Sourcemined
Elden Ring
BossLeyndell, Royal CapitalChanged in 2 patchesVerified on build 25827938

Morgott, the Omen King

10,399 HP at Leyndell, Royal Capital · Elden Throne, with the area's scaling applied. It takes the most damage from Slash and the least from Holy.

HP (NG)
10,399
HP in NG+7
18,242
Stance
80
Weakest to
Slash -10%
Resists most
Holy 40%
Nearest grace
Elden Throne
Morgott, the Omen King, rendered from the game's 3D model
Rendered from the game's model

How Morgott, the Omen King fights

At Leyndell, Royal Capital · Elden Throne, its toughest placement: 10,399 HP.

Phases by HP verified

80%30%
  • At 80% HP or less: Floating Swords Fall and 5-hit combo (spear) become available.

Attacks from the game files

The attacks it picks on its own, most used first. Damage is the attack power of its strongest hit at this placement, before your defense and negation.

AttackParryBlockDamage
Single hit (1)1 hit · first hit after 1.9 sYesYes721physical
2 projectiles2 hits · first hit after 0.8 sNoYes293holy
Projectile1 hit · first hit after 2.4 sNoYes694holy
5-hit combo (spear)5 hits · first hit after 1.3 s · from 80% HPNoYes668holy
Slash1 hit · first hit after 0.9 sYesYes614physical
Single hit (2)1 hit · first hit after 0.8 sYesYes587physical
Single hit (spear)1 hit · first hit after 0.8 sNoYes668holy
2-hit combo (hammer)2 hits · first hit after 1.6 sHit 1Yes614holy
Single hit + projectile (bleed blade)2 hits · first hit after 2.7 sNoYes1,094694 fire · 400 physical
2-hit combo (dagger) (1)2 hits · first hit after 0.9 sNoYes293holy
Floating Swords Fall2 hits · first hit after 0.0 s · from 80% HPNoYes748holy
13-hit combo + projectile (dagger, sword, hammer)14 hits · first hit after 1.1 sHits 2, 3, 5, 6, 8, 9 and 11Yes801holy
Single hit (3)1 hit · first hit after 1.6 sYesYes721physical
Blood Grab (1)1 hit · first hit after 2.3 sNoNo1,201801 physical · 400 fire, if it catches you
Strike (tail)1 hit · first hit after 0.8 sNoYes454strike
Single hit (4)1 hit · first hit after 0.9 sYesYes534physical
24 more attacks it chains after another one
AttackParryBlockDamage
Single hit (5)1 hit · first hit after 1.0 s · after Slash and Single hit (9) or 1 moreYesYes668physical
Single hit (6)1 hit · first hit after 0.7 s · after Slash and 2-hit combo (1) or 3 moreYesYes507physical
2-hit combo (1)2 hits · first hit after 0.9 s · after Single hit (5)YesYes534physical
Single hit (7)1 hit · first hit after 1.3 s · after 2-hit combo (1) and Single hit (8) or 1 moreYesYes694physical
Single hit + projectile (hammer)2 hits · first hit after 1.9 s · after 2-hit combo (hammer) and Single hit (7)NoYes801holy
2-hit combo + 2 projectiles (bleed blade)4 hits · first hit after 1.0 s · after Single hit + projectile (bleed blade)NoYes827427 fire · 400 physical
Single hit (8)1 hit · first hit after 1.1 s · after Projectile and Single hit (2) or 1 moreYesYes641physical
Thrust1 hit · first hit after 0.9 s · after Single hit (5) and Single hit (7) or 3 moreYesYes614pierce
2-hit combo (2)2 hits · first hit after 1.0 s · after ThrustYesYes668physical
Single hit (9)1 hit · first hit after 0.8 s · after Single hit (spear) and 5-hit combo (spear)YesYes614physical
2-hit combo + projectile (hammer)3 hits · first hit after 0.7 sHit 1Yes801holy
5-hit combo + projectile (hammer)6 hits · first hit after 0.7 s · after Floating Swords Fall and Phase Shift Puddle ExplosionHits 1, 2 and 3Yes801holy
2-hit strike combo2 hits · first hit after 1.1 sYesYes561strike
Phase Shift Puddle Explosion2 hits · first hit after 4.5 sNoYes801holy
Thrust (spear and stick)1 hit · first hit after 1.4 s · after ProjectileNoYes854587 pierce · 267 holy
Hammer Jump (1)2 hits · first hit after 1.9 sNoYes801holy
Hammer Jump (2)2 hits · first hit after 1.9 s · after Single hit + projectile (bleed blade) and Single hit (3)NoYes801holy
6-hit combo (sword)6 hits · first hit after 0.7 sHits 1, 3 and 6Yes668physical
7-hit combo (sword)7 hits · first hit after 0.4 s · after Single hit + projectile (hammer) and 2-hit strike combo or 1 moreHits 1, 2, 4 and 7Yes668physical
Blood Grab (2)1 hit · first hit after 2.3 s · after Phase Shift Puddle Explosion and Single hit (3)NoNo1,201801 physical · 400 fire, if it catches you
Single hit (10)1 hit · first hit after 1.9 s · after Single hit (2)YesYes801physical
Single hit (11)1 hit · first hit after 0.6 s · after Single hit (2)NoYes534holy
Single hit + projectile (dagger)2 hits · first hit after 0.7 s · after Slash and 2-hit combo (1) or 4 moreNoYes293holy
2-hit combo (dagger) (2)2 hits · first hit after 0.3 sNoYes347holy

