Home Elden Ring Patch history 1.17 Verified on build 25080141 Regulation 1.17 from 1.16.1 Patch 1.17 Regulation 1.16.1 → 1.17: 147 numbers changed across 75 entries. Open any entry to see every value that moved, before and after, with the change and the percentage.
What the developer said Below: what actually changed in the game's balance file, value by value. The developer's notes describe intent; the file shows every number.
In short Guard boost up on 23 Greatshields (median +4) Weight down on 15 Greatshields (median -1) Fire attack up on 2 Perfume Bottles (median +7.5) Lightning attack up on Lightning Perfume Bottle (+8) Magic attack up on Chilling Perfume Bottle (+7) Physical attack down on Carian Sorcery Sword (-31) Physical attack up on Deadly Poison Perfume Bottle (+6) Which stats scale which damage changed on Carian Sorcery Sword Added: 8 weapons, 2 enemies, 18 armor pieces 95 player attacks changed (motion values, stance damage and similar) Also changed: which stats scale which damage, player attack behaviours, projectiles (spells, arrows, thrown items), starting classes and NPC loadouts, crafting materials, items (consumables, spells' item data), item pickups, enemy AI, weapon upgrade scaling, shop stock, status effects and buffs, weapon skills, weapon hitboxes Ant's Skull Plate Greatshield 2 values ▲ 2 Weight 13.5 → 12.5 Value Before to After Change Weight 13.5 → 12.5 −1 −7.4% Guard boost 63 → 70 +7 +11%
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Backhand Blade Backhand Blade 13 values Internal values only (Sort ID) 13 technical values (sorting, effects, display) Value Before to After Change Sort IDStandard 1,750,000 → 1,750,500 changed Sort IDHeavy 1,750,001 → 1,750,501 changed Sort IDKeen 1,750,002 → 1,750,502 changed Sort IDQuality 1,750,003 → 1,750,503 changed Sort IDFire 1,750,005 → 1,750,505 changed Sort IDFlame Art 1,750,006 → 1,750,506 changed Sort IDLightning 1,750,007 → 1,750,507 changed Sort IDSacred 1,750,008 → 1,750,508 changed Sort IDMagic 1,750,004 → 1,750,504 changed Sort IDCold 1,750,011 → 1,750,511 changed Sort IDPoison 1,750,009 → 1,750,509 changed Sort IDBlood 1,750,010 → 1,750,510 changed Sort IDOccult 1,750,012 → 1,750,512 changed
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Black Steel Greatshield Greatshield 2 values ▲ 2 Weight 19.5 → 18 Value Before to After Change Weight 19.5 → 18 −1.5 −7.7% Guard boost 69 → 71 +2 +2.9%
Black Steel Greatshield Copy link
Briar Greatshield Greatshield 3 values ▲ 2 Weight 9.5 → 8.5 Value Before to After Change Key changes 2 Weight 9.5 → 8.5 −1 −11% Guard boost 58 → 62 +4 +6.9% Linked data 1 Reinforce Type IDStandard 8,200 → 8,600 changed
Briar Greatshield Copy link
Carian Sorcery Sword Thrusting Sword 2 values ▼ 1 Physical attack 69 → 38 Value Before to After Change Physical attack 69 → 38 −31 −45% Which stats scale which damage 10,000 → 20,010,800 changed
Carian Sorcery Sword Copy link
Chilling Perfume Bottle Perfume Bottle 1 value ▲ 1 Magic attack 105 → 112 Value Before to After Change Magic attack 105 → 112 +7 +6.7%
Chilling Perfume Bottle Copy link
Crossed-Tree Towershield Greatshield 2 values ▲ 2 Weight 16 → 15.5 Value Before to After Change Weight 16 → 15.5 −0.5 −3.1% Guard boost 67 → 71 +4 +6%
Crossed-Tree Towershield Copy link
