Sourcemined
Elden Ring Nightreign
EnemyVerified on build 22818764

Land Octopus

HP solo
115
HP in a trio
115
Scaling class
Minimal Threat

HP, absorptions and resistances

HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.

Small · 115 HP solo · Minimal Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo115178188202228242
Duo115178188202228242
Trio115178188202228242

Damage absorption

Standard
0
Slash
0
Strike
10%
Pierce
0
Magic
−20%
Fire
−20%
Lightning
−40%
Holy
−20%

Status resistance

Poison
84 (+28, +70, +168, +458, +915 after each proc)
Scarlet Rot
84 (+28, +70, +168, +458, +915 after each proc)
Blood Loss
84 (+28, +70, +168, +458, +915 after each proc)
Frostbite
20 (+64, +92, +134, +232, +522 after each proc)
Sleep
63 (+21, +49, +91, +189, +479 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.55, ×1.845, ×2.195, ×3.051, ×3.6 (depth 1–5).