Conditions · page 5
Every condition and status effect with exactly what it does, how long it lasts and what ends it, its damage each turn, and every spell, item and feature that applies, removes or prevents it.
| Aura of PossibilityWhile near the God of Ambition, this creature has a +10 bonus to all Ability Checks. | Buff | +10 to skill check; +10 to ability checks | 1 |
| Aura of Possibility (variant 2)Any allies near Gale Dekarios, the God of Ambition, receive a +10 bonus to all Ability Checks. | Buff | +10 to skill check; +10 to ability checks | — |
| Aversion of FireRecently suffered Fire damage. Has Disadvantage on Attack Rolls and Ability Checks. | Debuff | Disadvantage on attack rolls; Disadvantage on ability checks | — |
| Basking in Loviatar's LoveYou revel in the clarity granted by your pain. You have a +2 bonus to Attack Rolls and Wisdom Saving Throws f… | Buff | +2 to attack rolls; +2 to Wisdom saving throws | 1 |
| Blinked to the Ethereal Plane (Shapeshift)Affected entity is in the Ethereal Plane, where it can't be harmed, seen, or affected. While in the Ethereal… | Shapeshift | Invulnerable; Can't move | 1 |
| BloodthirstGains Bite as a bonus action. | Buff | Grants Bite | 1 |
| BufotoxinHas Disadvantage on Dexterity Saving Throws. | Debuff | Disadvantage on Dexterity saving throws | 1 |
| Buthir's WrathButhir is enraged! Strength increased by 4, Armour Class reduced by 2. | Rage | +4 Strength; −2 Armour Class | 1 |
| Buthir's Wrath (variant 2)Buthir is enraged! Strength increased by 4, Armour Class reduced by 2, and has Resistance to all physical dam… | Rage | +4 Strength; −2 Armour Class | 1 |
| Death WishCreature carries a powder keg. It could explode at any moment. | Debuff | −3 m movement speed | — |
| Downed (Condition)If you reach 0 hit points, you fall Unconscious and must make Death Saving Throws. On 3 successes, you stop b… | Condition | Invulnerable | — |
| Ethereal EscapeAs a reaction to receiving damage, the incubus has travelled to the Ethereal Plane and can't be damaged or ta… | Condition | Invulnerable; Can't see | — |
| Evasive FootworkEnemies have Disadvantage on melee attacks against the affected entity. | Debuff | Attacks against it have Disadvantage (melee attacks) | 1 |
| ExhaustedLack of rest has left you exhausted. There are six levels of exhaustion, and each level is worse than the las… | Condition | — | — |
| Expeditious RetreatDash available as a bonus action. | Buff | Grants Dash: Bonus Action | 2 |
| Exposing BiteCreature is distracted. The next attack against the creature from within 1.5 m is guaranteed to be a Critical… | Debuff | Hits against it are critical hits within 2 m | 1 |
| EyebiteEntity can recast Eyebite without expending a spell slot. | Buff | Grants Eyebite: Asleep; Grants Eyebite: Panicked | 5 |
| Eyebite: SickenedAffected entity has Disadvantage on Attack Rolls and Checks. | Debuff | Disadvantage on attack rolls; Disadvantage on ability checks | 1 |
| Eyes of the DarkYou can see normally in darkness, both magical and non-magical, to a distance of 25 m. | Effect | Darkvision 24 m; Can't be Blinded | 1 |
| Faerie FireShedding dim light. Incoming attacks have Advantage. Cannot be Invisible. | Buff | Attacks against it have Advantage; Immune to Invisible effects | 6 |
| False LifeGained 7 temporary hit points. | Effect | 7 temporary hit points | 3 |
| False Life (12 temporary hit points)Gained 12 temporary hit points. | Effect | 12 temporary hit points | 1 |
| False Life (17 temporary hit points)Gained 17 temporary hit points. | Effect | 17 temporary hit points | 1 |
| False Life (22 temporary hit points)Gained 22 temporary hit points. | Effect | 22 temporary hit points | 1 |
| False Life (27 temporary hit points)Gained 27 temporary hit points. | Effect | 27 temporary hit points | 1 |
