Shadow-Cursed Vines
- Kind
- Condition
- Lasts
- 3 turns
- Damage each turn
- 1d4 Necrotic (average 2.5)
- Saving throw to end it
- Strength saving throw at the end of each turn
Affected entity can't move and takes 1d4 Necrotic damage per turn. Attack Rolls against it have Advantage, while its Attack Rolls and Dexterity Saving Throws have Disadvantage.
What it does
- Attacks against it have Advantage
- Disadvantage on attack rolls
- Can't move
- Disadvantage on Dexterity saving throws
- Each turn
- 1d4 Necrotic damage, at the end of each of its turns
- When it ends
- Applies Immune to Entangled
Decoded from the status's boosts and functors in the game's stats files; the description above is the game's own.
How long it lasts
- 3 turns · 1 source
The duration is set by whatever applies it; the counts are the sources below.
- A Strength saving throw at the end of each of its turns ends it (against the caster's spell save DC); advantage or disadvantage depends on restrained.
Shares a stack with 5
These replace or block each other rather than adding up.
Damage each turn
| Lasting | Ticks | Average total |
|---|---|---|
| 3 turns | 3 | 7.5 |
Averages of the dice, before resistances; one tick per turn it lasts (the turn counts are the ones its sources give it).
What applies it 1
Every spell, item, feature and effect in the game data that applies it, traced through the hidden helper statuses and passives in between. Surfaces apply it too: the game counts it among the statuses standing in a surface can give.
Creature and other abilities 1
- Umbral Tangle · 3 turns
What removes it 4
Spells and actions 1
Unshackling Strike · removes restrained effects
Other conditions 1
Inevitable Resolve · removes restrained effects
Creature and other abilities 2
- Help · removes restrained effects
- Saving Grace · removes restrained effects
What prevents it 15
Effects that make a creature immune to it, by name or to every status of its kind.
Weapons and armour 1
Ring of Free Action · while equipped · through Unwavering
Class features, feats and races 3
Ranger · level 8 · through Land's Stride: Plants
Circle of the Land · level 6 · through Land's Stride: Plants
Wildheart · level 8 · through Land's Stride: Plants
Other conditions 11
- Absorbed Essence: Illasera
Downed
Elixir of Guileful Movement
Freedom of Movement- Hope of the House
Nature's Step
Resistant to Poison Damage
Shadow-Cursed Undead- Weavewalker
Welcome Spectre- Welcome Spectre