Parry: whether a parry works on it (for combos, which hits). Block: whether a shield stops it; grabs go through.

Attack choice by distance from its battle script

How often it opens with each attack at each range, from its main weight tables (it switches between 5 sets of tables by state; the main one is shown).

  • Single hit (1)
  • 2 projectiles
  • Projectile
  • 5-hit combo (spear)
  • Slash
  • Other attacks and moves
Show as a table
DistanceMost likely picks
under 8 mSingle hit (1) 88% · 2 projectiles 7% · Slash 1%
8–14 mMoving or other actions 46% · Single hit (1) 46% · Projectile 4%
14 m +Moving or other actions 45% · Single hit (1) 45% · Projectile 3%
Attacks
40
With a cooldown
21 10–50 s
Walk in before attacking
22 from up to 30 m

What hurts it most

  1. Slash-10% +10%
  2. Standard0%
  3. Strike0% ±0
  4. Pierce0% ±0
  5. Magic0% ±0
  6. Fire0% ±0
  7. Lightning0% ±0
  8. Holy40% −40%

Negation (lower lets more through), and how much more or less damage that type deals than Standard does.

Status procs to kill it

Status1st procHP per procProcs to kill
Bleed3381,66076,232 buildup
Frost3381,070109,781 buildup
Poison3381,28598,598 buildup
Scarlet Rot3383,03542,683 buildup

From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.

Attacks, their hits, parry and block, grabs and damage are read from the boss's animation events and attack data; when it picks them, from its battle script. Attack names follow the names players commonly use; the rest are described from their hits.

Where you fight it 1

Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).

PlaceHPStanceScaling
Leyndell, Royal Capital · Elden Throne10,39980×4.125

Damage negation

How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.

Standard0%
Slash-10%
Strike0%
Pierce0%
Magic0%
Fire0%
Lightning0%
Holy40%

Flat defense

Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.

Physical114
Magic114
Fire114
Lightning114
Holy114

Status buildup to proc

Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).

Status1st proc2nd3rd4th
Poison3384367261,183
Scarlet Rot3384367261,183
Bleed3384367261,183
Frost3384367261,183
Sleep5538431,3001,300
MadnessImmune
Death BlightImmune

HP in each journey

At Leyndell, Royal Capital · Elden Throne: new game plus multiplies HP, defense and resistances again on top of the area's scaling.

NGNG+1NG+2NG+3NG+4NG+5NG+6NG+7
10,39913,03014,33314,98415,63616,93917,59018,242

Kill-speed simulator New

How many hits Morgott, the Omen King takes with your weapon and stats, in any journey: damage per hit through its defense and negations, stance, and status procs as its thresholds grow.

Simulate Morgott, the Omen King

Patch history 2

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.02.1from 1.00
    • Slash negation-20%→-10%
    • Pierce negation-20%→0%
    Every changed value (4)
    ValueBeforetoAfterChange
    Key changes 2
    Slash negation-20%-10%+10 pts
    Pierce negation-20%0%+20 pts
    Linked data 1
    SpEffect ID [21]-116,204changed
    1 technical value (sorting, effects, display)
    ValueBeforetoAfterChange
    Network Warp Display75500changed
  2. 1.12.1from 1.10
      Every changed value (2)
      ValueBeforetoAfterChange
      Damage 1
      HP Burn Damage %0100+100
      Linked data 1
      DLC Completion SpEffect ID0-1changed

    Other bosses in Leyndell, Royal Capital