Death Rite Bird
Fought in 5 places, from 6,577 HP to 28,905 HP at Cerulean Coast · Cerulean Coast: each placement carries its own area scaling. It takes the most damage from Strike and the least from Lightning.
- HP (NG)
- 6,577–28,905
- HP in NG+7
- 50,277
- Stance
- 120
- Weakest to
- Strike -40%
- Resists most
- Lightning 40%
- Nearest grace
- Cerulean Coast
How Death Rite Bird fights
At Cerulean Coast · Cerulean Coast, its toughest placement: 28,905 HP.
Phases by HP verified
- Its script checks its HP at 80%, 60% when it chooses what to do.
Attack choice by distance verified
Share of its picks per attack routine at each range, from its main weight tables (it switches between 4 sets of tables by state; one is shown). Routines are numbered as in its script.
- Routine 17
- Routine 18
- Routine 6
- Routine 8
- Routine 22
- Other
- Right column: routines it can pick there
Show as a table
| Distance | Routines | Most likely picks |
|---|---|---|
| under 1.8 m | 11 | #17 29% · #18 29% · #13 9% |
| 1.8–5 m | 12 | #17 26% · #18 26% · #1 7% |
| 5–10 m | 12 | #17 22% · #18 22% · #1 9% |
| 10–15 m | 11 | #6 14% · #8 14% · #26 14% |
| 15 m + | 5 | #6 33% · #8 33% · #22 17% |
- Attack routines
- 27
- With a cooldown
- 24 10–60 s
- Walk in before attacking
- 11 from up to 25 m
What hurts it most
- Strike-40% +56%
- Holy-40% +56%
- Standard10%
- Slash10% ±0
- Magic20% −11%
- Fire20% −11%
- Pierce35% −28%
- Lightning40% −33%
Negation (lower lets more through), and how much more or less damage that type deals than Standard does.
Status procs to kill it
| Status | 1st proc | HP per proc | Procs to kill |
|---|---|---|---|
| Bleed | Immune | ||
| Frost | Immune | ||
| Poison | Immune | ||
| Scarlet Rot | 689 | 6,033 | 55,976 buildup |
From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.
Weapons that hit it hardest
Attack rating that gets through its negations at max upgrade with every stat at 50, best affinity per weapon (flat defense left out). Try your own build in the build planner →
AI facts are read from the boss's own battle script; only selection weights, HP checks, distances and cooldowns are kept, and what each routine looks like isn't named yet.
Where you fight it 5
Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).
| Place | HP | Stance | Scaling |
|---|---|---|---|
| Liurnia of the Lakes · Gate Town North | 6,577 | 120 | ×2.688 |
| Caelid · Southern Aeonia Swamp Bank | 7,952 | 120 | ×3.25 |
| Mountaintops of the Giants · Castle Sol Main Gate | 16,059 | 120 | ×6.563 |
| Consecrated Snowfield · Apostate Derelict | 17,625 | 120 | ×7.203 |
| Cerulean Coast · Cerulean Coast | 28,905 | 120 | ×11.813 |
Damage negation
How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.
Flat defense
Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.
Liurnia of the Lakes · Gate Town North
Caelid · Southern Aeonia Swamp Bank
Mountaintops of the Giants · Castle Sol Main Gate
Consecrated Snowfield · Apostate Derelict
Cerulean Coast · Cerulean Coast
Status buildup to proc
Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).
Liurnia of the Lakes · Gate Town North
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | Immune | |||
| Scarlet Rot | 539 | 829 | 1,286 | 1,286 |
| Bleed | Immune | |||
| Frost | Immune | |||
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
Caelid · Southern Aeonia Swamp Bank
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | Immune | |||
| Scarlet Rot | 544 | 834 | 1,291 | 1,291 |
| Bleed | Immune | |||
| Frost | Immune | |||
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
Mountaintops of the Giants · Castle Sol Main Gate
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | Immune | |||
| Scarlet Rot | 566 | 856 | 1,313 | 1,313 |
| Bleed | Immune | |||
| Frost | Immune | |||
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
Consecrated Snowfield · Apostate Derelict
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | Immune | |||
| Scarlet Rot | 654 | 944 | 1,401 | 1,401 |
| Bleed | Immune | |||
| Frost | Immune | |||
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
Cerulean Coast · Cerulean Coast
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | Immune | |||
| Scarlet Rot | 689 | 979 | 1,436 | 1,436 |
| Bleed | Immune | |||
| Frost | Immune | |||
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
At Cerulean Coast · Cerulean Coast: new game plus multiplies HP, defense and resistances again on top of the area's scaling.
| NG | NG+1 | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 |
|---|---|---|---|---|---|---|---|
| 28,905 | 35,912 | 39,503 | 41,299 | 43,095 | 46,686 | 48,481 | 50,277 |
Patch history 1
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.02.1from 1.00
- HP3,103→2,447
- Runes2,640→0
- Standard negation20%→10%
- Slash negation20%→10%
- Strike negation-20%→-40%
- Pierce negation40%→35%
- Runes3,336→0
- Runes8,736→0