Cemetery Shade
Fought in 4 places, from 691 HP to 1,467 HP at Caelid · Caelid Catacombs: each placement carries its own area scaling. It takes the most damage from Holy and the least from Pierce.
- HP (NG)
- 691–1,467
- HP in NG+7
- 3,129
- Stance
- 70
- Weakest to
- Holy -20%
- Resists most
- Pierce 35%
- Nearest grace
- Caelid Catacombs
How Cemetery Shade fights
At Caelid · Caelid Catacombs, its toughest placement: 1,467 HP.
Attack choice by distance verified
Share of its picks per attack routine at each range, from its main weight tables (it switches between 3 sets of tables by state; one is shown). Routines are numbered as in its script.
- Routine 10
- Routine 16
- Other
- Right column: routines it can pick there
Show as a table
| Distance | Routines | Most likely picks |
|---|---|---|
| under 3 m | 2 | #10 100% · #16 0% |
| 3–6 m | 2 | #10 100% · #16 0% |
| 6–10 m | 1 | #16 100% |
- Attack routines
- 16
- With a cooldown
- 12 1.5–15 s
- Walk in before attacking
- 1 from up to 6000 m
What hurts it most
- Holy-20% +33%
- Magic0% +11%
- Fire0% +11%
- Lightning0% +11%
- Standard10%
- Slash10% ±0
- Strike10% ±0
- Pierce35% −28%
Negation (lower lets more through), and how much more or less damage that type deals than Standard does.
Status procs to kill it
| Status | 1st proc | HP per proc | Procs to kill |
|---|---|---|---|
| Bleed | Immune | ||
| Frost | Immune | ||
| Poison | Immune | ||
| Scarlet Rot | Immune | ||
From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.
Weapons that hit it hardest
Attack rating that gets through its negations at max upgrade with every stat at 50, best affinity per weapon (flat defense left out). Try your own build in the build planner →
AI facts are read from the boss's own battle script; only selection weights, HP checks, distances and cooldowns are kept, and what each routine looks like isn't named yet.
Where you fight it 4
Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).
| Place | HP | Stance | Scaling |
|---|---|---|---|
| Liurnia of the Lakes · Black Knife Catacombs | 691 | 70 | ×2.266 |
| Weeping Peninsula · Tombsward Catacombs | 781 | 70 | ×2.562 |
| Mt. Gelmir · Gelmir Hero's Grave | 991 | 70 | ×3.25 |
| Caelid · Caelid Catacombs | 1,467 | 70 | ×4.812 |
Damage negation
How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.
Flat defense
Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.
Liurnia of the Lakes · Black Knife Catacombs
Weeping Peninsula · Tombsward Catacombs
Mt. Gelmir · Gelmir Hero's Grave
Caelid · Caelid Catacombs
Status buildup to proc
Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | Immune | |||
| Scarlet Rot | Immune | |||
| Bleed | Immune | |||
| Frost | Immune | |||
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
At Caelid · Caelid Catacombs: new game plus multiplies HP, defense and resistances again on top of the area's scaling.
| NG | NG+1 | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 |
|---|---|---|---|---|---|---|---|
| 1,467 | 2,235 | 2,458 | 2,570 | 2,682 | 2,905 | 3,017 | 3,129 |
Drops
Chance per kill at 100 Discovery (Arcane and items raise it), and at higher Discovery for the drops it affects.
| Item | Chance | Kills for 90% |
|---|---|---|
| 100% | — |
Patch history 2
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.02.1from 1.00
- HP271→305
- Standard negation20%→10%
- Slash negation20%→10%
- Strike negation20%→10%
- Pierce negation40%→35%
- Drop table366,400,000→366,400,700
Every changed value (8)
Value Before to After Change Key changes 6 HP 271 305 +34+13% Standard negation 20% 10% −10 pts Slash negation 20% 10% −10 pts Strike negation 20% 10% −10 pts Pierce negation 40% 35% −5 pts Drop table 366,400,000 366,400,700 changed Linked data 1 SpEffect ID [31] -1 4,301 changed 1 technical value (sorting, effects, display)
Value Before to After Change Network Warp Display 16 25 changed - 1.12.1from 1.10
Every changed value (2)
Value Before to After Change Damage 1 HP Burn Damage % 0 100 +100 Linked data 1 DLC Completion SpEffect ID 0 -1 changed