Gust of Wind
- Level
- Level 2 · Evocation
- Cost
- Action + 2nd-level spell slot
- Range
- Self
- Area
- 12 m line, 3 m wide
- Roll
- Strength save
- Components
- Verbal, Somatic
Summon a strong wind that clears all clouds and pushes creatures back 5 m, forcing them Off Balance.
Who can get it
From the game's class, subclass and race progression tables (the level is the class or character level it first becomes available at), feat choices, equipment boosts and scrolls.
Classes 2
Subclasses 13
- Abjuration (Wizard) · can pick, from level 3
- Bladesinging (Wizard) · can pick, from level 3
- Conjuration (Wizard) · can pick, from level 3
- Divination (Wizard) · can pick, from level 3
- Enchantment (Wizard) · can pick, from level 3
- Evocation (Wizard) · can pick, from level 3
- Illusion (Wizard) · can pick, from level 3
- Necromancy (Wizard) · can pick, from level 3
- Tempest Domain (Cleric) · always known, from level 3
- Transmutation (Wizard) · can pick, from level 3
- Storm Sorcery (Sorcerer) · always known, from level 6
- Arcane Trickster (Rogue) · can pick, from level 7
- Eldritch Knight (Fighter) · can pick, from level 7
Equipment 1
- Amulet of Windrider · always known
Scrolls and items 1
Scroll of Gust of Wind · casts it, can copy into a spellbook