Crucible Hornshield Greatshield 1 value ▲ 1 Guard boost 60 → 70 Value Before to After Change Guard boost 60 → 70 +10 +17%
Crucible Hornshield Copy link
Cuckoo Greatshield Greatshield 1 value ▲ 1 Guard boost 64 → 70 Value Before to After Change Guard boost 64 → 70 +6 +9.4%
Cuckoo Greatshield Copy link
Deadly Poison Perfume Bottle Perfume Bottle 1 value ▲ 1 Physical attack 92 → 98 Value Before to After Change Physical attack 92 → 98 +6 +6.5%
Deadly Poison Perfume Bottle Copy link
Dismounter Curved Greatsword 13 values Internal values only (Sort ID) 13 technical values (sorting, effects, display) Value Before to After Change Sort IDStandard 1,700,000 → 1,700,500 changed Sort IDHeavy 1,700,001 → 1,700,501 changed Sort IDKeen 1,700,002 → 1,700,502 changed Sort IDQuality 1,700,003 → 1,700,503 changed Sort IDFire 1,700,005 → 1,700,505 changed Sort IDFlame Art 1,700,006 → 1,700,506 changed Sort IDLightning 1,700,007 → 1,700,507 changed Sort IDSacred 1,700,008 → 1,700,508 changed Sort IDMagic 1,700,004 → 1,700,504 changed Sort IDCold 1,700,011 → 1,700,511 changed Sort IDPoison 1,700,009 → 1,700,509 changed Sort IDBlood 1,700,010 → 1,700,510 changed Sort IDOccult 1,700,012 → 1,700,512 changed
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Distinguished Greatshield Greatshield 2 values ▲ 2 Weight 17 → 16 Value Before to After Change Weight 17 → 16 −1 −5.9% Guard boost 68 → 71 +3 +4.4%
Distinguished Greatshield Copy link
Dragon Towershield Greatshield 2 values ▲ 2 Weight 17.5 → 16.5 Value Before to After Change Weight 17.5 → 16.5 −1 −5.7% Guard boost 69 → 71 +2 +2.9%
Dragon Towershield Copy link
Dueling Shield Thrusting Shield 13 values Internal values only (Sort ID) 13 technical values (sorting, effects, display) Value Before to After Change Sort IDStandard 7,400,000 → 7,400,500 changed Sort IDHeavy 7,400,001 → 7,400,501 changed Sort IDKeen 7,400,002 → 7,400,502 changed Sort IDQuality 7,400,003 → 7,400,503 changed Sort IDFire 7,400,005 → 7,400,505 changed Sort IDFlame Art 7,400,006 → 7,400,506 changed Sort IDLightning 7,400,007 → 7,400,507 changed Sort IDSacred 7,400,008 → 7,400,508 changed Sort IDMagic 7,400,004 → 7,400,504 changed Sort IDCold 7,400,011 → 7,400,511 changed Sort IDPoison 7,400,009 → 7,400,509 changed Sort IDBlood 7,400,010 → 7,400,510 changed Sort IDOccult 7,400,012 → 7,400,512 changed
Dueling Shield Copy link
Erdtree Greatshield Greatshield 2 values ▲ 2 Weight 13.5 → 11.5 Value Before to After Change Weight 13.5 → 11.5 −2 −15% Guard boost 60 → 69 +9 +15%
Erdtree Greatshield Copy link
Gilded Greatshield Greatshield 2 values ▲ 2 Weight 17.5 → 16.5 Value Before to After Change Weight 17.5 → 16.5 −1 −5.7% Guard boost 69 → 71 +2 +2.9%
Gilded Greatshield Copy link
Golden Beast Crest Shield Greatshield 3 values ▲ 2 Weight 12.5 → 10.5 Value Before to After Change Key changes 2 Weight 12.5 → 10.5 −2 −16% Guard boost 60 → 63 +3 +5% Linked data 1 Reinforce Type IDStandard 8,200 → 8,600 changed
Golden Beast Crest Shield Copy link
Great Katana Great Katana 13 values Internal values only (Sort ID) 13 technical values (sorting, effects, display) Value Before to After Change Sort IDStandard 1,850,000 → 1,850,500 changed Sort IDHeavy 1,850,001 → 1,850,501 changed Sort IDKeen 1,850,002 → 1,850,502 changed Sort IDQuality 1,850,003 → 1,850,503 changed Sort IDFire 1,850,005 → 1,850,505 changed Sort IDFlame Art 1,850,006 → 1,850,506 changed Sort IDLightning 1,850,007 → 1,850,507 changed Sort IDSacred 1,850,008 → 1,850,508 changed Sort IDMagic 1,850,004 → 1,850,504 changed Sort IDCold 1,850,011 → 1,850,511 changed Sort IDPoison 1,850,009 → 1,850,509 changed Sort IDBlood 1,850,010 → 1,850,510 changed Sort IDOccult 1,850,012 → 1,850,512 changed
