Sourcemined
Mewgenics
DisorderVerified on build 25143593

The Flu

Start each battle with Slow 5 and Weakness 5.
Your basic attack inflicts Slow 1 and Weakness 1.
20% chance of recovering at the end of each round. Contagious.

How cats get it

In these disorder pools

  • Any disorder · 1 of 98
  • Diseases · 1 of 22
  • Low house hygiene · 1 of 31

A pool is the list an effect draws one disorder from; the numbers are this disorder's entries out of the pool's entries.

Events 26

Items 1

Enemies and other units 1

How the disease runs

After every battle (even if the cat died in it) it has a 20% chance to clear up on its own: about 5 battles on average.

Battles123510
Still sick80%64%51.2%32.8%10.7%
  • Spreads with a 50% chance to each adjacent unit when it ends a move.

Passing it on and getting rid of it

A parent with any disorder passes one on to each kitten with a 15% chance; this can be this one if the parent has it.

Healed by: events 4

More diseases 21

Where its effects rank

Add status to basic attack: weakness 6 sources

This disorder gives 1: #2 (tied) of 6 items, passives and mutations that give it.

  1. Ringworm3 item
  2. Cooties1 item
  3. Covid1 disorder
  4. Feline Aids1 disorder
  5. The Flu1 disorder
  6. Weak Spot1 passive
Add status to basic attack: weakness: amount each source gives.

Also given by

Status on battle end: even if dead 19

Add status to basic attack: slow 7

Damage neighbors on end move: type 6

Damage neighbors on end move: damage 6

Overview

Kind
Disease
Game ID
Flu

Passive effects 5

  • Chill
  • Weakness
  • Status On Battle End
  • Damage Neighbors On End Move
  • Add Status To Basic Attack

Status effects 2

Raw game dataExactly as defined in data/passives/disorders.gon
  • nameDISORDER_THEFLU_NAME
  • descDISORDER_THEFLU_DESC
  • classDisorder
  • passives{5}
    • Slow5
    • Weakness5
    • StatusOnBattleEnd{2}
      • even_if_deadtrue
      • CureDisease{2}
        • chance20%
        • diseaseFlu
    • DamageNeighborsOnEndMove{4}
      • typestatus
      • cant_misstrue
      • damage0
      • effects{1}
        • SpreadDisease{3}
          • chance50%
          • diseaseFlu
          • can_apply_to_anythingtrue
    • AddStatusToBasicAttack{2}
      • Weakness1
      • Slow1
  • categorydisorders