Protection from Energy
- Level
- Level 3 · Abjuration
- Cost
- Action + 3rd-level spell slot
- Range
- 1.5 m
- Concentration
- Yes
- Components
- Verbal, Somatic
Touch a creature to grant it Resistance to Acid, Cold, Fire, Lightning, or Thunder damage.
Options when you cast it 5
| Option | Damage | Applies |
|---|---|---|
| Protection from Energy: Acid | — | Protection from Energy: Acid (-1 turns) |
| Protection from Energy: Cold | — | Protection from Energy: Cold (-1 turns) |
| Protection from Energy: Fire | — | Protection from Energy: Fire (-1 turns) |
| Protection from Energy: Lightning | — | Protection from Energy: Lightning (-1 turns) |
| Protection from Energy: Thunder | — | Protection from Energy: Thunder (-1 turns) |
Who can get it
From the game's class, subclass and race progression tables (the level is the class or character level it first becomes available at), feat choices, equipment boosts and scrolls.
Classes 4
- Cleric · always known, from level 5
- Druid · always known, from level 5
- Sorcerer · can pick, from level 5
- Ranger · can pick, from level 9
Subclasses 11
- Abjuration (Wizard) · can pick, from level 5
- Bladesinging (Wizard) · can pick, from level 5
- Conjuration (Wizard) · can pick, from level 5
- Divination (Wizard) · can pick, from level 5
- Enchantment (Wizard) · can pick, from level 5
- Evocation (Wizard) · can pick, from level 5
- Illusion (Wizard) · can pick, from level 5
- Necromancy (Wizard) · can pick, from level 5
- Transmutation (Wizard) · can pick, from level 5
- Oath of the Ancients (Paladin) · always known, from level 9
- Oath of Vengeance (Paladin) · always known, from level 9
Scrolls and items 1
Scroll of Protection from Energy · casts it, can copy into a spellbook