Great Katana Copy link
Icon Shield Greatshield 2 values ▲ 2 Weight 11.5 → 9 Value Before to After Change Weight 11.5 → 9 −2.5 −22% Guard boost 59 → 61 +2 +3.4%
Icon Shield Copy link
Inverted Hawk Towershield Greatshield 2 values ▲ 2 Weight 16 → 15.5 Value Before to After Change Weight 16 → 15.5 −0.5 −3.1% Guard boost 65 → 70 +5 +7.7%
Inverted Hawk Towershield Copy link
Lordsworn's Shield Greatshield 3 values ▲ 2 Weight 10 → 9 Value Before to After Change Key changes 2 Weight 10 → 9 −1 −10% Guard boost 60 → 63 +3 +5% Linked data 1 Reinforce Type IDStandard 8,200 → 8,600 changed
Lordsworn's Shield Copy link
Manor Towershield Greatshield 2 values ▲ 2 Weight 16 → 15.5 Value Before to After Change Weight 16 → 15.5 −0.5 −3.1% Guard boost 67 → 71 +4 +6%
Manor Towershield Copy link
Milady Light Greatsword 13 values Internal values only (Sort ID) 13 technical values (sorting, effects, display) Value Before to After Change Sort IDStandard 1,150,000 → 1,150,500 changed Sort IDHeavy 1,150,001 → 1,150,501 changed Sort IDKeen 1,150,002 → 1,150,502 changed Sort IDQuality 1,150,003 → 1,150,503 changed Sort IDFire 1,150,005 → 1,150,505 changed Sort IDFlame Art 1,150,006 → 1,150,506 changed Sort IDLightning 1,150,007 → 1,150,507 changed Sort IDSacred 1,150,008 → 1,150,508 changed Sort IDMagic 1,150,004 → 1,150,504 changed Sort IDCold 1,150,011 → 1,150,511 changed Sort IDPoison 1,150,009 → 1,150,509 changed Sort IDBlood 1,150,010 → 1,150,510 changed Sort IDOccult 1,150,012 → 1,150,512 changed
Milady Copy link
Spiked Palisade Shield Greatshield 3 values ▲ 2 Weight 11.5 → 9.5 Value Before to After Change Key changes 2 Weight 11.5 → 9.5 −2 −17% Guard boost 59 → 63 +4 +6.8% Linked data 1 Reinforce Type IDStandard 8,200 → 8,600 changed
Spiked Palisade Shield Copy link
Wooden Greatshield Greatshield 2 values ▲ 1 Guard boost 56 → 62 Value Before to After Change Key changes 1 Guard boost 56 → 62 +6 +11% Linked data 1 Reinforce Type IDStandard 8,200 → 8,600 changed
Wooden Greatshield Copy link
Showing the 25 entries with the most changes of 35.Show all 35
New in 1.17 8
Leontiel's Greatsword Hefty Scimitar Golden Order Flail Silver Grooved Shield Ritual Thrusting Shield Reverse-Bladed Sword Reed Great Katana Idus Sword Glintstone Dragon Adula 4 values ▲ 2 ▼ 2 Capsule Height 12 → 14 Value Before to After Change Other numbers 4 Capsule Height 12 → 14 +2 +17% Capsule Radius 12 → 7 −5 −42% Chr Capsule Height 10 → 14 +4 +40% Chr Capsule Radius 10 → 7 −3 −30%
Glintstone Dragon Adula Copy link
Glintstone Dragon Smarag 4 values ▲ 2 ▼ 2 Capsule Height 12 → 14 Value Before to After Change Other numbers 4 Capsule Height×2 variants 12 → 14 +2 +17% Capsule Radius×2 variants 12 → 7 −5 −42% Chr Capsule Height×2 variants 10 → 14 +4 +40% Chr Capsule Radius×2 variants 10 → 7 −3 −30%
Glintstone Dragon Smarag Copy link
