Protection from Evil and Good
- Level
- Level 1 · Abjuration
- Cost
- Action + 1st-level spell slot
- Range
- 1.5 m
- Concentration
- Yes
- Components
- Verbal, Somatic
Protect an ally against the attacks and powers of aberrations, celestials, elementals, fey, fiends, and undead.
Who can get it
From the game's class, subclass and race progression tables (the level is the class or character level it first becomes available at), feat choices, equipment boosts and scrolls.
Classes 3
- Cleric · always known, from level 1
- Wizard · can pick, from level 1
- Paladin · always known, from level 2
Subclasses 16
- The Archfey (Warlock) · can pick, from level 1
- The Fiend (Warlock) · can pick, from level 1
- The Great Old One (Warlock) · can pick, from level 1
- The Hexblade (Warlock) · can pick, from level 1
- Abjuration (Wizard) · can pick, from level 2
- Bladesinging (Wizard) · can pick, from level 2
- Conjuration (Wizard) · can pick, from level 2
- Divination (Wizard) · can pick, from level 2
- Enchantment (Wizard) · can pick, from level 2
- Evocation (Wizard) · can pick, from level 2
- Illusion (Wizard) · can pick, from level 2
- Necromancy (Wizard) · can pick, from level 2
- Transmutation (Wizard) · can pick, from level 2
- Arcane Trickster (Rogue) · can pick, from level 3
- Eldritch Knight (Fighter) · can pick, from level 3
- Oath of Devotion (Paladin) · always known, from level 3
Feats 3
- Magic Initiate: Cleric · can pick
- Magic Initiate: Warlock · can pick
- Magic Initiate: Wizard · can pick
Equipment 1
The Ever-Seeing Eye · always known
Scrolls and items 1
Scroll of Protection from Evil and Good · casts it, can copy into a spellbook