| False Life (32 temporary hit points)Gained 32 temporary hit points. | Effect | 32 temporary hit points | 1 |
| Fangs of the Fire SnakeAffected entity's fists are flickering with flame. Its melee attacks deal an additional 1d4 Fire damage. | Buff | +1d4 Fire damage with weapon attacks; +1d4 Fire damage with unarmed attacks | 1 |
| FearfulAffected entity has Disadvantage on Ability Checks and Attack Rolls. It must run from the source of its fear,… | Condition | Disadvantage on ability checks; Disadvantage on attack rolls | 10 |
| Feather FallRate of descent is slowed, granting Immunity to Falling damage. | Effect | No fall damage | 5 |
| Feigning DeathHas sunk into a magical coma deep enough to imitate death. Resistant to all damage except Psychic damage, and… | Condition | Can't move; Immune to Poisoned effects | 3 |
| Fiendish Resilience: AcidYou have Resistance to Acid damage. | Buff | Resistant to Acid damage | 1 |
| Fiendish Resilience: BludgeoningYou have Resistance to Bludgeoning damage. | Buff | Resistant to Bludgeoning damage | 1 |
| Fiendish Resilience: ColdYou have Resistance to Cold damage. | Buff | Resistant to Cold damage | 1 |
| Fiendish Resilience: FireYou have Resistance to Fire damage. | Buff | Resistant to Fire damage | 1 |
| Fiendish Resilience: ForceYou have Resistance to Force damage. | Buff | Resistant to Force damage | 1 |
| Fiendish Resilience: LightningYou have Resistance to Lightning damage. | Buff | Resistant to Lightning damage | 1 |
| Fiendish Resilience: NecroticYou have Resistance to Necrotic damage. | Buff | Resistant to Necrotic damage | 1 |
| Fiendish Resilience: PiercingYou have Resistance to Piercing damage. | Buff | Resistant to Piercing damage | 1 |
| Fiendish Resilience: PoisonYou have Resistance to Poison damage. | Buff | Resistant to Poison damage | 1 |
| Fiendish Resilience: PsychicYou have Resistance to Psychic damage. | Buff | Resistant to Psychic damage | 1 |
| Fiendish Resilience: RadiantYou have Resistance to Radiant damage. | Buff | Resistant to Radiant damage | 1 |
| Fiendish Resilience: SlashingYou have Resistance to Slashing damage. | Buff | Resistant to Slashing damage | 1 |
| Fiendish Resilience: ThunderYou have Resistance to Thunder damage. | Buff | Resistant to Thunder damage | 1 |
| Fighting Style: ProtectionProtected by a nearby ally. The next Attack Roll against you has Disadvantage. | Debuff | Attacks against it have Disadvantage | — |
| Fire Shield: ChillWreathed in ice-cold flames. Affected entity sheds light in a 3 m radius, has Resistance to Fire damage, and… | Buff | Resistant to Fire damage | 6 |
| Fire Shield: WarmWreathed in scorching flames. Affected entity sheds light in a 3 m radius, has Resistance to Cold damage, and… | Buff | Resistant to Cold damage | 6 |
| Flame BladeThis blade deals 3d6 Fire damage. It sheds bright light in a 3 m radius and dim light in a 6 m radius. Attack… | Effect | No ability modifier added to damage | — |
| Flame Blade (Weapon attacks use Charisma)The blade deals 3d6 Fire damage and uses your Charisma Modifier for Attack Rolls. It also sheds bright light… | Effect | No ability modifier added to damage; Weapon attacks use Charisma | — |
| Flaming AuraCreature is standing within 1.5 m of a flaming sphere and will take 2d6 Fire damage at the end of its turn. O… | Effect | — | 3 |
| Flaming Aura (variant 2)Creature is standing within 1.5 m of a flaming sphere and will take 3d6 Fire damage at the end of its turn. O… | Effect | — | 2 |
| Flaming Aura (variant 3)Creature is standing within 1.5 m of a flaming sphere and will take 4d6 Fire damage at the end of its turn. O… | Effect | — | 2 |
| Flaming Aura (variant 4)Creature is standing within 1.5 m of a flaming sphere and will take 5d6 Fire damage at the end of its turn. O… | Effect | — | 2 |
