Flail
Weapon consisting of a bludgeoning head attached to a handle by a chain. The iron ball is spiked and induces blood loss.
Blows from this weapon cannot be parried. The charge attack whirls the iron ball around for increased force before striking.
- Type
- Flail
- Rarity
- Common
- Weight
- 1
- Affinities
- 8
Attack power for each Nightfarer (level 15)
Total attack rating with each Nightfarer's level-15 attributes, at the weapon's rarity and every upgrade above it (Nightreign weapons have no stat requirements). Computed with Elden Ring's attack formula from the weapon's base damage, scaling and upgrade rates.
Flail · Physical 67 · scaling D / D / – / – / –
Fire Flail · Physical 34, Fire 34 · scaling D / D / – / – / –
Lightning Flail · Physical 34, Lightning 34 · scaling D / D / – / – / –
Sacred Flail · Physical 34, Holy 34 · scaling D / D / – / D / –
Magic Flail · Physical 34, Magic 34 · scaling D / D / D / – / –
Cold Flail · Physical 27, Magic 27 · scaling D / D / D / – / –
Poison Flail · Physical 54 · scaling D / D / – / – / D
Blood Flail · Physical 54 · scaling D / D / – / – / D
Scaling letters: Strength / Dexterity / Intelligence / Faith / Arcane.
Fixed passives on its versions
Each version of this weapon the game hands out (different drop tables and rarities) carries one or more of these.
- Madness Produces a Frenzied Burst
- Attacks Inflict Rot
- Attacks Inflict Sleep