Sourcemined
Baldur's Gate 3
ClassVerified on build 25605617
Druid icon

Druid

Kind
Class
Hit points at level 1
8 + Constitution modifier
Hit points per level
5 + Constitution modifier
Hit die
d8
Primary ability
Wisdom
Spellcasting ability
Wisdom
Spells
Prepared from the class list

Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.

Level progression

Level by level, from the game's progression table: what you get, what you choose, and when you pick a subclass or a feat.

  1. Level 1
    Proficiency in 2 skills

    Arcana, Animal Handling, Insight, Medicine, Nature, Perception, Religion, Survival

    Ability bonuses at character creation (+2 and +1)

    Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma

    Proficiency in Wisdom saving throws · Proficiency in Intelligence saving throws · Proficiency with light armour · Proficiency with medium armour · Proficiency with shields · Proficiency with clubs · Proficiency with daggers · Proficiency with javelins · Proficiency with maces · Proficiency with quarterstaffs · Proficiency with scimitars · Proficiency with sickles · Proficiency with spears

    +2 1st-level spell slots

  2. Level 2

    +1 1st-level spell slot

    Choose a subclass

  3. Level 3
  4. Level 4
  5. Level 5
    Wild Strike

    You can make an additional Attack Roll after making an Unarmed Strike while in an animal Wild Shape.

    +2 3rd-level spell slots

  6. Level 6

    +1 3rd-level spell slot

  7. Level 7
  8. Level 8

    +1 4th-level spell slot

    Feat (Ability Improvement or another feat)

  9. Level 9

    +1 4th-level spell slot · +1 5th-level spell slot

  10. Level 10
    Improved Wild Strike

    You can make 2 additional Attack Rolls after making an Unarmed Strike while in an animal Wild Shape.

    +1 5th-level spell slot

  11. Level 11

    +1 6th-level spell slot

  12. Level 12

Spell slots by level

Level1st2nd3rd4th5th6th
12—————
23—————
342————
443————
5432———
6433———
74331——
84332——
943331—
1043332—
11433321
12433321

Running totals of the slots each level adds in the progression table, for a single-class character.

Hit points by level

LevelCon +0Con +1Con +2Con +3
1891011
213151719
318212427
423273135
528333843
633394551
738455259
843515967
948576675
1053637383
1158698091
1263758799

8 at level 1, then 5 per level, plus the Constitution modifier at every level (single-class).

Subclasses 4

Spells 71

Always known or prepared

Can pick