Slug
- HP solo
- 105
- HP in a trio
- 105
- Scaling class
- Minimal Threat
HP, absorptions and resistances
3 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.
Main · 105 HP solo · Minimal Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 105 | 162 | 172 | 184 | 208 | 221 |
| Duo | 105 | 162 | 172 | 184 | 208 | 221 |
| Trio | 105 | 162 | 172 | 184 | 208 | 221 |
Damage absorption
- Standard
- −10%
- Slash
- −40%
- Strike
- −10%
- Pierce
- −10%
- Magic
- −20%
- Fire
- −20%
- Lightning
- −40%
- Holy
- −20%
Status resistance
- Poison
- 63 (+21, +49, +91, +189, +479 after each proc)
- Scarlet Rot
- 63 (+21, +49, +91, +189, +479 after each proc)
- Blood Loss
- 63 (+21, +49, +91, +189, +479 after each proc)
- Frostbite
- 63 (+21, +49, +91, +189, +479 after each proc)
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.55, ×1.845, ×2.195, ×3.051, ×3.6 (depth 1–5).
Version 2 · 105 HP solo · Minimal Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 105 | 141 | 158 | 178 | 221 | 244 |
| Duo | 105 | 141 | 158 | 178 | 221 | 244 |
| Trio | 105 | 141 | 158 | 178 | 221 | 244 |
Damage absorption
- Standard
- −10%
- Slash
- −40%
- Strike
- −10%
- Pierce
- −10%
- Magic
- −20%
- Fire
- −20%
- Lightning
- −40%
- Holy
- −20%
Status resistance
- Poison
- 63 (+21, +49, +91, +189, +479 after each proc)
- Scarlet Rot
- 63 (+21, +49, +91, +189, +479 after each proc)
- Blood Loss
- 63 (+21, +49, +91, +189, +479 after each proc)
- Frostbite
- 63 (+21, +49, +91, +189, +479 after each proc)
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.35, ×1.67, ×2.12, ×3.14, ×3.7 (depth 1–5).
Version 3 · 105 HP solo · Minimal Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 105 | 162 | 172 | 184 | 208 | 221 |
| Duo | 105 | 162 | 172 | 184 | 208 | 221 |
| Trio | 105 | 162 | 172 | 184 | 208 | 221 |
Damage absorption
- Standard
- −10%
- Slash
- −40%
- Strike
- −10%
- Pierce
- −10%
- Magic
- −20%
- Fire
- 100%
- Lightning
- −40%
- Holy
- −20%
Status resistance
- Poison
- 63 (+21, +49, +91, +189, +479 after each proc)
- Scarlet Rot
- 63 (+21, +49, +91, +189, +479 after each proc)
- Blood Loss
- Immune
- Frostbite
- 63 (+21, +49, +91, +189, +479 after each proc)
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.55, ×1.845, ×2.195, ×3.051, ×3.6 (depth 1–5).