Paladin
- Kind
- Class
- Hit points at level 1
- 10 + Constitution modifier
- Hit points per level
- 6 + Constitution modifier
- Hit die
- d10
- Primary ability
- Strength
- Spellcasting ability
- Charisma
- Spells
- Prepared from the class list
A promise made so deeply that it becomes divine in itself flows through a paladin, burning bright enough to inspire allies and smite foes.
Level progression
Level by level, from the game's progression table: what you get, what you choose, and when you pick a subclass or a feat.
- Level 1Proficiency in 2 skills
Athletics, Insight, Intimidation, Medicine, Persuasion, Religion
Gains 2 spellsAbility bonuses at character creation (+2 and +1)Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma
Proficiency in Wisdom saving throws · Proficiency in Charisma saving throws · Proficiency with light armour · Proficiency with medium armour · Proficiency with heavy armour · Proficiency with shields · Proficiency with simple weapons · Proficiency with martial weapons · +3 Lay on Hands Charge · +1 Channel Oath Charge
Choose a subclass
- Level 2Gains 3 spells
Divine Smite, Divine Smite: Reaction, Divine Smite Critical: Reaction
Gains 11 spellsCommand, Compelled Duel, Cure Wounds, Wrathful Smite, Bless, Divine Favour, Heroism, Protection from Evil and Good, Searing Smite, Shield of Faith, Thunderous Smite
Choose 1Defence, Duelling, Great Weapon Fighting, Protection
+2 1st-level spell slots
- Level 3Divine Health
The divine magic flowing within you prevents disease from affecting you.
Can't be Sg disease
+1 1st-level spell slot
- Level 4
+1 Lay on Hands Charge
- Level 5Extra Attack
Can make an additional free attack after making an unarmed or weapon attack. If you gain the Extra Attack feature from more than one class, they don't add together.
Gains 5 spellsAid, Branding Smite, Lesser Restoration, Magic Weapon, Protection from Poison
+1 1st-level spell slot · +2 2nd-level spell slots
- Level 6Gains a spell
- Level 7
+1 2nd-level spell slot
- Level 8
- Level 9Gains 7 spells
Warden of Vitality, Blinding Smite, Crusader's Mantle, Daylight, Elemental Weapon, Remove Curse, Revivify
+2 3rd-level spell slots
- Level 10Gains a spell
+1 Lay on Hands Charge
- Level 11Improved Divine Smite
Your attacks are suffused with divine might. Melee weapon attacks deal an additional 1d8 Radiant damage.
+1d8 Radiant damage with weapon attacks (under a condition)
+1 3rd-level spell slot
- Level 12
Spell slots by level
| Level | 1st | 2nd | 3rd |
|---|---|---|---|
| 1 | — | — | — |
| 2 | 2 | — | — |
| 3 | 3 | — | — |
| 4 | 3 | — | — |
| 5 | 4 | 2 | — |
| 6 | 4 | 2 | — |
| 7 | 4 | 3 | — |
| 8 | 4 | 3 | — |
| 9 | 4 | 3 | 2 |
| 10 | 4 | 3 | 2 |
| 11 | 4 | 3 | 3 |
| 12 | 4 | 3 | 3 |
Running totals of the slots each level adds in the progression table, for a single-class character.
Class resources by level
| Level | Lay on Hands Charge | Channel Oath Charge |
|---|---|---|
| 1 | 3 | 1 |
| 2 | 3 | 1 |
| 3 | 3 | 1 |
| 4 | 4 | 1 |
| 5 | 4 | 1 |
| 6 | 4 | 1 |
| 7 | 4 | 1 |
| 8 | 4 | 1 |
| 9 | 4 | 1 |
| 10 | 5 | 1 |
| 11 | 5 | 1 |
| 12 | 5 | 1 |
Hit points by level
| Level | Con +0 | Con +1 | Con +2 | Con +3 |
|---|---|---|---|---|
| 1 | 10 | 11 | 12 | 13 |
| 2 | 16 | 18 | 20 | 22 |
| 3 | 22 | 25 | 28 | 31 |
| 4 | 28 | 32 | 36 | 40 |
| 5 | 34 | 39 | 44 | 49 |
| 6 | 40 | 46 | 52 | 58 |
| 7 | 46 | 53 | 60 | 67 |
| 8 | 52 | 60 | 68 | 76 |
| 9 | 58 | 67 | 76 | 85 |
| 10 | 64 | 74 | 84 | 94 |
| 11 | 70 | 81 | 92 | 103 |
| 12 | 76 | 88 | 100 | 112 |
10 at level 1, then 6 per level, plus the Constitution modifier at every level (single-class).
Subclasses 4
Spells 30
Always known or prepared
Bless · Level 1, level 2
Command · Level 1, level 2
Compelled Duel · Level 1, level 2
Cure Wounds · Level 1, level 2
Divine Favour · Level 1, level 2
Heroism · Level 1, level 2
Protection from Evil and Good · Level 1, level 2
Searing Smite · Level 1, level 2
Shield of Faith · Level 1, level 2
Thunderous Smite · Level 1, level 2
Wrathful Smite · Level 1, level 2
Aid · Level 2, level 5
Branding Smite · Level 2, level 5
Lesser Restoration · Level 2, level 5
Magic Weapon · Level 2, level 5
Protection from Poison · Level 2, level 5
Blinding Smite · Level 3, level 9
Crusader's Mantle · Level 3, level 9
Daylight · Level 3, level 9
Elemental Weapon · Level 3, level 9
Remove Curse · Level 3, level 9
Revivify · Level 3, level 9
Warden of Vitality · Level 3, level 9
Aura of Courage · Action, level 10
Aura of Protection · Action, level 6
Divine Sense · Action, level 1
Divine Smite · Action, level 2
Divine Smite Critical: Reaction · Action, level 2
Divine Smite: Reaction · Action, level 2
Lay on Hands · Action, level 1