| Flaming Aura (variant 5)Creature is standing within 1.5 m of a flaming sphere and will take 6d6 Fire damage at the end of its turn. O… | Effect | — | 2 |
| Flaming SphereEnemies and objects within 1.5 m of the sphere at the end of their turn take 2d6 Fire damage. On a successful… | Effect | — | — |
| Flaming Sphere (variant 2)Enemies and objects within 1.5 m of the sphere at the end of their turn take 3d6 Fire damage. On a successful… | Effect | — | — |
| Flaming Sphere (variant 3)Enemies and objects within 1.5 m of the sphere at the end of their turn take 4d6 Fire damage. On a successful… | Effect | — | — |
| Flaming Sphere (variant 4)Enemies and objects within 1.5 m of the sphere at the end of their turn take 5d6 Fire damage. On a successful… | Effect | — | — |
| Flaming Sphere (variant 5)Enemies and objects within 1.5 m of the sphere at the end of their turn take 6d6 Fire damage. On a successful… | Effect | — | — |
| Flask FriendCreature is contained within an iron flask. Upon release, the creature is friendly to you and your companions… | Condition | Can't use Reaction | 1 |
| Flesh to Stone: Restrained Stage 1Affected entity cannot move as its body begins to petrify over the course of 3 turns. Attack Rolls against it… | Debuff | Attacks against it have Advantage; Disadvantage on attack rolls | 2 |
| Flesh to Stone: Restrained Stage 2Affected entity cannot move as its body progresses toward petrification. Attack Rolls against it have Advanta… | Debuff | Attacks against it have Advantage; Disadvantage on attack rolls | 1 |
| Flesh to Stone: Restrained Stage 3Affected entity cannot move as its body enters the final bone-stiffening stages of petrification. Attack Roll… | Debuff | Attacks against it have Advantage; Disadvantage on attack rolls | 1 |
| FlightCan Fly to a target position. | Buff | Grants Fly | 7 |
| Formation TacticsAdvantage on Saving Throws against being Charmed, Frightened, Grappled, or Restrained while within 1.5 m of a… | Buff | — | — |
| Fox's CunningHas Advantage on Intelligence Checks. | Buff | Advantage on Intelligence checks | 2 |
| Freedom of MovementMovement speed can't be reduced by Difficult Terrain, spells, or magical effects. Can't be Paralysed or Restr… | Buff | Immune to Paralysed effects; Immune to Restrained effects | 3 |
| Frenzied FuryOverwhelmed with rage, the gnoll can attack three times per turn. | Rage | Grants Multiattack (Ranged); Grants Multiattack (under a condition) | 1 |
| FriendsHas Advantage on Charisma Checks directed at the target creature. | Condition | — | 1 |
| FrightenedCannot move. Frightened entities also have Disadvantage on Ability Checks and Attack Rolls. | Condition | Disadvantage on ability checks; Disadvantage on attack rolls | 40 |
| FrozenAffected entity is utterly enamelled in ice and is incapacitated. If it is dealt Bludgeoning, Thunder, or For… | Condition | Vulnerable to Bludgeoning damage; Vulnerable to Thunder damage | 1 |
| Galerian RevelryCompelled to shuffle and dance. Affected entity can't move or take actions. Attack Rolls against it have Adva… | Debuff | Attacks against it have Advantage; Disadvantage on attack rolls | 1 |
| Gaping WoundsAttacks against this creature deal an additional 2 Piercing damage. Removed by healing. | Condition | — | 5 |
| GarrottedAffected entity is being strangled by a garrotte. It is Silenced and takes 3d6 Bludgeoning damage per turn. I… | Condition | 3d6 Bludgeoning damage each turn; Can't cast spells with a verbal component | 2 |
| Garrotted: RestrainedCannot move. Attack Rolls against the affected entity have Advantage, while the entity's Attack Rolls and Dex… | Condition | Attacks against it have Advantage; Disadvantage on attack rolls | 1 |
