Sourcemined
Elden Ring Nightreign
EnemyVerified on build 22818764

Mausoleum Knight

HP solo
846
HP in a trio
1,016
Scaling class
Large Threat

HP, absorptions and resistances

2 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.

Main · 846 HP solo · Large Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo8461,1001,1661,2481,3971,468
Duo9311,2101,2831,3721,5371,615
Trio1,0161,3201,4001,4971,6771,761

Damage absorption

Standard
10%
Slash
35%
Strike
10%
Pierce
0
Magic
20%
Fire
20%
Lightning
0
Holy
0

Status resistance

Poison
Immune
Scarlet Rot
Immune
Blood Loss
Immune
Frostbite
Immune
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Death Knights Prelude · 846 HP solo · Large Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo8461,1001,1661,2481,3971,468
Duo1,6932,2012,3332,4962,7952,936
Trio2,5403,3023,5003,7444,1934,404

Damage absorption

Standard
10%
Slash
35%
Strike
10%
Pierce
0
Magic
20%
Fire
20%
Lightning
0
Holy
0

Status resistance

Poison
Immune
Scarlet Rot
Immune
Blood Loss
Immune
Frostbite
Immune
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×2 / ×3, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).