Katar
Imported dagger design with a rather unique handle. The blade can be swung about as the extension of one's fist.
- Type
- Fist
- Rarity
- Common
- Weight
- 1
- Affinities
- 8
Attack power for each Nightfarer (level 15)
Total attack rating with each Nightfarer's level-15 attributes, at the weapon's rarity and every upgrade above it (Nightreign weapons have no stat requirements). Computed with Elden Ring's attack formula from the weapon's base damage, scaling and upgrade rates.
Katar · Physical 64 · scaling D / D / – / – / –
Fire Katar · Physical 32, Fire 32 · scaling D / D / – / – / –
Lightning Katar · Physical 32, Lightning 32 · scaling D / D / – / – / –
Sacred Katar · Physical 32, Holy 32 · scaling D / D / – / D / –
Magic Katar · Physical 32, Magic 32 · scaling D / D / D / – / –
Cold Katar · Physical 26, Magic 26 · scaling D / D / D / – / –
Poison Katar · Physical 52 · scaling D / D / – / – / D
Blood Katar · Physical 52 · scaling D / D / – / – / D
Scaling letters: Strength / Dexterity / Intelligence / Faith / Arcane.
Fixed passives on its versions
Each version of this weapon the game hands out (different drop tables and rarities) carries one or more of these.
- Improved Jump Attacks
- Attacks Inflict Rot
- Attacks Inflict Sleep