| GarrottingStrangling a creature with a garrotte. Moving more than 5 m away from the creature will break the garrotte. | Effect | Can't move; Grants Shadow Teleport | 2 |
| Garrotting (variant 3)Strangling a creature with a garrotte. Moving more than 5 m away from the creature will break the garrotte. | Debuff | Can't move | 1 |
| Gaseous FormTransformed into a cloud of mist. Resistant to all non-magical damage, has Advantage on Constitution, Dexteri… | Shapeshift | Advantage on Strength saving throws; Advantage on Dexterity saving throws | 8 |
| Globe of Invulnerability | Effect | — | — |
| Goaded (Debuff)Disadvantage on Attack Rolls against targets other than the spellcaster. | Debuff | Disadvantage on attack rolls | 2 |
| ImmobileThe flaming sphere cannot move unless it uses its caster's bonus action. | Debuff | Can't move (under a condition); Can't use Bonus Action (under a condition) | — |
| InvulnerableAffected entity is Immune to all damage. | Buff | Invulnerable; Advantage on all saving throws | 5 |
| Loviatar's LovePain is the path to clarity. When you have 30% hit points or less, you gain a +2 bonus to Attack Rolls and Wi… | Effect | — | — |
| Owlbear's RageThe owlbear is enraged! Strength increased by 2. | Rage | +2 Strength; Grants Multiattack | 1 |
| Owlbear's Rage (variant 3)The owlbear is enraged! Strength increased by 2 and has Resistance to all physical damage. | Rage | +2 Strength; Grants Multiattack | 1 |
| Pack TacticsHas Advantage on Attack Rolls if one of its allies is within 0.5 m of its target and isn't Incapacitated. | Buff | Advantage on attack rolls | — |
| PreparedDeals an additional Strength modifier (at least 1) Main Melee Weapon Damage Type damage with melee attacks. | Effect | — | 1 |
| Psionic WardAffected entity has a +5 bonus to Saving Throws and can't be Frightened while within 3 m of the spellcaster. | Buff | +5 to saving throws; Immune to Frightened effects | 1 |
| Quickly Ticking MineThis trap will detonate next turn. | Effect | — | — |
| RampageWhen a gnoll Downs a creature with a melee attack on its turn, it regains 1 bonus action and half of its move… | Buff | +4.5 m movement speed; +1 Bonus Action | — |
| Reckless WarcryStrength is increased by 3, while Armour Class is decreased by 1. | Effect | +3 Strength; −1 Armour Class | 1 |
| Reflective MucusArmour Class is increased by 2, and reflects the first projectile flying towards it back at the attacker, aft… | Buff | +2 Armour Class; Deflects projectiles | 1 |
| Seething FuryRage brews within the gnoll. Once it gives in to its fury, it'll be able to attack multiple times per turn. | Rage | — | 1 |
| Soul BrandingCreature's movement speed is increased by 1.5 m, and its next weapon attack deals an additional 2d4 + 1 Fire… | Buff | +2d4 + 1 Fire damage with weapon attacks; +5 m movement speed | 1 |
| SoulnumbedCan't take bonus actions or reactions. | Curse | Can't use Reaction; Can't use Bonus Action | 1 |
| Spider Queen's WrathCreature is enraged! Gained an additional attack per turn. Strength increased by 2, Armour Class reduced by 1. | Rage | +2 Strength; −1 Armour Class | 1 |
| Spider Queen's Wrath (Resistant to Slashing damage)Creature is enraged! Gains an additional attack per turn. Strength increased by 2 and has Resistance to physi… | Rage | +2 Strength; Resistant to Slashing damage | 1 |
| Sudden RushMovement speed is increased by 18 m and moving doesn't provoke Opportunity Attacks. | Buff | +9 m movement speed | 1 |
| ThreatenedAn enemy is close. Has Disadvantage on ranged Attack Rolls. | Effect | — | — |
| Ticking MineYou can hear the faint ticking of a nearby trap... | Effect | — | — |
| UnsettledA lingering, familiar chill runs down your spine... Could it be? No. Surely not. | Effect | — | 1 |