Sourcemined
Elden Ring Nightreign
BossVerified on build 22818764

Elder Inquisitor

HP solo
2,720
HP in a trio
3,264
Scaling class
Field Boss Threat

HP, absorptions and resistances

HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.

Great Church Boss · 2,720 HP solo · Field Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo2,7203,5363,7493,9754,4514,674
Duo2,9923,8904,1244,3724,8965,141
Trio3,2644,2444,4994,7705,3415,609

Damage absorption

Standard
10%
Slash
−20%
Strike
10%
Pierce
0
Magic
10%
Fire
−20%
Lightning
10%
Holy
10%

Status resistance

Poison
112 (+42, +140, +430, +887, +887 after each proc)
Scarlet Rot
112 (+42, +140, +430, +887, +887 after each proc)
Blood Loss
112 (+42, +140, +430, +887, +887 after each proc)
Frostbite
112 (+42, +140, +430, +887, +887 after each proc)
Sleep
63 (+21, +49, +91, +189, +479 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).