Giant Rat
- HP solo
- 750
- HP in a trio
- 750
- Scaling class
- Medium Threat
HP, absorptions and resistances
5 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.
Main · 750 HP solo · Medium Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 750 | 1,013 | 1,074 | 1,149 | 1,287 | 1,351 |
| Duo | 750 | 1,013 | 1,074 | 1,149 | 1,287 | 1,351 |
| Trio | 750 | 1,013 | 1,074 | 1,149 | 1,287 | 1,351 |
Damage absorption
- Standard
- −10%
- Slash
- −40%
- Strike
- −10%
- Pierce
- −10%
- Magic
- −20%
- Fire
- −40%
- Lightning
- −20%
- Holy
- −20%
Status resistance
- Poison
- 154 (+98, +388, +845, +845, +845 after each proc)
- Scarlet Rot
- 154 (+98, +388, +845, +845, +845 after each proc)
- Blood Loss
- 84 (+28, +70, +168, +458, +915 after each proc)
- Frostbite
- 112 (+42, +140, +430, +887, +887 after each proc)
- Sleep
- 84 (+28, +70, +168, +458, +915 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.35, ×1.607, ×1.912, ×2.657, ×3.109 (depth 1–5).
Version 2 · 750 HP solo · Medium Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 750 | 1,013 | 1,133 | 1,276 | 1,583 | 1,748 |
| Duo | 750 | 1,013 | 1,133 | 1,276 | 1,583 | 1,748 |
| Trio | 750 | 1,013 | 1,133 | 1,276 | 1,583 | 1,748 |
Damage absorption
- Standard
- −10%
- Slash
- −40%
- Strike
- −10%
- Pierce
- −10%
- Magic
- −20%
- Fire
- −40%
- Lightning
- −20%
- Holy
- −20%
Status resistance
- Poison
- 154 (+98, +388, +845, +845, +845 after each proc)
- Scarlet Rot
- 154 (+98, +388, +845, +845, +845 after each proc)
- Blood Loss
- 84 (+28, +70, +168, +458, +915 after each proc)
- Frostbite
- 112 (+42, +140, +430, +887, +887 after each proc)
- Sleep
- 84 (+28, +70, +168, +458, +915 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.35, ×1.67, ×2.12, ×3.14, ×3.7 (depth 1–5).
Version 3 · 750 HP solo · Medium Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 750 | 1,013 | 1,074 | 1,149 | 1,287 | 1,351 |
| Duo | 1,501 | 2,026 | 2,148 | 2,298 | 2,574 | 2,703 |
| Trio | 2,251 | 3,039 | 3,222 | 3,447 | 3,861 | 4,055 |
Damage absorption
- Standard
- −10%
- Slash
- −40%
- Strike
- −10%
- Pierce
- −10%
- Magic
- −20%
- Fire
- −40%
- Lightning
- −20%
- Holy
- −20%
Status resistance
- Poison
- 154 (+98, +388, +845, +845, +845 after each proc)
- Scarlet Rot
- 154 (+98, +388, +845, +845, +845 after each proc)
- Blood Loss
- 84 (+28, +70, +168, +458, +915 after each proc)
- Frostbite
- 112 (+42, +140, +430, +887, +887 after each proc)
- Sleep
- 84 (+28, +70, +168, +458, +915 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×2 / ×3, poise damage taken ×1 / ×1, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.35, ×1.607, ×1.912, ×2.657, ×3.109 (depth 1–5).
Version 4 · 750 HP solo · Medium Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 750 | 1,013 | 1,074 | 1,149 | 1,287 | 1,351 |
| Duo | 750 | 1,013 | 1,074 | 1,149 | 1,287 | 1,351 |
| Trio | 750 | 1,013 | 1,074 | 1,149 | 1,287 | 1,351 |
Damage absorption
- Standard
- −10%
- Slash
- −40%
- Strike
- −10%
- Pierce
- −10%
- Magic
- −20%
- Fire
- −40%
- Lightning
- −20%
- Holy
- −20%
Status resistance
- Poison
- 154 (+98, +388, +845, +845, +845 after each proc)
- Scarlet Rot
- 154 (+98, +388, +845, +845, +845 after each proc)
- Blood Loss
- 84 (+28, +70, +168, +458, +915 after each proc)
- Frostbite
- 112 (+42, +140, +430, +887, +887 after each proc)
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.35, ×1.607, ×1.912, ×2.657, ×3.109 (depth 1–5).
Version 5 · 750 HP solo
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 750 | 750 | 750 | 750 | 750 | 750 |
| Duo | 750 | 750 | 750 | 750 | 750 | 750 |
| Trio | 750 | 750 | 750 | 750 | 750 | 750 |
Damage absorption
- Standard
- −10%
- Slash
- −40%
- Strike
- −10%
- Pierce
- −10%
- Magic
- −20%
- Fire
- −40%
- Lightning
- −20%
- Holy
- −20%
Status resistance
- Poison
- 154 (+98, +388, +845, +845, +845 after each proc)
- Scarlet Rot
- 154 (+98, +388, +845, +845, +845 after each proc)
- Blood Loss
- 84 (+28, +70, +168, +458, +915 after each proc)
- Frostbite
- 112 (+42, +140, +430, +887, +887 after each proc)
- Sleep
- 84 (+28, +70, +168, +458, +915 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1, ×1, ×1, ×1, ×1 (depth 1–5).