Status effects · page 2
Every status effect and elite modifier: exact tooltip numbers per stack, buff or debuff, and every ability, item, passive and enemy that applies, removes or blocks it.
| Heavy HitsBasic attack inflicts Bruise X this turn. | Buff | 2 |
| HexSpells cost more mana to cast. | Debuff | 4 |
| Hexagram RuneImbues its owner with +1 Movement Range and +3 Trample Damage | Hidden | 1 |
| Holy ShieldBlocks an entire instance of incoming damage. | Buff | 87 |
| ImmobileCannot move. | Debuff | 51 |
| InfestedThe things infesting this pop out when it dies, destroying its corpse. | Debuff | 2 |
| InfestedThe spiders infesting this pop out when it dies, destroying its corpse. | Debuff | 11 |
| Initiative UpYou take your turn earlier in the round. | Buff | 6 |
| Injury ImmunityCannot receive Injuries for any reason. Lasts X turns. | Buff | 2 |
| InsightSpells cost less mana to cast. | Buff | 4 |
| InsightSpells cost less mana to cast, excluding Brainstorm. (cannot reduce cost to 0). | Buff | 1 |
| InsightSpells cost less mana to cast until the end of the turn. | Buff | 2 |
| Intelligence UpIntelligence increased by X. Intelligence affects mana regen. | Buff | 47 |
| InvulnerableDoes not take damage. | Buff | 1 |
| Kinetic SpikesWhen this takes damage, emit Sparkles. | Buff | 36 |
| Late BloomerGain All Stats Up 3 in X turns. | Buff | 2 |
| LeechesDrains health from the leeched unit at the end of your turn. | Debuff | 20 |
| LifestealHeals you equal to the amount of health damage dealt. | Instant effect | 35 |
| LifestealYour next basic attack heals you for the amount of health damage it inflicts. | Buff | 6 |
| Lucifer RuneImbues its owner with an extra turn and the power to Bite | Hidden | 1 |
| Luck UpLuck increased by X. Luck affects base crit chance and all randomness. | Buff | 47 |
| MadnessThinks everything is an enemy. Uncontrollable. | Debuff | 56 |
| Magic Damage UpIncreases any magical damage you deal. | Buff | 26 |
| Magic WeaknessIncoming magic damage has 100% Crit Chance and can't miss. | Debuff | 18 |
| Mana LeechesDrains mana from the leeched unit at the end of your turn. | Debuff | 5 |
| MarkedIncoming physical damage has 100% Crit Chance, ignores shield, and can't miss. | Debuff | 20 |
| MeatyTurns into meat when it dies. | Debuff | 1 |
| MetalThis item is electrically conductive. | Keyword | 93 |
| Miss ChanceMiss chance increased by X%. | Debuff | 23 |
| Movement UpIncreases your basic movement's range. | Buff | 14 |
| MutedDisables a random spell until the applier is killed. | Debuff | 1 |
| No Health RegenHealth won't regen automatically and does not regen at the end of battle. | Debuff | 4 |
| No Mana RegenMana won't regen automatically. | Debuff | 2 |
| OBEYBasic attacks of its enemies are disabled. | Keyword | 1 |
| OstracizedEvery unit sees this as an enemy and will attack it with priority. | Debuff | 3 |
| Pentagram RuneImbues its owner with an extra turn and the power to Summon | Hidden | 1 |
| PetrifyBecomes a rock temporarily. | Debuff | 23 |
| PoisonTakes damage at the start of every turn. Incoming healing is less effective but cures 1 Poison. | Debuff | 158 |
| Poison LaceBasic attack inflicts Poison. | Buff | 7 |
| Poison Lace (Weapon)Your weapon inflicts Poison. | Buff | 2 |
| PoisonousInflicts Poison to units that contact you. | Buff | 15 |
| PossessedTakes an extra Charmed turn. | Debuff | 3 |
| Possessed by DybbukThis cat is possessed by Dybbuk. Down this cat to exorcise him. | Debuff | 2 |
| Preemptive CounterAttack the next thing that targets you before it attacks you, automatically. | Buff | 1 |
| Preemptive CounterAttack things that target you before they attack you, automatically. | Buff | 1 |
