Necromancer Garris
5,222 HP at Altus Plateau · Sage's Cave, with the area's scaling applied. It takes the most damage from Lightning and the least from Standard.
- HP (NG)
- 5,222
- HP in NG+7
- 9,475
- Stance
- 100
- Weakest to
- Lightning -25%
- Resists most
- Standard 0%
- Nearest grace
- Sage's Cave
How Necromancer Garris fights
At Altus Plateau · Sage's Cave, its toughest placement: 5,222 HP.
What hurts it most
- Lightning-25% +25%
- Standard0%
- Slash0% ±0
- Strike0% ±0
- Pierce0% ±0
- Magic0% ±0
- Fire0% ±0
- Holy0% ±0
Negation (lower lets more through), and how much more or less damage that type deals than Standard does.
Status procs to kill it
| Status | 1st proc | HP per proc | Procs to kill |
|---|---|---|---|
| Bleed | 110 | 883 | 62,102 buildup |
| Frost | 110 | 552 | 105,886 buildup |
| Poison | 110 | 959 | 62,102 buildup |
| Scarlet Rot | 110 | 2,196 | 3448 buildup |
From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.
Weapons that hit it hardest
Attack rating that gets through its negations at max upgrade with every stat at 50, best affinity per weapon (flat defense left out). Try your own build in the build planner →
AI facts are read from the boss's own battle script; only selection weights, HP checks, distances and cooldowns are kept, and what each routine looks like isn't named yet.
Where you fight it 1
Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).
| Place | HP | Stance | Scaling |
|---|---|---|---|
| Altus Plateau · Sage's Cave | 5,222 | 100 | ×3.367 |
Damage negation
How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.
Flat defense
Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.
Status buildup to proc
Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 110 | 143 | 195 | 268 |
| Scarlet Rot | 110 | 143 | 195 | 268 |
| Bleed | 110 | 143 | 195 | 268 |
| Frost | 110 | 143 | 195 | 268 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
At Altus Plateau · Sage's Cave: new game plus multiplies HP, defense and resistances again on top of the area's scaling.
| NG | NG+1 | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 |
|---|---|---|---|---|---|---|---|
| 5,222 | 6,767 | 7,444 | 7,783 | 8,121 | 8,798 | 9,136 | 9,475 |
Patch history 2
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.02.1from 1.00
Every changed value (5)
Value Before to After Change Linked data 4 SpEffect ID [3] 19,358 19,360 changed Game Clear - SpEffect ID 0 19,510 changed Team Type 27 6 changed Multiplayer Correction Param ID -1 300 changed 1 technical value (sorting, effects, display)
Value Before to After Change Disable Respawn upon Rest 1 0 changed - 1.12.1from 1.10
Every changed value (2)
Value Before to After Change Damage 1 HP Burn Damage % 0 100 +100 Linked data 1 DLC Completion SpEffect ID 0 -1 changed