Mad Pumpkin Head
Fought in 13 places, from 664 HP to 1,891 HP at Mt. Gelmir · First Mt. Gelmir Campsite: each place carries its own area scaling. It takes the most damage from Lightning and the least from Strike.
- HP (NG)
- 664–1,891
- HP in NG+7
- 3,868
- Stance
- 65
- Weakest to
- Lightning -20%
- Resists most
- Strike 10%
- Nearest grace
- First Mt. Gelmir Campsite
How Mad Pumpkin Head fights
At Mt. Gelmir · First Mt. Gelmir Campsite, its toughest placement: 1,891 HP.
Attacks partly traced
The attacks it picks on its own, most used first. Damage is the attack power of its strongest hit at this placement, before your defense and negation.
| Attack | Parry | Block | Damage |
|---|---|---|---|
| Strike (1)1 hit · first hit after 0.9 s | No | Yes | 410strike |
| 2-hit strike combo (1)2 hits · first hit after 1.8 s | No | Yes | 569strike |
| 2-hit strike combo (2)2 hits · first hit after 0.8 s | No | Yes | 410strike |
| Strike + projectile (1)2 hits · first hit after 0.9 s | No | Yes | 455strike |
| 2-hit strike combo (3)2 hits · first hit after 2.1 s | No | Yes | 410strike |
| Strike (2)1 hit · first hit after 2.2 s | No | Yes | 569strike |
| Strike + projectile (2)2 hits · first hit after 4.3 s | No | Yes | 455strike |
| Strike + projectile (3)2 hits · first hit after 1.0 s | No | Yes | 455strike |
| Projectile1 hit · first hit after 2.1 s | No | Yes | 273strike |
| Strike + projectile (4)2 hits · first hit after 0.6 s | No | Yes | 455strike |
| Strike + projectile (5)2 hits · first hit after 1.2 s | No | Yes | 455strike |
| Strike + projectile (6)2 hits · first hit after 1.2 s | No | Yes | 455strike |
| Strike + projectile (7)2 hits · first hit after 1.8 s | No | Yes | 455strike |
| Strike + projectile (8)2 hits · first hit after 1.2 s | No | Yes | 455strike |
6 more attacks it chains after another one
| Attack | Parry | Block | Damage |
|---|---|---|---|
| 2-hit strike combo (4)2 hits · first hit after 1.3 s · after 2-hit strike combo (2) and 2-hit strike combo (3) | No | Yes | 410strike |
| Strike (3)1 hit · first hit after 1.1 s · after 2-hit strike combo (2) and 2-hit strike combo (4) or 2 more | No | Yes | 569strike |
| Strike + projectile (9)2 hits · first hit after 1.2 s · after Strike + projectile (1) | No | Yes | 455strike |
| Strike (4)1 hit · first hit after 0.9 s · after Strike (1) | Yes | Yes | 319strike |
| Strike (5)1 hit · first hit after 2.0 s · after Strike (4) | No | Yes | 569strike |
| Strike (6)1 hit · first hit after 1.1 s · after Strike (4) | No | Yes | 569strike |
Parry: whether a parry works on it (for combos, which hits). Block: whether a shield stops it; grabs go through. Its script also names 1 animation its model's files don't have; it isn't listed.
Attack choice by distance from its battle script
How often it opens with each attack at each range, from its main weight tables (it switches between 3 sets of tables by state; the main one is shown).
