Large Scarab
- HP solo
- 213
- HP in a trio
- 213
- Scaling class
- Minimal Threat
HP, absorptions and resistances
2 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.
Main · 213 HP solo · Minimal Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 213 | 330 | 349 | 374 | 423 | 448 |
| Duo | 213 | 330 | 349 | 374 | 423 | 448 |
| Trio | 213 | 330 | 349 | 374 | 423 | 448 |
Damage absorption
- Standard
- 10%
- Slash
- 35%
- Strike
- 10%
- Pierce
- 35%
- Magic
- 40%
- Fire
- 40%
- Lightning
- 40%
- Holy
- 40%
Status resistance
- Poison
- Immune
- Scarlet Rot
- Immune
- Blood Loss
- Immune
- Frostbite
- Immune
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.55, ×1.845, ×2.195, ×3.051, ×3.6 (depth 1–5).
Version 2 · 99 HP solo · Minimal Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 99 | 153 | 162 | 174 | 196 | 208 |
| Duo | 99 | 153 | 162 | 174 | 196 | 208 |
| Trio | 99 | 153 | 162 | 174 | 196 | 208 |
Damage absorption
- Standard
- 10%
- Slash
- 35%
- Strike
- 10%
- Pierce
- 35%
- Magic
- 40%
- Fire
- 40%
- Lightning
- 40%
- Holy
- 40%
Status resistance
- Poison
- Immune
- Scarlet Rot
- Immune
- Blood Loss
- Immune
- Frostbite
- Immune
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.55, ×1.845, ×2.195, ×3.051, ×3.6 (depth 1–5).