Sourcemined
Elden Ring
BossEnir-IlimSpecimen StorehouseChanged in 1 patchVerified on build 25080141

Redmane Freyja

Fought in 7 places, from 13,557 HP to 50,019 HP at Shadow Keep · Shadow Keep Main Gate: each placement carries its own area scaling. It takes the most damage from Lightning and the least from Standard.

HP (NG)
13,557–50,019
HP in NG+7
95,704
Stance
100
Weakest to
Lightning -25%
Resists most
Standard 0%
Nearest grace
Shadow Keep Main Gate

How Redmane Freyja fights

At Rauh Base · Ravine North, its toughest placement: 50,019 HP.

What hurts it most

  1. Lightning-25% +25%
  2. Standard0%
  3. Slash0% ±0
  4. Strike0% ±0
  5. Pierce0% ±0
  6. Magic0% ±0
  7. Fire0% ±0
  8. Holy0% ±0

Negation (lower lets more through), and how much more or less damage that type deals than Standard does.

Status procs to kill it

Status1st procHP per procProcs to kill
Bleed2657,60377,344 buildup
Frost2655,0321014,181 buildup
Poison2653,7811423,297 buildup
Scarlet Rot2659,45365,065 buildup

From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.

AI facts are read from the boss's own battle script; only selection weights, HP checks, distances and cooldowns are kept, and what each routine looks like isn't named yet.

Where you fight it 7

Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).

PlaceHPStanceScaling
Enir-Ilim · Cleansing Chamber Anteroom13,557100×14.563
Specimen Storehouse · Storehouse, Seventh Floor18,999100×12.25
Enir-Ilim · Cleansing Chamber Anteroom20,405100×13.156
Gravesite Plain · Three-Path Cross21,132100×13.625
Belurat, Tower Settlement · Stagefront27,936100×18.012
Rauh Base · Ravine North50,019100×32.25
Shadow Keep · Shadow Keep Main Gate50,019100×32.25

Damage negation

How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.

Standard0%
Slash0%
Strike0%
Pierce0%
Magic0%
Fire0%
Lightning-25%
Holy0%

Flat defense

Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.

Enir-Ilim · Cleansing Chamber Anteroom

Physical125
Magic125
Fire125
Lightning125
Holy125

Specimen Storehouse · Storehouse, Seventh Floor, Rauh Base · Ravine North, Shadow Keep · Shadow Keep Main Gate

Physical123
Magic123
Fire123
Lightning123
Holy123

Enir-Ilim · Cleansing Chamber Anteroom, Gravesite Plain · Three-Path Cross

Physical124
Magic124
Fire124
Lightning124
Holy124

Belurat, Tower Settlement · Stagefront

Physical120
Magic120
Fire120
Lightning120
Holy120

Status buildup to proc

Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).

Enir-Ilim · Cleansing Chamber Anteroom

Status1st proc2nd3rd4th
Poison291378515710
Scarlet Rot291378515710
Bleed291378515710
Frost291378515710
SleepImmune
MadnessImmune
Death BlightImmune

Specimen Storehouse · Storehouse, Seventh Floor

Status1st proc2nd3rd4th
Poison276359489673
Scarlet Rot276359489673
Bleed276359489673
Frost276359489673
SleepImmune
MadnessImmune
Death BlightImmune

Enir-Ilim · Cleansing Chamber Anteroom

Status1st proc2nd3rd4th
Poison282367499688
Scarlet Rot282367499688
Bleed282367499688
Frost282367499688
SleepImmune
MadnessImmune
Death BlightImmune

Gravesite Plain · Three-Path Cross

Status1st proc2nd3rd4th
Poison285371504695
Scarlet Rot285371504695
Bleed285371504695
Frost285371504695
SleepImmune
MadnessImmune
Death BlightImmune

Belurat, Tower Settlement · Stagefront

Status1st proc2nd3rd4th
Poison115150204281
Scarlet Rot115150204281
Bleed115150204281
Frost115150204281
SleepImmune
MadnessImmune
Death BlightImmune

Rauh Base · Ravine North, Shadow Keep · Shadow Keep Main Gate

Status1st proc2nd3rd4th
Poison265345469647
Scarlet Rot265345469647
Bleed265345469647
Frost265345469647
SleepImmune
MadnessImmune
Death BlightImmune

HP in each journey

At Shadow Keep · Shadow Keep Main Gate: new game plus multiplies HP, defense and resistances again on top of the area's scaling.

NGNG+1NG+2NG+3NG+4NG+5NG+6NG+7
50,01968,36075,19678,61482,03288,86892,28695,704

Kill-speed simulator New

How many hits Redmane Freyja takes with your weapon and stats, in any journey: damage per hit through its defense and negations, stance, and status procs as its thresholds grow.

Simulate Redmane Freyja

Patch history 1

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.12.4from 1.12.2
      Every changed value (1)
      ValueBeforetoAfterChange
      Linked data 1
      SpEffect ID [29]×3 variants-120,018,050changed

    Other bosses in Enir-Ilim