| ProbedBehaves as if it's on your team. Attacks from allies will break the probe. | Debuff | 2 |
| PromoteThe next familiar you spawn is upgraded into a Champion. | Buff | 1 |
| Promote+The next familiar you spawn is upgraded into an Elite. | Buff | 1 |
| Random InjuryGain a random injury that lowers one of your stats by 1, permanently. | Instant effect | 9 |
| Range UpIncreases the range of your basic attack and projectile abilities. | Buff | 6 |
| Range Up (Temporary)Increases the range of your basic attack and projectile abilities until the end of the turn. | Buff | 9 |
| ReflectReflects the next X projectiles you are hit with back at the attacker. | Buff | 9 |
| ReloadThis action starts disabled and does not refresh on its own after use. Meet the condition to refresh it. | Keyword | — |
| ReloadThis action does not refresh on its own after use. Meet the condition to refresh it. | Keyword | — |
| RotHatches a Fly at the end of its turn. Damage from worms and bugs always crits against this. | Debuff | 16 |
| ScrambledAbilities are scrambled, temporarily. | Debuff | 2 |
| Sentry ModeThe next time an enemy ends its movement in your basic attack range, attack it. | Buff | 1 |
| Sentry Mode+When an enemy ends its movement in your basic attack range, attack it. | Buff | 1 |
| Serrated ClawsBasic attack inflicts Bleed. | Buff | 1 |
| ShieldBlocks incoming damage. | Buff | 412 |
| Short CircuitAll actions are disabled. Cast Break Circuit to break. | Debuff | 1 |
| SleepSkip the next turn. Being attacked has a chance to wake you up. | Debuff | 32 |
| Sleep (Paralysis)You are asleep until your sleep paralysis demon is killed. | Debuff | — |
| SlowMovement range is reduced to 2. Takes its turn later. | Debuff | 65 |
| Soul LinkWhenever a soul linked character loses health, all soul linked characters lose that health as well. | Debuff | 12 |
| SparkleA projectile that deals 1 magic damage to a random enemy. | Instant effect | 34 |
| Speed UpSpeed increased by X. Speed affects movement range and turn order. | Buff | 105 |
| Stat BountyWhoever kills this gets All Stats Up. | Debuff | 2 |
| Stealth50% Dodge Chance. Lose Stealth when you get hit. | Buff | 9 |
| Stealth50% Dodge Chance. Lose Stealth when you get hit or use your basic attack. | Buff | 1 |
| STOPBasic movement of its enemies is disabled. | Keyword | 1 |
| Strength UpStrength increased by X. Strength affects melee attack and melee ability damage. | Buff | 77 |
| StunSkip the next turn. | Debuff | 147 |
| TarredDecreases speed. Flammable. | Debuff | 13 |
| TechIncreases the quality of the next item you craft or the next familiar you spawn. Up to 3 Tech can be used at a time. | Buff | 17 |
| Temporary ItemIs lost at the end of the battle. | Keyword | 1 |
| The AlphaNo effects on its own. Only one unit can be The Alpha. Certain spells and abilities provide bonuses for The Alpha. | Hidden | 20 |
| The Child's FlameCounts down every time it gets hit. At 0, releases a pulse. | Hidden | 1 |
| The Child's FlameCounts down every time it gets hit. At 0, unleash a wrath of holy light. | Hidden | 1 |
| The Child's FlameCounts down every time it gets hit. At 0, unleash the holy beams. | Hidden | 1 |
| ThornsDeals damage to units that contact you. | Buff | 120 |
| TrampleYou can move through other units, damaging and displacing them. | Hidden | 148 |
| TransformationTransforms when the timer hits 0. | Hidden | 9 |
| Weakness-2 Dexterity, -2 Strength, -2 Speed, temporarily. | Debuff | 55 |
| WebbedImmobile. Use basic attack to break free. | Debuff | 11 |
| WetWet. | Hidden | 1 |
| Zombie-2 Strength. -2 Intelligence. Takes damage from Holy Element heals. Does not get injured when downed. | Debuff | 2 |