- Strike (1)
- 2-hit strike combo (1)
- 2-hit strike combo (2)
- Strike + projectile (1)
- 2-hit strike combo (3)
- Other attacks and moves
Show as a table
| Distance | Most likely picks |
|---|---|
| under 2 m | Strike + projectile (1) 40% · Strike (1) 40% · 2-hit strike combo (2) 20% |
| 2–4 m | Strike (1) 50% · 2-hit strike combo (1) 30% · 2-hit strike combo (2) 20% |
| 4 m + | Strike (1) 40% · 2-hit strike combo (3) 20% · Strike (2) 20% |
- Attacks
- 20
- With a cooldown
- 5 10–10 s
- Walk in before attacking
- 6 from up to 8.5 m
What hurts it most
- Lightning-20% +20%
- Slash-10% +10%
- Standard0%
- Pierce0% ±0
- Magic0% ±0
- Fire0% ±0
- Holy0% ±0
- Strike10% −10%
Negation (lower lets more through), and how much more or less damage that type deals than Standard does.
Status procs to kill it
| Status | 1st proc | HP per proc | Procs to kill |
|---|---|---|---|
| Bleed | 181 | 384 | 51,629 buildup |
| Frost | 181 | 219 | 96,013 buildup |
| Poison | 242 | 749 | 3908 buildup |
| Scarlet Rot | 242 | 1,656 | 2526 buildup |
From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.
Weapons that hit it hardest
Attack rating that gets through its negations at max upgrade with every stat at 50, best affinity per weapon (flat defense left out). Try your own build in the build planner →
Attacks, their hits, parry and block, grabs and damage are read from the boss's animation events and attack data; when it picks them, from its battle script. Attack names follow the names players commonly use; the rest are described from their hits.
Where you fight it 13
Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).
| Place | HP | Stance | Scaling |
|---|---|---|---|
| Limgrave · Fort Haight West | 664 | 65 | ×1.141 |
| Stormhill · Saintsbridge | 664 | 65 | ×1.141 |
| Weeping Peninsula · Behind the Castle | 963 | 65 | ×1.656 |
| Academy of Raya Lucaria · Schoolhouse Classroom | 1,318 | 65 | ×2.266 |
| Liurnia of the Lakes · The Four Belfries | 1,318 | 65 | ×2.266 |
| Limgrave · Waypoint Ruins Cellar | 1,328 | 65 | ×2.282 |
| Swamp of Aeonia · Astray from Caelid Highway North | 1,400 | 65 | ×2.406 |
| Altus Plateau · Altus Highway Junction | 1,564 | 65 | ×2.688 |
| Altus Plateau · Bower of Bounty | 1,564 | 65 | ×2.688 |
| Altus Plateau · Road of Iniquity Side Path | 1,564 | 65 | ×2.688 |
| Altus Plateau · Shaded Castle Ramparts | 1,564 | 65 | ×2.688 |
| Caelid · Chamber Outside the Plaza | 1,564 | 65 | ×2.688 |
| Mt. Gelmir · First Mt. Gelmir Campsite | 1,891 | 65 | ×3.25 |
Damage negation
How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.
Flat defense
Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.
Limgrave · Fort Haight West, Stormhill · Saintsbridge, Limgrave · Waypoint Ruins Cellar
Weeping Peninsula · Behind the Castle
Liurnia of the Lakes · The Four Belfries, Academy of Raya Lucaria · Schoolhouse Classroom
Swamp of Aeonia · Astray from Caelid Highway North
Altus Plateau · Shaded Castle Ramparts, Altus Plateau · Road of Iniquity Side Path, Altus Plateau · Bower of Bounty and 2 more
Mt. Gelmir · First Mt. Gelmir Campsite
Status buildup to proc
Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).
