Sourcemined
Elden Ring Nightreign
EnemyVerified on build 22818764

Leyndell Knight

HP solo
2,793
HP in a trio
3,351
Scaling class
Large Threat

HP, absorptions and resistances

9 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.

Main · 2,793 HP solo · Large Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo2,7933,6303,8484,1164,6114,843
Duo3,0723,9934,2334,5285,0725,327
Trio3,3514,3574,6184,9405,5335,811

Damage absorption

Standard
10%
Slash
35%
Strike
10%
Pierce
0
Magic
20%
Fire
20%
Lightning
40%
Holy
20%

Status resistance

Poison
112 (+42, +140, +430, +887, +887 after each proc)
Scarlet Rot
112 (+42, +140, +430, +887, +887 after each proc)
Blood Loss
154 (+98, +388, +845, +845, +845 after each proc)
Frostbite
154 (+98, +388, +845, +845, +845 after each proc)
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Encampment, healthbar · 2,540 HP solo · Large Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo2,5403,3023,5003,7444,1934,404
Duo2,7943,6323,8504,1184,6134,845
Trio3,0483,9624,2004,4935,0325,285

Damage absorption

Standard
10%
Slash
35%
Strike
10%
Pierce
0
Magic
20%
Fire
20%
Lightning
40%
Holy
20%

Status resistance

Poison
112 (+42, +140, +430, +887, +887 after each proc)
Scarlet Rot
112 (+42, +140, +430, +887, +887 after each proc)
Blood Loss
154 (+98, +388, +845, +845, +845 after each proc)
Frostbite
154 (+98, +388, +845, +845, +845 after each proc)
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Night Boss · 1,267 HP solo · Large Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo1,2671,6471,8502,0782,5722,851
Duo2,5343,2943,7004,1565,1445,702
Trio3,8014,9425,5506,2347,7178,553

Damage absorption

Standard
10%
Slash
35%
Strike
10%
Pierce
0
Magic
20%
Fire
20%
Lightning
40%
Holy
20%

Status resistance

Poison
112 (+42, +140, +430, +887, +887 after each proc)
Scarlet Rot
112 (+42, +140, +430, +887, +887 after each proc)
Blood Loss
154 (+98, +388, +845, +845, +845 after each proc)
Frostbite
154 (+98, +388, +845, +845, +845 after each proc)
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×2 / ×3, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.3, ×1.61, ×2.04, ×3.03, ×3.57 (depth 1–5).

Version 4 · 846 HP solo · Large Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo8461,1001,1661,2481,3971,468
Duo9311,2101,2831,3721,5371,615
Trio1,0161,3201,4001,4971,6771,761

Damage absorption

Standard
10%
Slash
35%
Strike
10%
Pierce
0
Magic
20%
Fire
20%
Lightning
40%
Holy
20%

Status resistance

Poison
112 (+42, +140, +430, +887, +887 after each proc)
Scarlet Rot
112 (+42, +140, +430, +887, +887 after each proc)
Blood Loss
154 (+98, +388, +845, +845, +845 after each proc)
Frostbite
154 (+98, +388, +845, +845, +845 after each proc)
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Night Boss Prelude · 846 HP solo · Large Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo8461,1001,1661,2481,3971,468
Duo1,6932,2012,3332,4962,7952,936
Trio2,5403,3023,5003,7444,1934,404

Damage absorption

Standard
10%
Slash
35%
Strike
10%
Pierce
0
Magic
20%
Fire
20%
Lightning
40%
Holy
20%

Status resistance

Poison
112 (+42, +140, +430, +887, +887 after each proc)
Scarlet Rot
112 (+42, +140, +430, +887, +887 after each proc)
Blood Loss
154 (+98, +388, +845, +845, +845 after each proc)
Frostbite
154 (+98, +388, +845, +845, +845 after each proc)
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×2 / ×3, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Version 6 · 846 HP solo · Large Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo8461,1001,1661,2481,3971,468
Duo9311,2101,2831,3721,5371,615
Trio1,0161,3201,4001,4971,6771,761

Damage absorption

Standard
10%
Slash
35%
Strike
10%
Pierce
0
Magic
20%
Fire
20%
Lightning
40%
Holy
20%

Status resistance

Poison
112 (+42, +140, +430, +887, +887 after each proc)
Scarlet Rot
112 (+42, +140, +430, +887, +887 after each proc)
Blood Loss
154 (+98, +388, +845, +845, +845 after each proc)
Frostbite
154 (+98, +388, +845, +845, +845 after each proc)
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Night Horde · 846 HP solo · Large Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo8461,1001,1661,2481,3971,468
Duo1,1001,4301,5161,6221,8171,908
Trio1,3541,7611,8661,9962,2362,349

Damage absorption

Standard
10%
Slash
35%
Strike
10%
Pierce
0
Magic
20%
Fire
20%
Lightning
40%
Holy
20%

Status resistance

Poison
112 (+42, +140, +430, +887, +887 after each proc)
Scarlet Rot
112 (+42, +140, +430, +887, +887 after each proc)
Blood Loss
154 (+98, +388, +845, +845, +845 after each proc)
Frostbite
154 (+98, +388, +845, +845, +845 after each proc)
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Version 8 · 846 HP solo · Large Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo8461,1001,1661,2481,3971,468
Duo9311,2101,2831,3721,5371,615
Trio1,0161,3201,4001,4971,6771,761

Damage absorption

Standard
10%
Slash
35%
Strike
10%
Pierce
0
Magic
20%
Fire
20%
Lightning
40%
Holy
20%

Status resistance

Poison
Immune
Scarlet Rot
Immune
Blood Loss
Immune
Frostbite
Immune
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Night Boss Spirit · 254 HP solo · Large Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo254330350374419440
Duo279363385412461485
Trio305396420449503529

Damage absorption

Standard
10%
Slash
35%
Strike
10%
Pierce
0
Magic
20%
Fire
20%
Lightning
40%
Holy
20%

Status resistance

Poison
Immune
Scarlet Rot
Immune
Blood Loss
Immune
Frostbite
Immune
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).