Staff of Loss
With its requirements met (Str 6 · Dex 12 · Int 14), Staff of Loss reaches 51 attack rating at +25.
Pickup · Caelid
- Attack rating (+25)
- 51
- Scaling (+25)
- Str D · Dex D · Int S
- Class
- Glintstone Staff
- Weight
- 2.5
- Requires
- Str 6 · Dex 12 · Int 14
- Skill
- No Skill
- Passive
- Boosts invisibility sorcery
- Upgrades with
- Smithing Stones (+25)
Attack rating by affinity 1
At Str 10 · Dex 12 · Int 14 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 24 | 51 +25 | Physical 51 | Str DDex DInt SFai –Arc – |
Try your own stats, two-handing and any upgrade in the AR calculator.
Sorcery scaling by stat (Standard, +25)
Show the numbers
| Stat level | Sorcery scaling |
|---|---|
| 14 | 134 |
| 17 | 142 |
| 20 | 149 |
| 23 | 157 |
| 26 | 165 |
| 29 | 174 |
| 32 | 183 |
| 35 | 191 |
| 38 | 200 |
| 41 | 209 |
| 44 | 217 |
| 47 | 226 |
| 50 | 235 |
| 53 | 243 |
| 56 | 252 |
| 59 | 260 |
| 62 | 271 |
| 65 | 282 |
| 68 | 294 |
| 71 | 305 |
| 74 | 316 |
| 77 | 328 |
| 80 | 339 |
| 83 | 341 |
| 86 | 343 |
| 89 | 345 |
| 92 | 347 |
| 95 | 349 |
| 98 | 351 |
| 99 | 352 |
| Stat | Soft caps | Scaling per point, by stretch | At 99 |
|---|---|---|---|
| Intelligence | 25, 60, 80 | 14–25: +2.64 · 25–60: +2.86 · 60–80: +3.8 · 80–99: +0.68 | 352 from 134 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Sorcery scaling by upgrade
Show the numbers
| Upgrade level | Sorcery scaling |
|---|---|
| 0 | 111 |
| 1 | 112 |
| 2 | 113 |
| 3 | 114 |
| 4 | 115 |
| 5 | 115 |
| 6 | 116 |
| 7 | 117 |
| 8 | 118 |
| 9 | 119 |
| 10 | 120 |
| 11 | 121 |
| 12 | 122 |
| 13 | 123 |
| 14 | 124 |
| 15 | 125 |
| 16 | 125 |
| 17 | 126 |
| 18 | 127 |
| 19 | 128 |
| 20 | 129 |
| 21 | 130 |
| 22 | 131 |
| 23 | 132 |
| 24 | 133 |
| 25 | 134 |
#15 of 20 glintstone staff weapons by sorcery scaling
Moveset from the game files
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed4players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 51 | 3 | 11.6 | 0.57 s |
| R1 2Strike | 101 | 52 | 3 | 11.6 | 0.57 s |
| R1 3Strike | 102 | 52 | 6 | 11.6 | 0.73 s |
| Jumping R2Strike | 117 | 60 | 12 | 19.4 | 0.50 s |
Two-handed4players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 105 | 54 | 3.9 | 14.6 | 0.57 s |
| R1 2Strike | 106 | 54 | 3.9 | 14.6 | 0.57 s |
| R1 3Strike | 107 | 55 | 7.8 | 14.6 | 0.73 s |
| Jumping R2Strike | 127 | 65 | 13.2 | 23.3 | 0.50 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 24 | 24 | — |
| +1 | 25 | 25 | Smithing Stone [1] × 2 |
| +2 | 26 | 26 | Smithing Stone [1] × 4 |
| +3 | 27 | 27 | Smithing Stone [1] × 6 |
| +4 | 28 | 28 | Smithing Stone [2] × 2 |
| +5 | 29 | 29 | Smithing Stone [2] × 4 |
| +6 | 30 | 30 | Smithing Stone [2] × 6 |
| +7 | 31 | 31 | Smithing Stone [3] × 2 |
| +8 | 32 | 32 | Smithing Stone [3] × 4 |
| +9 | 33 | 33 | Smithing Stone [3] × 6 |
| +10 | 34 | 34 | Smithing Stone [4] × 2 |
| +11 | 35 | 35 | Smithing Stone [4] × 4 |
| +12 | 36 | 36 | Smithing Stone [4] × 6 |
| +13 | 37 | 37 | Smithing Stone [5] × 2 |
| +14 | 38 | 38 | Smithing Stone [5] × 4 |
| +15 | 39 | 39 | Smithing Stone [5] × 6 |
| +16 | 41 | 41 | Smithing Stone [6] × 2 |
| +17 | 42 | 42 | Smithing Stone [6] × 4 |
| +18 | 43 | 43 | Smithing Stone [6] × 6 |
| +19 | 44 | 44 | Smithing Stone [7] × 2 |
| +20 | 45 | 45 | Smithing Stone [7] × 4 |
| +21 | 46 | 46 | Smithing Stone [7] × 6 |
| +22 | 47 | 47 | Smithing Stone [8] × 2 |
| +23 | 49 | 49 | Smithing Stone [8] × 4 |
| +24 | 50 | 50 | Smithing Stone [8] × 6 |
| +25 | 51 | 51 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Staff of Loss
Placed in the world 1
- Caelid · Sellia Under-Stair
Patch history 1
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 20 30 +10+50%
Other glintstone staffs with similar AR
Overview
- Class
- Glintstone Staff
- Weight
- 2.5
- Requires
- Str 6 · Dex 12 · Int 14
- Affinities
- Standard
- Game ID
33280000