Sourcemined
Elden Ring
BossLiurnia of the LakesWeeping PeninsulaChanged in 2 patchesVerified on build 25080141

Cemetery Shade

Fought in 4 places, from 691 HP to 1,467 HP at Caelid · Caelid Catacombs: each placement carries its own area scaling. It takes the most damage from Holy and the least from Pierce.

HP (NG)
691–1,467
HP in NG+7
3,129
Stance
70
Weakest to
Holy -20%
Resists most
Pierce 35%
Nearest grace
Caelid Catacombs

How Cemetery Shade fights

At Caelid · Caelid Catacombs, its toughest placement: 1,467 HP.

Attack choice by distance verified

Share of its picks per attack routine at each range, from its main weight tables (it switches between 3 sets of tables by state; one is shown). Routines are numbered as in its script.

  • Routine 10
  • Routine 16
  • Other
  • Right column: routines it can pick there
Show as a table
DistanceRoutinesMost likely picks
under 3 m2#10 100% · #16 0%
3–6 m2#10 100% · #16 0%
6–10 m1#16 100%
Attack routines
16
With a cooldown
12 1.5–15 s
Walk in before attacking
1 from up to 6000 m

What hurts it most

  1. Holy-20% +33%
  2. Magic0% +11%
  3. Fire0% +11%
  4. Lightning0% +11%
  5. Standard10%
  6. Slash10% ±0
  7. Strike10% ±0
  8. Pierce35% −28%

Negation (lower lets more through), and how much more or less damage that type deals than Standard does.

Status procs to kill it

Status1st procHP per procProcs to kill
BleedImmune
FrostImmune
PoisonImmune
Scarlet RotImmune

From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.

AI facts are read from the boss's own battle script; only selection weights, HP checks, distances and cooldowns are kept, and what each routine looks like isn't named yet.

Where you fight it 4

Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).

PlaceHPStanceScaling
Liurnia of the Lakes · Black Knife Catacombs69170×2.266
Weeping Peninsula · Tombsward Catacombs78170×2.562
Mt. Gelmir · Gelmir Hero's Grave99170×3.25
Caelid · Caelid Catacombs1,46770×4.812

Damage negation

How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.

Standard10%
Slash10%
Strike10%
Pierce35%
Magic0%
Fire0%
Lightning0%
Holy-20%

Flat defense

Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.

Liurnia of the Lakes · Black Knife Catacombs

Physical107
Magic107
Fire107
Lightning107
Holy107

Weeping Peninsula · Tombsward Catacombs

Physical102
Magic102
Fire102
Lightning102
Holy102

Mt. Gelmir · Gelmir Hero's Grave

Physical111
Magic111
Fire111
Lightning111
Holy111

Caelid · Caelid Catacombs

Physical109
Magic109
Fire109
Lightning109
Holy109

Status buildup to proc

Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).

Status1st proc2nd3rd4th
PoisonImmune
Scarlet RotImmune
BleedImmune
FrostImmune
SleepImmune
MadnessImmune
Death BlightImmune

HP in each journey

At Caelid · Caelid Catacombs: new game plus multiplies HP, defense and resistances again on top of the area's scaling.

NGNG+1NG+2NG+3NG+4NG+5NG+6NG+7
1,4672,2352,4582,5702,6822,9053,0173,129

Drops

Chance per kill at 100 Discovery (Arcane and items raise it), and at higher Discovery for the drops it affects.

Cemetery Shade drops
ItemChanceKills for 90%
Mantis Bladeonce100%—

Kill-speed simulator New

How many hits Cemetery Shade takes with your weapon and stats, in any journey: damage per hit through its defense and negations, stance, and status procs as its thresholds grow.

Simulate Cemetery Shade

Patch history 2

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.02.1from 1.00
    • HP271→305
    • Standard negation20%→10%
    • Slash negation20%→10%
    • Strike negation20%→10%
    • Pierce negation40%→35%
    • Drop table366,400,000→366,400,700
    Every changed value (8)
    ValueBeforetoAfterChange
    Key changes 6
    HP×4 variants271305+34+13%
    Standard negation×4 variants20%10%−10 pts
    Slash negation×4 variants20%10%−10 pts
    Strike negation×4 variants20%10%−10 pts
    Pierce negation×4 variants40%35%−5 pts
    Drop table366,400,000366,400,700changed
    Linked data 1
    SpEffect ID [31]×3 variants-14,301changed
    1 technical value (sorting, effects, display)
    ValueBeforetoAfterChange
    Network Warp Display×4 variants1625changed
  2. 1.12.1from 1.10
      Every changed value (2)
      ValueBeforetoAfterChange
      Damage 1
      HP Burn Damage %×4 variants0100+100
      Linked data 1
      DLC Completion SpEffect ID×4 variants0-1changed

    Other bosses in Liurnia of the Lakes