Knight Leontiel 10 values Internal values only (Name ID, SpEffect ID [3]) Value Before to After Change Linked data 10 Name ID 0 → 147,000 changed SpEffect ID [3] 0 → 19,355 changed Game Clear - SpEffect ID 0 → 19,555 changed SpEffect ID [22] -1 → 13,941 changed SpEffect ID [23]×2 variants -1 → 19,382 changed SpEffect ID [25] -1 → 19,398 changed Name ID 0 → 147,001 changed SpEffect ID [3] 0 → 19,360 changed Game Clear - SpEffect ID 0 → 19,510 changed Multiplayer Correction Param ID -1 → 200 changed
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New in 1.17 2
Knight Leontiel The Noble Broken Mask Banished Knight Armor 1 value Internal values only (Sort ID) 1 technical value (sorting, effects, display) Value Before to After Change Sort ID 609,000 → 609,005 changed
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Banished Knight Gauntlets 1 value Internal values only (Sort ID) 1 technical value (sorting, effects, display) Value Before to After Change Sort ID 708,000 → 708,005 changed
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Banished Knight Greaves 1 value Internal values only (Sort ID) 1 technical value (sorting, effects, display) Value Before to After Change Sort ID 808,000 → 808,005 changed
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Banished Knight Helm 1 value Internal values only (Sort ID) 1 technical value (sorting, effects, display) Value Before to After Change Sort ID 509,000 → 509,005 changed
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Freyja's Armor 1 value Internal values only (Sort ID) 1 technical value (sorting, effects, display) Value Before to After Change Sort ID 606,081 → 606,085 changed
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Freyja's Armor (Altered) 1 value Internal values only (Sort ID) 1 technical value (sorting, effects, display) Value Before to After Change Sort ID 606,082 → 606,086 changed
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Freyja's Gauntlets 1 value Internal values only (Sort ID) 1 technical value (sorting, effects, display) Value Before to After Change Sort ID 705,131 → 705,135 changed
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Freyja's Greaves 1 value Internal values only (Sort ID) 1 technical value (sorting, effects, display) Value Before to After Change Sort ID 805,121 → 805,125 changed
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Freyja's Helm 1 value Internal values only (Sort ID) 1 technical value (sorting, effects, display) Value Before to After Change Sort ID 506,131 → 506,135 changed
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New in 1.17 18
Broken Gold Mask Gold Tattoo (Chest) Gold Tattoo (Arm) Gold Tattoo (Leg) Silver Grooved Helm Silver Grooved Armor Silver Grooved Gauntlets Silver Grooved Greaves Silver Grooved Armor (Altered) Leontiel's Hat Leontiel's Armor Leontiel's Leather Gloves Leontiel's Boots Leontiel's Hat (Altered) Steel Helm Steel Armor Steel Gauntlets Steel Greaves Also changed 95 player attacks (motion values, stance damage and similar)Which stats scale which damage Player attack behaviours Projectiles (spells, arrows, thrown items) Starting classes and NPC loadouts Crafting materials Items (consumables, spells' item data) Item pickups Enemy AI Weapon upgrade scaling Shop stock Status effects and buffs Weapon skills Weapon hitboxes 8 technical tables (sound, visual effects, graphics) Biggest winners and losers Attack rating change at max upgrade, Standard affinity, every stat at 40.