Limgrave · Fort Haight West, Stormhill · Saintsbridge, Limgrave · Waypoint Ruins Cellar
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 226 | 268 | 366 | 656 |
| Scarlet Rot | 226 | 268 | 366 | 656 |
| Bleed | 170 | 198 | 240 | 338 |
| Frost | 170 | 198 | 240 | 338 |
| Sleep | 311 | 409 | 699 | 1,156 |
| Madness | Immune | |||
| Death Blight | Immune | |||
Weeping Peninsula · Behind the Castle
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 230 | 272 | 370 | 660 |
| Scarlet Rot | 230 | 272 | 370 | 660 |
| Bleed | 172 | 200 | 242 | 340 |
| Frost | 172 | 200 | 242 | 340 |
| Sleep | 316 | 414 | 704 | 1,161 |
| Madness | Immune | |||
| Death Blight | Immune | |||
Liurnia of the Lakes · The Four Belfries, Academy of Raya Lucaria · Schoolhouse Classroom
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 236 | 278 | 376 | 666 |
| Scarlet Rot | 236 | 278 | 376 | 666 |
| Bleed | 177 | 205 | 247 | 345 |
| Frost | 177 | 205 | 247 | 345 |
| Sleep | 324 | 422 | 712 | 1,169 |
| Madness | Immune | |||
| Death Blight | Immune | |||
Swamp of Aeonia · Astray from Caelid Highway North
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 238 | 280 | 378 | 668 |
| Scarlet Rot | 238 | 280 | 378 | 668 |
| Bleed | 178 | 206 | 248 | 346 |
| Frost | 178 | 206 | 248 | 346 |
| Sleep | 327 | 425 | 715 | 1,172 |
| Madness | Immune | |||
| Death Blight | Immune | |||
Altus Plateau · Shaded Castle Ramparts, Altus Plateau · Road of Iniquity Side Path, Altus Plateau · Bower of Bounty and 2 more
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 240 | 282 | 380 | 670 |
| Scarlet Rot | 240 | 282 | 380 | 670 |
| Bleed | 180 | 208 | 250 | 348 |
| Frost | 180 | 208 | 250 | 348 |
| Sleep | 330 | 428 | 718 | 1,175 |
| Madness | Immune | |||
| Death Blight | Immune | |||
Mt. Gelmir · First Mt. Gelmir Campsite
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 242 | 284 | 382 | 672 |
| Scarlet Rot | 242 | 284 | 382 | 672 |
| Bleed | 181 | 209 | 251 | 349 |
| Frost | 181 | 209 | 251 | 349 |
| Sleep | 332 | 430 | 720 | 1,177 |
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
At Mt. Gelmir · First Mt. Gelmir Campsite: new game plus multiplies HP, defense and resistances again on top of the area's scaling.
| NG | NG+1 | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 |
|---|---|---|---|---|---|---|---|
| 1,891 | 2,763 | 3,039 | 3,178 | 3,316 | 3,592 | 3,730 | 3,868 |
Drops
Chance per kill at 100 Discovery (Arcane and items raise it), and at higher Discovery for the drops it affects.
Limgrave · Fort Haight West
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 4% | 7.69% | 11.1% | 14.3% | 57 | |
| 3% | 5.83% | 8.49% | 11% | 76 | |
| 5% | 9.52% | 13.6% | 17.4% | 45 | |
| 100% | 100% | 100% | 100% | 1 |
This enemy rolls 4 drop tables on each kill (its own and the ones that follow it), each on its own.
Weeping Peninsula · Behind the Castle
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 3% | 5.83% | 8.49% | 11% | 76 | |
| 5% | 9.52% | 13.6% | 17.4% | 45 | |
| 100% | 100% | 100% | 100% | 1 |
This enemy rolls 3 drop tables on each kill (its own and the ones that follow it), each on its own.
Liurnia of the Lakes · The Four Belfries
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 4% | 7.69% | 11.1% | 14.3% | 57 | |
| 3% | 5.83% | 8.49% | 11% | 76 | |
| 5% | 9.52% | 13.6% | 17.4% | 45 | |
| 100% | 100% | 100% | 100% | 1 |
This enemy rolls 4 drop tables on each kill (its own and the ones that follow it), each on its own.
Academy of Raya Lucaria · Schoolhouse Classroom
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 3% | 5.83% | 8.49% | 11% | 76 | |
| 5% | 9.52% | 13.6% | 17.4% | 45 | |
| 100% | 100% | 100% | 100% | 1 |
This enemy rolls 3 drop tables on each kill (its own and the ones that follow it), each on its own.
