Distemper
At the end of each battle gain +10% crit chance, +25% crit damage, and +5% miss chance. Permanently.
You can't equip face armor.
How cats get it
In these disorder pools
- Any disorder · 1 of 98
- Diseases · 1 of 22
A pool is the list an effect draws one disorder from; the numbers are this disorder's entries out of the pool's entries.
Events 27
- A Few Coins one from Diseases: 1 of 22 entries
- Ball of Flesh! one from Diseases: 1 of 22 entries
- Box Monster! one from Any disorder: 1 of 98 entries
- Broken Canister one from Any disorder: 1 of 98 entries
- Cats in Heat one from Diseases: 1 of 22 entries
- Clogged Pipes one from Diseases: 1 of 22 entries
- Dead Cat gives it
- Demonic Idol one from Any disorder: 1 of 98 entries
- Gut Pile one from Any disorder: 1 of 98 entries
- Hanging Meat one from Any disorder: 1 of 98 entries
- Head in a tire one from Diseases: 1 of 22 entries
- Locked Crate one from Any disorder: 1 of 98 entries
- Meteor one from Any disorder: 1 of 98 entries
- Mob of Rats! one from Diseases: 1 of 22 entries
- Mouse nest one from Diseases: 1 of 22 entries
- Mysterious Chamber one from Any disorder: 1 of 98 entries
- Mysterious Obelisk one from Any disorder: 1 of 98 entries
- Mysterious Tomb (1) one from Diseases: 1 of 22 entries
- and 9 more
Items 1
Enemies and other units 1
Passing it on and getting rid of it
A parent with any disorder passes one on to each kitten with a 15% chance; this can be this one if the parent has it.
Healed by: events 4
More diseases 21
Overview
- Kind
- Game ID
Distemper
Status effects 2
Raw game dataExactly as defined in data/passives/disorders.gon
1{1}
passives{4}
- MissChance5
- CritChanceUp10
- AddCritMultiplier25%
- PassiveLevelUpAtCombatEnd1
2{1}
passives{4}
- MissChance10
- CritChanceUp20
- AddCritMultiplier50%
- PassiveLevelUpAtCombatEnd1
3{1}
passives{4}
- MissChance15
- CritChanceUp30
- AddCritMultiplier75%
- PassiveLevelUpAtCombatEnd1
4{1}
passives{4}
- MissChance20
- CritChanceUp40
- AddCritMultiplier100%
- PassiveLevelUpAtCombatEnd1
5{1}
passives{4}
- MissChance25
- CritChanceUp50
- AddCritMultiplier125%
- PassiveLevelUpAtCombatEnd1
6{1}
passives{4}
- MissChance30
- CritChanceUp60
- AddCritMultiplier150%
- PassiveLevelUpAtCombatEnd1
7{1}
passives{4}
- MissChance35
- CritChanceUp70
- AddCritMultiplier175%
- PassiveLevelUpAtCombatEnd1
8{1}
passives{4}
- MissChance40
- CritChanceUp80
- AddCritMultiplier200%
- PassiveLevelUpAtCombatEnd1
9{1}
passives{4}
- MissChance45
- CritChanceUp90
- AddCritMultiplier225%
- PassiveLevelUpAtCombatEnd1
10{2}
- descDISORDER_DISTEMPERMAX_DESC
passives{4}
- MissChance50
- CritChanceUp100
- AddCritMultiplier250%
- MoveRandomly1
- nameDISORDER_DISTEMPER_NAME
- descDISORDER_DISTEMPER_DESC
- auto_plus_signs_on_namefalse
- classDisorder
lock_item_slot{2}
- slotface
- frame17
- categorydisorders