Sourcemined
Elden Ring Nightreign
EnemyVerified on build 22818764

Silver Tear Ball

HP solo
745
HP in a trio
745
Scaling class
Medium Threat

HP, absorptions and resistances

HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.

Great Church · 745 HP solo · Medium Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo7451,0061,0661,1401,2781,342
Duo7451,0061,0661,1401,2781,342
Trio7451,0061,0661,1401,2781,342

Damage absorption

Standard
35%
Slash
35%
Strike
10%
Pierce
35%
Magic
20%
Fire
40%
Lightning
0
Holy
20%

Status resistance

Poison
252 (+290, +747, +747, +747, +747 after each proc)
Scarlet Rot
252 (+290, +747, +747, +747, +747 after each proc)
Blood Loss
Immune
Frostbite
252 (+290, +747, +747, +747, +747 after each proc)
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.35, ×1.607, ×1.912, ×2.657, ×3.109 (depth 1–5).