Caelid · Chamber Outside the Plaza
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 3% | 5.83% | 8.49% | 11% | 76 | |
| 5% | 9.52% | 13.6% | 17.4% | 45 | |
| 100% | 100% | 100% | 100% | 1 |
This enemy rolls 3 drop tables on each kill (its own and the ones that follow it), each on its own.
Altus Plateau · Shaded Castle Ramparts
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 4% | 7.69% | 11.1% | 14.3% | 57 | |
| 3% | 5.83% | 8.49% | 11% | 76 | |
| 5% | 9.52% | 13.6% | 17.4% | 45 | |
| 100% | 100% | 100% | 100% | 1 |
This enemy rolls 4 drop tables on each kill (its own and the ones that follow it), each on its own.
Altus Plateau · Road of Iniquity Side Path
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 4% | 7.69% | 11.1% | 14.3% | 57 | |
| 3% | 5.83% | 8.49% | 11% | 76 | |
| 100% | 100% | 100% | 100% | 1 |
This enemy rolls 3 drop tables on each kill (its own and the ones that follow it), each on its own.
Mt. Gelmir · First Mt. Gelmir Campsite
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 3% | 5.83% | 8.49% | 11% | 76 | |
| 5% | 9.52% | 13.6% | 17.4% | 45 | |
| 100% | 100% | 100% | 100% | 1 |
This enemy rolls 3 drop tables on each kill (its own and the ones that follow it), each on its own.
Patch history 3
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.02.1from 1.00
- Runes213→276
- Drop table434,000,000→434,000,010
- Slash negation-20%→-10%
- Strike negation20%→10%
- Pierce negation-20%→0%
- Sleep resistance84→154
- Runes385→431
- Drop table434,000,000→434,000,020
- Runes880→972
- Drop table434,000,000→434,000,040
- Runes919→972
- Runes248→302
- Drop table434,000,100→434,000,110
- Runes611→574
- Drop table434,000,100→434,000,120
- Drop table434,000,100→434,000,140
- Runes976→1,032
- Runes653→614
- Drop table434,000,100→434,000,130
- Runes930→984
- Runes222→276
Every changed value (27)
Value Before to After Change Key changes 21 Runes 213 276 +63+30% Drop table 434,000,000 434,000,010 changed Slash negation -20% -10% +10 pts Strike negation 20% 10% −10 pts Pierce negation -20% 0% +20 pts Sleep resistance 84 154 +70+83% Runes 385 431 +46+12% Drop table 434,000,000 434,000,020 changed Runes 880 972 +92+10% Drop table 434,000,000 434,000,040 changed Runes 919 972 +53+5.8% Runes 248 302 +54+22% Drop table 434,000,100 434,000,110 changed Runes 611 574 −37−6.1% Drop table 434,000,100 434,000,120 changed Drop table 434,000,100 434,000,140 changed Runes 976 1,032 +56+5.7% Runes 653 614 −39−6% Drop table 434,000,100 434,000,130 changed Runes 930 984 +54+5.8% Runes 222 276 +54+24% Status effects 1 Resist Correction - Sleep 6,001 6,003 +2+0% Linked data 5 SpEffect ID [21] -1 13,245 changed SpEffect ID [23] -1 5,890 changed SpEffect ID [29] 4,301 -1 changed SpEffect ID [14] 90,200 0 changed SpEffect ID [31] -1 4,301 changed - 1.03.1from 1.02.1
Every changed value (2)
Value Before to After Change Linked data 2 SpEffect ID [16] 0 5,890 changed SpEffect ID [23] 5,890 -1 changed - 1.12.1from 1.10
Every changed value (3)
Value Before to After Change Damage 1 HP Burn Damage % 0 100 +100 Linked data 2 DLC Completion SpEffect ID 0 -1 changed SpEffect ID [19] -1 102,304 changed