Kidney Stone
When you end your turn take 1 damage and pass a kidney stone.
How cats get it
In these disorder pools
- Any disorder · 1 of 98
- Physical disorders · 1 of 36
- Low house hygiene · 1 of 31
A pool is the list an effect draws one disorder from; the numbers are this disorder's entries out of the pool's entries.
Events 24
- Box Monster! one from Any disorder: 1 of 98 entries
- Broken Canister one from Any disorder: 1 of 98 entries
- Cat-Shaped Hole one from Physical disorders: 1 of 36 entries
- Decaying Carcass one from Physical disorders: 1 of 36 entries
- Demonic Idol one from Any disorder: 1 of 98 entries
- Gut Pile one from Any disorder: 1 of 98 entries
- Hanging Meat one from Any disorder: 1 of 98 entries
- Locked Crate one from Any disorder: 1 of 98 entries
- Locked Door one from Physical disorders: 1 of 36 entries
- Meteor one from Any disorder: 1 of 98 entries
- Mysterious Chamber one from Any disorder: 1 of 98 entries
- Mysterious Creature one from Physical disorders: 1 of 36 entries
- Mysterious Obelisk one from Any disorder: 1 of 98 entries
- Mysterious Stain one from Physical disorders: 1 of 36 entries
- Mysterious Tomb (3) one from Any disorder: 1 of 98 entries
- Odd Device one from Any disorder: 1 of 98 entries
- Stacy Experiment (1) one from Any disorder: 1 of 98 entries
- Stacy Experiment (2) one from Any disorder: 1 of 98 entries
- and 6 more
Items 1
Passing it on and getting rid of it
A parent with any disorder passes one on to each kitten with a 15% chance; this can be this one if the parent has it.
Healed by: events 4
More physical disorders 25
Also given by
Status each turn end: force use ability 11
- Brambles · item
- Chef's Apron · item
- Crohn's Disease · disorder
- Dysentery · disorder
- Gastritis · disorder
- Hitler's Toupe · item
- Jar of Radiation · item
- Narcolepsy · disorder
- Robo Arm · item
- Schizophrenia · disorder
- Suck Stone · item
Overview
- Kind
- Game ID
KidneyStones
Passive effects 1
- Status Each Turn End
Raw game dataExactly as defined in data/passives/disorders.gon
- nameDISORDER_KIDNEYSTONE_NAME
- descDISORDER_KIDNEYSTONE_DESC
- classDisorder
passives{1}
StatusEachTurnEnd{1}
- ForceUseAbilityKidneyStone
- categorydisorders