Leyndell Soldier
- HP solo
- 259
- HP in a trio
- 259
- Scaling class
- Small Threat
HP, absorptions and resistances
6 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.
Main · 259 HP solo · Small Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 259 | 349 | 370 | 396 | 444 | 466 |
| Duo | 259 | 349 | 370 | 396 | 444 | 466 |
| Trio | 259 | 349 | 370 | 396 | 444 | 466 |
Damage absorption
- Standard
- 0
- Slash
- 10%
- Strike
- 0
- Pierce
- −10%
- Magic
- 0
- Fire
- 0
- Lightning
- 0
- Holy
- 20%
Status resistance
- Poison
- 84 (+28, +70, +168, +458, +915 after each proc)
- Scarlet Rot
- 84 (+28, +70, +168, +458, +915 after each proc)
- Blood Loss
- 112 (+42, +140, +430, +887, +887 after each proc)
- Frostbite
- 112 (+42, +140, +430, +887, +887 after each proc)
- Sleep
- 112 (+42, +140, +430, +887, +887 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.35, ×1.607, ×1.912, ×2.657, ×3.109 (depth 1–5).
Version 2 · 259 HP solo · Small Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 259 | 349 | 370 | 396 | 444 | 466 |
| Duo | 518 | 699 | 741 | 793 | 889 | 933 |
| Trio | 777 | 1,049 | 1,112 | 1,190 | 1,333 | 1,400 |
Damage absorption
- Standard
- 0
- Slash
- 10%
- Strike
- 0
- Pierce
- −10%
- Magic
- 0
- Fire
- 0
- Lightning
- 0
- Holy
- 20%
Status resistance
- Poison
- 84 (+28, +70, +168, +458, +915 after each proc)
- Scarlet Rot
- 84 (+28, +70, +168, +458, +915 after each proc)
- Blood Loss
- 112 (+42, +140, +430, +887, +887 after each proc)
- Frostbite
- 112 (+42, +140, +430, +887, +887 after each proc)
- Sleep
- 112 (+42, +140, +430, +887, +887 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×2 / ×3, poise damage taken ×1 / ×1, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.35, ×1.607, ×1.912, ×2.657, ×3.109 (depth 1–5).
Version 3 · 259 HP solo · Small Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 259 | 349 | 370 | 396 | 444 | 466 |
| Duo | 259 | 349 | 370 | 396 | 444 | 466 |
| Trio | 259 | 349 | 370 | 396 | 444 | 466 |
Damage absorption
- Standard
- 0
- Slash
- 10%
- Strike
- 0
- Pierce
- −10%
- Magic
- 0
- Fire
- 0
- Lightning
- 0
- Holy
- 20%
Status resistance
- Poison
- Immune
- Scarlet Rot
- Immune
- Blood Loss
- Immune
- Frostbite
- Immune
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.35, ×1.607, ×1.912, ×2.657, ×3.109 (depth 1–5).
Version 4 · 259 HP solo · Small Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 259 | 349 | 370 | 396 | 444 | 466 |
| Duo | 518 | 699 | 741 | 793 | 889 | 933 |
| Trio | 777 | 1,049 | 1,112 | 1,190 | 1,333 | 1,400 |
Damage absorption
- Standard
- 0
- Slash
- 10%
- Strike
- 0
- Pierce
- −10%
- Magic
- 0
- Fire
- 0
- Lightning
- 0
- Holy
- 20%
Status resistance
- Poison
- Immune
- Scarlet Rot
- Immune
- Blood Loss
- Immune
- Frostbite
- Immune
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×2 / ×3, poise damage taken ×1 / ×1, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.35, ×1.607, ×1.912, ×2.657, ×3.109 (depth 1–5).
Version 5 · 259 HP solo · Small Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 259 | 349 | 370 | 396 | 444 | 466 |
| Duo | 259 | 349 | 370 | 396 | 444 | 466 |
| Trio | 259 | 349 | 370 | 396 | 444 | 466 |
Damage absorption
- Standard
- 0
- Slash
- 10%
- Strike
- 0
- Pierce
- −10%
- Magic
- 0
- Fire
- 0
- Lightning
- 0
- Holy
- 20%
Status resistance
- Poison
- 84 (+28, +70, +168, +458, +915 after each proc)
- Scarlet Rot
- 84 (+28, +70, +168, +458, +915 after each proc)
- Blood Loss
- 112 (+42, +140, +430, +887, +887 after each proc)
- Frostbite
- 112 (+42, +140, +430, +887, +887 after each proc)
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.35, ×1.607, ×1.912, ×2.657, ×3.109 (depth 1–5).
Night Horde · 259 HP solo · Small Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 259 | 349 | 370 | 396 | 444 | 466 |
| Duo | 336 | 454 | 482 | 515 | 577 | 606 |
| Trio | 414 | 559 | 593 | 634 | 711 | 746 |
Damage absorption
- Standard
- 0
- Slash
- 10%
- Strike
- 0
- Pierce
- −10%
- Magic
- 0
- Fire
- 0
- Lightning
- 0
- Holy
- 20%
Status resistance
- Poison
- 84 (+28, +70, +168, +458, +915 after each proc)
- Scarlet Rot
- 84 (+28, +70, +168, +458, +915 after each proc)
- Blood Loss
- 112 (+42, +140, +430, +887, +887 after each proc)
- Frostbite
- 112 (+42, +140, +430, +887, +887 after each proc)
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×1 / ×1, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.35, ×1.607, ×1.912, ×2.657, ×3.109 (depth 1–5).