Divine Beast Warrior - Lightning
- HP solo
- 2,630
- HP in a trio
- 6,523
- Scaling class
- Night Boss Threat
HP, absorptions and resistances
2 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.
Eastern Underground Fort Boss · 2,630 HP solo · Night Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 2,630 | 3,156 | 3,346 | 3,545 | 4,008 | 4,208 |
| Duo | 4,577 | 5,492 | 5,822 | 6,169 | 6,975 | 7,323 |
| Trio | 6,523 | 7,828 | 8,298 | 8,794 | 9,942 | 10,437 |
Damage absorption
- Standard
- 40%
- Slash
- 40%
- Strike
- 40%
- Pierce
- 0
- Magic
- 20%
- Fire
- 20%
- Lightning
- 20%
- Holy
- 0
Status resistance
- Poison
- 112 (+42, +140, +430, +887, +887 after each proc)
- Scarlet Rot
- 112 (+42, +140, +430, +887, +887 after each proc)
- Blood Loss
- 112 (+42, +140, +430, +887, +887 after each proc)
- Frostbite
- 112 (+42, +140, +430, +887, +887 after each proc)
- Sleep
- 63 (+21, +49, +91, +189, +479 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.74 / ×2.48, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.889 / ×0.778. Deep of Night attack power: ×1.2, ×1.368, ×1.56, ×1.965, ×2.22 (depth 1–5).
Night Group Boss · 2,175 HP solo · Night Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 2,175 | 2,936 | 3,285 | 3,698 | 4,590 | 5,068 |
| Duo | 4,351 | 5,873 | 6,570 | 7,396 | 9,180 | 10,137 |
| Trio | 6,526 | 8,810 | 9,855 | 11,095 | 13,771 | 15,206 |
Damage absorption
- Standard
- 40%
- Slash
- 40%
- Strike
- 40%
- Pierce
- 0
- Magic
- 20%
- Fire
- 20%
- Lightning
- 20%
- Holy
- 0
Status resistance
- Poison
- 112 (+42, +140, +430, +887, +887 after each proc)
- Scarlet Rot
- 112 (+42, +140, +430, +887, +887 after each proc)
- Blood Loss
- 112 (+42, +140, +430, +887, +887 after each proc)
- Frostbite
- 112 (+42, +140, +430, +887, +887 after each proc)
- Sleep
- 63 (+21, +49, +91, +189, +479 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×2 / ×3, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.35, ×1.67, ×2.12, ×3.14, ×3.7 (depth 1–5).