Depraved Perfumer
- HP solo
- 1,693
- HP in a trio
- 2,032
- Scaling class
- Large Threat
HP, absorptions and resistances
4 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.
Main · 1,693 HP solo · Large Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 1,693 | 2,201 | 2,333 | 2,496 | 2,795 | 2,936 |
| Duo | 1,862 | 2,421 | 2,566 | 2,745 | 3,075 | 3,230 |
| Trio | 2,032 | 2,641 | 2,800 | 2,995 | 3,355 | 3,523 |
Damage absorption
- Standard
- 0
- Slash
- 0
- Strike
- 10%
- Pierce
- 0
- Magic
- 20%
- Fire
- 20%
- Lightning
- 20%
- Holy
- 20%
Status resistance
- Poison
- 252 (+290, +747, +747, +747, +747 after each proc)
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- 84 (+28, +70, +168, +458, +915 after each proc)
- Frostbite
- 112 (+42, +140, +430, +887, +887 after each proc)
- Sleep
- 112 (+42, +140, +430, +887, +887 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).
Ruins · 855 HP solo · Large Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 855 | 1,112 | 1,178 | 1,261 | 1,412 | 1,483 |
| Duo | 941 | 1,223 | 1,296 | 1,387 | 1,553 | 1,631 |
| Trio | 1,026 | 1,334 | 1,414 | 1,513 | 1,694 | 1,780 |
Damage absorption
- Standard
- 0
- Slash
- 0
- Strike
- 10%
- Pierce
- 0
- Magic
- 20%
- Fire
- 20%
- Lightning
- 20%
- Holy
- 20%
Status resistance
- Poison
- 252 (+290, +747, +747, +747, +747 after each proc)
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- 84 (+28, +70, +168, +458, +915 after each proc)
- Frostbite
- 112 (+42, +140, +430, +887, +887 after each proc)
- Sleep
- 112 (+42, +140, +430, +887, +887 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).
Version 3 · 630 HP solo · Large Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 630 | 819 | 869 | 929 | 1,041 | 1,093 |
| Duo | 693 | 901 | 955 | 1,022 | 1,145 | 1,202 |
| Trio | 756 | 983 | 1,042 | 1,115 | 1,249 | 1,312 |
Damage absorption
- Standard
- 0
- Slash
- 0
- Strike
- 10%
- Pierce
- 0
- Magic
- 20%
- Fire
- 20%
- Lightning
- 20%
- Holy
- 20%
Status resistance
- Poison
- 252 (+290, +747, +747, +747, +747 after each proc)
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- 84 (+28, +70, +168, +458, +915 after each proc)
- Frostbite
- 112 (+42, +140, +430, +887, +887 after each proc)
- Sleep
- 112 (+42, +140, +430, +887, +887 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).
Bell Bearing Hunter Prelude · 630 HP solo · Large Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 630 | 819 | 869 | 929 | 1,041 | 1,093 |
| Duo | 1,261 | 1,639 | 1,738 | 1,859 | 2,082 | 2,187 |
| Trio | 1,891 | 2,459 | 2,607 | 2,788 | 3,123 | 3,280 |
Damage absorption
- Standard
- 0
- Slash
- 0
- Strike
- 10%
- Pierce
- 0
- Magic
- 20%
- Fire
- 20%
- Lightning
- 20%
- Holy
- 20%
Status resistance
- Poison
- 252 (+290, +747, +747, +747, +747 after each proc)
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- 84 (+28, +70, +168, +458, +915 after each proc)
- Frostbite
- 112 (+42, +140, +430, +887, +887 after each proc)
- Sleep
- 112 (+42, +140, +430, +887, +887 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×2 / ×3, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).