Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 |
|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% |
| 10 | 45% | 25.2% | 12.8% | 6.5% |
| 30 | 95% | 52% | 27% | 13.7% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Thief
- Type
- Melee attack
- Variant of
- Shank
- Game ID
Shank2
Raw game dataExactly as defined in data/abilities/thief_abilities.gon
- templatemelee_attack
meta{3}
- nameABILITY_SHANKALT_NAME
- descABILITY_SHANKALT2_DESC
- animate_namefalse
graphics{1}
- animationdoubleswat
target{4}
- max_aoe1+bonus_melee_range
- aoe_restrictions[must_have_line_of_sight_unpurgable, enemies_only, must_backstab]
- restrictionsaoe_must_exist
- multihit3
- variant_ofShank
- categorythief
- upgradeOfShank