Erdtree Avatar
Fought in 7 places, from 3,163 HP to 11,452 HP at Mountaintops of the Giants · Snow Valley Ruins Overlook: each placement carries its own area scaling. It takes the most damage from Fire and the least from Holy.
- HP (NG)
- 3,163–11,452
- HP in NG+7
- 16,161
- Stance
- 120
- Weakest to
- Fire -40%
- Resists most
- Holy 40%
- Nearest grace
- Snow Valley Ruins Overlook
Where you fight it 7
Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).
| Place | HP | Stance | Scaling |
|---|---|---|---|
| Weeping Peninsula · Tombsward | 3,163 | 120 | ×1.813 |
| Liurnia of the Lakes · Converted Tower | 4,690 | 120 | ×2.688 |
| Liurnia of the Lakes · Ruined Labyrinth | 4,690 | 120 | ×2.688 |
| Leyndell, Royal Capital · Avenue Balcony | 6,461 | 120 | ×3.703 |
| Deeproot Depths · Great Waterfall Crest | 7,198 | 120 | ×4.125 |
| Mountaintops of the Giants · Ancient Snow Valley Ruins | 11,452 | 120 | ×6.563 |
| Mountaintops of the Giants · Snow Valley Ruins Overlook ×3 | 11,452 | 120 | ×6.563 |
Damage negation
How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.
Flat defense
Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.
Weeping Peninsula · Tombsward
Liurnia of the Lakes · Ruined Labyrinth, Liurnia of the Lakes · Converted Tower
Leyndell, Royal Capital · Avenue Balcony
Deeproot Depths · Great Waterfall Crest
Mountaintops of the Giants · Snow Valley Ruins Overlook, Mountaintops of the Giants · Ancient Snow Valley Ruins
Status buildup to proc
Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).
Weeping Peninsula · Tombsward
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 319 | 417 | 707 | 1,164 |
| Scarlet Rot | 319 | 417 | 707 | 1,164 |
| Bleed | Immune | |||
| Frost | 232 | 274 | 372 | 662 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
Liurnia of the Lakes · Ruined Labyrinth, Liurnia of the Lakes · Converted Tower
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 330 | 428 | 718 | 1,175 |
| Scarlet Rot | 330 | 428 | 718 | 1,175 |
| Bleed | Immune | |||
| Frost | 240 | 282 | 380 | 670 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
Leyndell, Royal Capital · Avenue Balcony
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 335 | 433 | 723 | 1,180 |
| Scarlet Rot | 335 | 433 | 723 | 1,180 |
| Bleed | Immune | |||
| Frost | 244 | 286 | 384 | 674 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
Deeproot Depths · Great Waterfall Crest
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 338 | 436 | 726 | 1,183 |
| Scarlet Rot | 338 | 436 | 726 | 1,183 |
| Bleed | Immune | |||
| Frost | 246 | 288 | 386 | 676 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
Mountaintops of the Giants · Snow Valley Ruins Overlook, Mountaintops of the Giants · Ancient Snow Valley Ruins
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 346 | 444 | 734 | 1,191 |
| Scarlet Rot | 346 | 444 | 734 | 1,191 |
| Bleed | Immune | |||
| Frost | 251 | 293 | 391 | 681 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
At Mountaintops of the Giants · Snow Valley Ruins Overlook: new game plus multiplies HP, defense and resistances again on top of the area's scaling.
| NG | NG+1 | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 |
|---|---|---|---|---|---|---|---|
| 11,452 | 11,544 | 12,698 | 13,275 | 13,852 | 15,007 | 15,584 | 16,161 |
How its AI decides verified
- Its attack choices change at 70% of its HP: some attacks unlock, get likelier or are forced below those points.
- It picks attacks by how far you are, with cut-offs at 3 m, 6 m, 10 m, 15 m.
- It chooses among 17 attack routines; 9 have a cooldown (5–20 s).
Read from the game's AI script for this boss. Which animation each routine plays isn't named yet.
Patch history 1
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.02.1from 1.00
- HP1,551→1,745
- Standard negation20%→10%
- Slash negation20%→10%
- Pierce negation20%→10%
- Runes0→10,062