium shields with similar AR
Overview
- Class
- Medium Shield
- Weight
- 7
- Requires
- Str 16
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
31130000